TG-16 Virtual Console game Military Madness, though a bit of a cult-favorite, has been plagued with numerous bugs since release. Scrolling glitches galore have caused many a gamer many a problem, but Hudson has taken advantage of this crazy new idea that's been rolling around these days: updates.Yes, a wonderful "update" button will greet any owners of the game who journey to its page in the Wii Shop Channel, and a glorious button it is. This technically opens up the possibilities of adding new functionality to games already released on the VC ... Wi-Fi enabled Mario Kart 64, anyone? We can dream, right?













Reader Comments (Page 1 of 1)
2-13-2007 @ 10:09AM
Carlos said...
that is AWESOME news, hopefully they'll make some good use of it
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2-13-2007 @ 10:30AM
Geo said...
I just played it, and it scrolls a ton faster. I wouldn't have called the previous version broken, though. It didn't even bother me really. The audio would get bad when scrolling, but 5 minutes after playing that game I had to turn down the volume anyway. The music is super repetitive.
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2-13-2007 @ 10:39AM
Mr Khan said...
You do realize that updates are going to be SERIOUSLY hampered by the Wii's limited memory
Little stuff like this (patches and maybe fun downloadable skins and stuff) are probably all the more you could expect
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2-13-2007 @ 11:20AM
YoYoBoY said...
Mr Khan, it's not like online functionaliy is going to take 100 mb or anything.
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2-13-2007 @ 11:27AM
James said...
#3 - Hopefully Nintendo will update the console to allow external hard drives. Other than that, you could always use a large SD card.
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2-13-2007 @ 11:45AM
UVL said...
I suspect this update replaces the downloaded rom, so no more space is really needed.
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2-13-2007 @ 12:34PM
natureboy46 said...
It's funny - I was literally just playing this and noticed how crappy the scrolling was. I hadn't heard before that this was a bug...didn't really bother me that much, although I'm only on the 4th level so perhaps the maps continue to grow.
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2-13-2007 @ 2:15PM
Steve said...
I wonder if this was an update to the game or an update to the emulator. Even if the website implies it was a game update that doesn't mean the game itself is different.
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2-13-2007 @ 3:53PM
Mr Khan said...
I know individual patches wouldn't take up all that much, but consider having 5 games updated, or 10
if they were all 20 MB patches, 10 of them would take up almost half the space... :(
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2-13-2007 @ 10:11PM
Rubang B said...
According to Wikipedia, the largest TG-16 ROMs were up to 20 Megabits in size, making the largest game 2.5 MegaBytes. I doubt Military Madness is one of the biggest TG-16 games in existence, and I'm pretty sure the update just replaces your old ROM, not taking any additional memory.
But I could be wrong. Somebody should update this game and then look at their system memory and see if anything changed.
I wonder if you can suspend a game, update the game, and resume where you left off.
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2-14-2007 @ 1:50AM
Shadow said...
This is great, now we just need Nintendo to get on the updating ship. However, before we expect to see online Mario Kart I think we should start small with getting Mario Kart updated with ghosts, and Kid Icarus updated with its codes. You have to start small.
Actually I wouldn't mind seeing a single program that would allow you to take multiplayer games online, much like the X-Band back in the day. If done right it would make things a lot easier for both Nintendo and us. Then Nintendo can charge five dollars for it so that way Nintendo can't complain that it would cost too much to implement online to all their games. I'm sure none of us would mind paying a simple five bucks for online play for 100s of games we've always wanted to play online, and it would help Nintendo cover for development costs.
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2-14-2007 @ 5:09PM
KiTA said...
>>You do realize that updates are going to be SERIOUSLY hampered by the Wii's limited memory
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2-14-2007 @ 8:39PM
KiTA said...
Er, that didn't work.
What I was trying to say was -- since these files are pretty small (I think the largest N64 game was what, 32 megabytes), it's far more likely they will just patch the actual file rather than loading the patch into memory and patching it "live". That would make precious little sense in this case.
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