With all the Midway love for the Wii lately, it's no real surprise that they've announced another title for the console. However, the spine-ripping action of Mortal Kombat raises several other speculative possibilities. Will MK hit the other next-gen consoles? Will it use the Wiimote? How many of us will be jumping around in our living rooms screaming, "Fatality?"
In an odd twist, Mortal Kombat: Armageddon is being released first for the original Xbox and the PS2, with the Wii version to follow several months later. This seems like a strange move, considering it will lead to inevitable comparisions to the similarity of the Wii, spec-wise, to the current gen systems. Of course, the Wii isn't designed to be an expensive powerhouse that brings slightly better graphics into our gaming experience, but intent and purpose don't always matter, after all. The comparisons will be made. On the other hand, however, as this is the first Nintendo Mortal Kombat since 2004, its presence, along with hyper-mature games like Sadness, point to Nintendo's dedication to support games that really are for everyone, from kid's titles on up. Way up.













Reader Comments (Page 1 of 1)
8-02-2006 @ 4:24PM
Kev said...
"So it will either be one of the biggest hits in the world or a big failure. I certainly hope it does well."
-Ed Boon
http://www.nintendowiifanboy.com/2006/03/17/ed-boon-on-revolution-controller/
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8-03-2006 @ 10:10AM
brian said...
well hopefully they'll use a bit of that time to find a good control scheme for the wiimote rather than just to port the codebase over. I played a lot of MK and MKII in high school, and I'd love to see them revamp the controls for use in a fighter. the special moves could be done by waving the wiimote, and kicks and punches with the different buttons.
It could be ironic because Street Fighter and Mortal Kombat were the two titles that were largely responsible for adding more buttons and complexity to games, and maybe midway will be the ones to rethink the fighting genre controls.
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