We love to talk about the Turbografx-16 and its games. Some of us feel a very special attachment to NEC and Hudson's system and its mind-bogglingly lil' cards. But as great as it was in the US for the few of us that picked them up, it was much more awesome in Japan.
The PC Engine was tiny compared to the Turbografx-16 and everything else; it used the same HuCards, but with a different region code. And, unlike over here, people were actually able to buy games made by someone other than Hudson.
This Select Button thread is a love letter to the little white system, in which the posters extol the design, the controller, and, of course, the games. Like proud parents, the Select Buttoneers have even started posting pictures of their own PC Engine setups in the thread. Can't do that with the Virtual Console (yet).
The Japanese Turbografx-16: even more awesome
Posted Jul 26th 2007 2:40PM by JC Fletcher
Filed under: Virtual Console
Tags: pcengine, turbografx16
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Reader Comments (Page 1 of 1)
7-26-2007 @ 3:42PM
erosgamer said...
"Erotic games were a key factor in making the PC Engine popular" - Wikipedia
Reply
7-26-2007 @ 4:19PM
Mr Khan said...
damn that's tiny. Tailor made for the Japanese market, no doubt.
Reply
7-26-2007 @ 5:16PM
Michael K. said...
I'll never understand the obsession with the turbografx16, its awful, theres a reason it failed
Reply
7-26-2007 @ 5:54PM
Mr Khan said...
It failed because of the crushing lack of American publisher support, although it was a runaway hit in Japan (more so than the Genesis), that still put it in 3rd place (out of 4, silly Neo Geo) as the Genesis ran away with the American market
Super NES won by bridging the regions
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