One of Moz La Punk's readers was on-hand at Leipzig with one mission: get their hands on as much Wii as possible. That's right, the reader craved Wii and did their best to make sure that the majority of their time at the show was spent within close proximity to it, holding the Wiimote and engaging in some gaming. They got their hands on a plethora of games at the show, including the two main titles for Nintendo: Battalion Wars 2 and Mario Strikers Charged. The reader's take on the demo for Elebits reads:"No one may have knew it, but this wás a new demo. Unlike the E3 demo, this time you could hunt Elebits in the garden next to the house. It also contained a new orange Elebit with wing-like ears, used for the little creature to fly. The developers also integrated a weight-limit, so not everything could be thrown around. Instead, every time something was shot, the weight was shown. Objects up to about 2 kilogramms could be lifted.
The house also contained several electronical devices which could be opened by collecting enough Elebits to activate them. A dishwasher even contained differently coloured versions of the blue Elebit, as seen in the CG trailer with the Elebits dancing.
The controls were simple, as A activated the beam, the Wiimote was used to aim and look around and the analogue stick moved the player character."
Head on over here for the rest.[Via Go Nintendo]













Reader Comments (Page 1 of 1)
8-31-2006 @ 12:23PM
Bobmar said...
thanks for this information!
Reply
8-31-2006 @ 12:26PM
Dracula Jones said...
Hmm... weight limits, huh?... Pretty much the only thing keeping me interested in this game was the idea of throwing houses and cars around with a flick of the wrist. Goodbye, Elebits! Fare thee well!
Reply
8-31-2006 @ 12:38PM
DocGonzo said...
Seeing how the entire point of the game is 'find the elebits, convert them into electricity [note, I hope they scream when you do >:D], use the electricity to power other things', and you do this by using some kind of tool that shoots what appears to be a beam of electricity to move things, would it not logically follow that enough electricity/dead elebits gathered would allow you to move heavier things?
Plus, there is video of the pointer being used to flip over a car already anyways.
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8-31-2006 @ 12:48PM
El Hajjish said...
Dracula Jones: my understanding is that you can't throw houses and cars around right away, but you can build up to it. By collecting more and more Elebits, you can lift heavier things and Konami did confirm that eventually you would be tossing cars and houses around.
Don't give up on it yet!
Oh, and this is the exact logic that DocGonzo describes.
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8-31-2006 @ 2:26PM
David Hinkle said...
Personally, I'm all about the indoor environments for this game. Sure, picking up cars and tossing them at your neighbor's house is cool, but the whole "hide and seek" aspect of the title is what hooked me. Going through every nook and cranny in the kitchen to find those little guys (and gals?) sounds like a ton of fun.
"Crap, where are all the Elebits?! I tore this kitchen apart. Hm, inside the cookie jar? AHA! Gotcha! Oh, I didn't pull the drawers out? THERE'S MORE!"
Know what I'm saying?
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8-31-2006 @ 5:27PM
JacKal said...
This game is definitely getting my interest... it's very much in the vein of Katamari Damacy... and much like that I assume that you can pick up more heavier items the more electricity you collect, much like you can roll bigger things up the bigger your katamari gets...
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9-04-2006 @ 10:06AM
Tarasik said...
Thanks!!
Reply