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Sadness to be displayed primarily in black and white



NIBRIS' Piotr Orlowski emailed 4cr and dropped an odd bit of news pertaining to their upcoming title Sadness. Turns out, the game is to be displayed primarily in black and white. Bold move for the developer who has nothing but concept art to show for their game. So have they dug too large a hole for themselves? Can gamers be all that accepting of this direction in presentation?

"Nibris decided to follow Nintendo’s path, which definitely fights the stagnation which has occurred in video games, and creates new trends. With this move, we want to create a unique environment, which is only available in Sadness[...]"

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