How would you respond if you were an amateur game developer and a publisher approached you about remaking one of your freeware games for a home console? If you were ABA Games' Kenta Cho, you'd dismiss the publisher and your own game in a supreme act of powerful nonchalance.
When Majesco announced that a version of TUMIKI Fighters was being made for the Wii, we kind of assumed that Kenta Cho himself would be involved in its creation, or, at the very least, at the receiving end of a nice check. Why wouldn't we assume that? But apparently that is not the case.
The original game is under a BSD license, which means that anyone can use it, even commercially, as long as they include the proper copyright notice, and they don't use Cho's name to endorse it without permission. And that means that Majesco can just pick up this game and set Budcat Creations to work on a new version. They don't even need permission, because Cho put it (nearly) into the public domain.
Before you jump on Majesco for "stealing" free IP, you should know that they did ask Kenta Cho for permission. Cho, being the baddest dude in game design, basically "whatever"-ed them, saying "I'd received an offer of porting TUMIKI Fighters to Wii from Majesco and Budcat and I replied [they could] feel free to use it under the BSD license." Like he didn't even care. Maybe he's just nice and principled: earlier in the same interview, he said "...I want to help many amateur developers to create their own games. I released all my games under the free software license with the source code. I hope the source code helps someone to create a game by referring to or using a part of my code."
Majesco takes advantage of freeware license for Blast Works
Posted Jul 3rd 2007 3:35PM by JC Fletcher
Filed under: News
Tags: abagames, blastworks, budcat, majesco, shmup
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Reader Comments (Page 1 of 1)
7-03-2007 @ 4:16PM
Jonathan Harford said...
Unless Mr. Cho somehow passive-aggressively licensed his game, I can't understand why he'd be upset. He undoubtedly knew what he was doing.
Reply
7-03-2007 @ 7:17PM
Valien said...
Well, Majesco's gain on this on that's for sure.
Hint: amateur game devs - if major publishing force wants to put your game on the #1 console consider saying yes. If anything it looks good on your resume and you might even make enough money to keep developing games...
Idealogy and stuff only go so far...
(and usually doesn't pay the bills)
~V
Reply
7-03-2007 @ 7:30PM
John H. said...
+1 Kenta Cho. Now that took guts.
Reply
7-03-2007 @ 7:58PM
Rubang B said...
Rubang B has gained +1 new heroes!
Reply
7-03-2007 @ 11:02PM
Will said...
Exactly, Jon. I guess gamers are about to get schooled in the art of Open Source development and the different licenses involved.
Reply
7-05-2007 @ 7:41AM
Mike said...
Hopefully karma will visit him and he'll actually get paid a few $$$ for future titles.
Reply
7-13-2007 @ 11:50AM
Rocketman said...
TAKE THE MONEY! ARGH!
Reply