"Sega Saturn, shiro!" means "Play Sega Saturn!" and is the catchphrase of the Saturn's Japanese mascot, the very burly and heroic Segata Sanshiro. It's also what we've been daydreaming about since we heard all the Saturn-related rumors. We love that Sega and Nintendo are pals now, but we wish we could get a little bit more of the good Sega, and a little bit less of the Shadow the Hedgehog era Sega. The Saturn is chock full of classic Sega awesomeness, and we want to know what part of that ... uh, full, uh, chock of awesomeness you'd plop your Wii Points down for first. We're in total speculation land here, so Japanese games are okay to suggest. Our pick? Segata Sanshiro Shinken Yuugi, which we are desperate to play despite hearing that it's not very good. Listen to that theme song!













Reader Comments (Page 1 of 1)
3-18-2007 @ 12:42PM
Jon said...
I still have my Saturn lying around in the closet somewhere, but Saturn on VC would still be a dream come true.
Sega Rally, Daytona USA and Panzer Dragoon I/II are no brainers of course... Fighting Vipers, Virtua Fighter 2.. better yet, Fighters Megamix (which was sort of a combination of the two, with a wealth of screwy unlockable fighters ..the AM2 palm tree and the Daytona USA's Hornet race car, for example).
Also, if I could finally play Panzer Dragoon Saga without having to pay $90+ on eBay for it, I can die happy.
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3-18-2007 @ 12:58PM
Dan said...
Radiant Silvergun. Cheap even at 2000 Wiipoints.
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3-18-2007 @ 2:06PM
Mr Khan said...
A friend of a friend is throwing away his Saturn, and that friend hopes to secure it for me
But, on track, i still think they would have to work something out to fit the games down to size. Streaming content, partial downloads, SD Card compatibility, or external HDD, something
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3-18-2007 @ 3:58PM
Almadi said...
Clockwork Knight
Astal
Dungeons and Dragons Collection
Snatcher
Panzer Dragoon (original, Zwei, Saga)
Albert Odyssey
Fighting Vipers
Guardian Heroes
Legend of Oasis
And of Course...Castlevania:SOTN
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3-18-2007 @ 5:44PM
theLoneYoshi said...
Actually, "Sega Saturn Shiro!" means "Let's do Sega Saturn!" "Play Sega Saturn!" would be "Sega Saturn Asonde!" in command form or, "Sega Saturn Asobu!" in regular sentence form... and we can go the formal route with "Sega Saturn Asobimasu!"
As for which Saturn game I'd use my Wii Points on... it'll only be NiGHTS into Dreams, because that game received such great praise, and I've never played it before.
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3-18-2007 @ 6:10PM
JC Fletcher said...
In English, we don't "do" games. We use the word "play" for that same semantic concept. And the Japanese word "asobu" maps not to the transitive verb "play" as in "play a game" but to the intransitive verb "play" which doesn't take an object. We play games in English, and do games in Japanese.
And the -ro affix is an imperative marker.
Almadi: good call on the SotN. Finally, a potential route to SotN on the Wii! Even if it would be the slowed-down, buggy Saturn version.
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3-18-2007 @ 6:13PM
WhatIsThatThing said...
NiGHTS, I guess, because I've never played it before. We could start from there and build up, I guess? Oh, also, Sonic Jam! I want to see that "Bonus Mode" or whatever it was called.
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3-18-2007 @ 6:23PM
Mr Khan said...
@ Whatisthatthing
You mean the mode where Sonic and Tails ran around in a full 3D world? I don't understand why Sonic R didn't look that good myself, nor did i understand why they never made a full game of it.
Now that's something they could just fit on a download on its own, since they seem determined to sell us the games on Sonic Jam individually
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3-18-2007 @ 6:33PM
ManekiNeko said...
The Segata Sanshiro game IS pretty crappy, and not well suited to the Nintendo Wii thanks to an overabundance of full-motion video clips that would quickly fill up the system's internal storage.
If you're wondering how the game plays, imagine Wario Ware with longer, more punishing mini-games and a crazed judo master in place of the greedy yellow anti-plumber. Each game is based on a commercial in the Segata Sanshiro series, and they all must be completed with absolute perfection in order to unlock the advertisement that inspired it.
JR
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3-18-2007 @ 8:58PM
JC Fletcher said...
ManekiNeko: every time you comment on one of my stories, you leave awesome, insightful stuff. But your link doesn't work! I want to come leave comments on your site!
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3-18-2007 @ 9:18PM
UpIrons said...
I didn't have a Saturn but I would love to play Crazy Taxi on my Wii... Did Crazy Taxi come out on Saturn or was it just on the Dreamcast?
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3-18-2007 @ 9:29PM
JC Fletcher said...
Crazy Taxi was originally a Naomi arcade game, and then it came out on the Dreamcast. It was then ported to the PS2, GBA, Xbox, PC, and most importantly the Gamecube, which means you can play it on your Wii right now, and for cheap.
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3-19-2007 @ 1:09AM
Dave said...
I still assert that Saturn Emulation on the Wii is nigh-impossible. Even 2ghz+ PCs choke on Saturn games! There are simply too many processors running in tandem to make Saturn emulation easy enough.
Still a neat idea, though...
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3-19-2007 @ 2:09AM
samfish said...
I'd love to be able to retire my Saturn, so I'm hoping. But I would easily buy or even re-buy most of these:
• NiGHTS (obviously)
• Christmas NiGHTS (never played it)
• Panzer Dragoon
• Panzer Dragoon II
• Marvel vs. Street Fighter
• Primal Rage
• Tomb Raider
• Scud: The Disposable Assassin
• Mr. Bones
• Castlevania:SOTN
• House of the Dead
• Wipeout and Wipeout XL
• X-Men: Children of the Atom
• Dead or Alive
• Policenauts
• Road Rash
• Earthworm Jim 2
and, of course:
• Radiant Silvergun
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3-19-2007 @ 2:18AM
JC Fletcher said...
Oh man, I can't believe I didn't mention Policenauts OR SotN in the post. I fail at being a fan of the things I am a fan of.
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3-19-2007 @ 8:38AM
Phil said...
Without a doubt, Radiant Silvergun.
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3-19-2007 @ 9:12AM
Storminator16 said...
Again, Sega Saturn roms = huge size/long downloads. Nintendo won't do it, and I can't blame them.
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3-19-2007 @ 11:52AM
ima747 said...
Saturn emulation chokes on PCs because non-comercial emulators have to figure out how to emulate aall the hardware and the instruction sets from scratch. If they were to put it on the virtual console it would very muhc involve sega either making the emulator themselves, or atleast providing ram hardware data to nintendo to do it, either way you'd get a FAR more effecient emulator because you wouldn't have to guess how it works, you could just optomize it for the Wii's hardware. I think the bigger problem is still storage space on a 512mb flash drive for CD based games, or for them to secure a secondary storage medium (allowing execution of code on a drive or device that is editable by an end user externaly is a HUGE security risk...)
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3-19-2007 @ 12:41PM
jut said...
Guardian Heroes. That game was so spectacular, it makes me want to throw up and die.
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3-26-2007 @ 1:25PM
Break Man said...
Sega Saturn games are, like...multiple hundreds of megabytes big, right? I don't think they'd put something like that up for download.
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