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Samurai Warriors benefits from Samurai Waggle


Koei held a surprise media event yesterday, during which journalists got to try out some of their upcoming games, including Dynasty Whatever and Other Dynasty Game. Game|Life's Chris Kohler tried out the Wii permutation of their Japan-based Samurai Warriors, called Samurai Warriors Katana, which replaces the usual Musou-series gameplay with an on-rails swordfighting experience like Dragon Quest Swords.

What's most surprising to us (and probably to Kohler as well) is that it sounds pretty great! It's still based on the idea of mowing down thousands of identical soldiers, but in first-person and with some unusual controls. Rather than using a direct-motion-based system, you select enemies with the pointer and then click on them, then finish the combo with a swing. We're skeptical about non-representative waggle, but we're very enthused about the idea of inventing a new paradigm for button combos. If that makes any sense.

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