A man who is equally loved and feared around these parts, Joystiq's own Ludwig Kietzmann, got his grubby little mitts on the floor demo for NiGHTS: Journey of Dreams. What came as a shock was his reporting that the title lacked any kind of motion controls whatsoever in its TGS07 demo form. This very well could be changed (and, honestly, probably will) come the title's time for release into the wild.
Ludwig's major concern is the validation for the title on the console. If the groundbreaking motion-based controls of the Wii aren't utilized, what makes Journey of Dreams any better or appealing than its Saturn parent NiGHTS: Into Dreams?














Reader Comments (Page 1 of 1)
9-21-2007 @ 2:19AM
Britai said...
Validation? Because no one owned a Saturn except for Ryo Hazuki. And even then, he didn't have any games.
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9-21-2007 @ 2:57AM
shinneri said...
Hating on this game seems to be becoming a sport..
Surely what happened is the devs decided the motion control weren't refined enough yet for the skeptical media's consumption (I recall initial complaints about Prime 3 for that reason). So rather than having them headline "Sega destroys NiGHTS with shoddy control" (which is definitely what the headline would be), they play it safe.
I'm not saying the game is definitely going to stack up to the original, but I'm willing to keep an open mind. I think other people should to.
I also agree with Britai. Since when did a sequel to NiGHTS need motion control to be "validated?"
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9-21-2007 @ 4:35AM
srenehan said...
So, They have a game that t5hey wanted to show off, but the controls wern't all there yet (or at all posssibly...) so they came up with a way for players to go through a the game, see the engine, look at the graphics.
It's like saying a FPS on the 360 shows that FPS's on the PC (or Wii, thanks to the fact that we've shown with MP3 that the wiimote is superior in almost every way to the duel analog approach) are misplaced because there's a control scheme on the 360 "that works"
sure you could put NiGHTs on the PS3, or the 360, and it'd work. it'd probably be an awesome game if they used the same control scheme that the current build has... but I'm betting the controls once done are going to make the game. They probably just weren't ready in time for the show, so they cobbled something together (or used the same scheme they have been testing the engine with in development) and took it to the show. Dosn't mean that the game doesn't belong on the wii, just that the big selling point wasn't done by some arbitrary deadline for a convention.
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9-21-2007 @ 7:09AM
badboy007ing said...
snake just updated in brawl http://www.smashbros.com/en_us/characters/snake.html
and he looks freakin awesome!!!!!! check out to find out his moves and music for his stage
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9-21-2007 @ 7:31AM
Lee said...
Eventually you'll be able to point the Wii remote at the screen and NiGHTS will follow the cursor. I like the sound of this new cursor sceme but would prefer to play it like the origional game and go without the motion controls.
We know that the motion controls are the Wiis main gimmick, but it'd be nice if people didn't complain and bitch if they wheren't primarily present in games such as Smash Bros. I thought eventually the motion controls were going to be used to pull off tricks anyway?
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9-21-2007 @ 8:51AM
ssuk said...
No motion controls? Why have I suddenly thought this game could be of some good? Seriously, motion controls are all good, but I see them being overly tedious for a game like this and after SEGA Studios' poor attempt at motion controls with Sonic and the Secret Rings, I think they're better off implimenting a non-waggle control scheme as the default or selectable control scheme for players.
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9-21-2007 @ 10:19AM
Tommy Morris said...
Please stopping preaching that every Wii game needs motion controls. Motion controls can make a game great and they can make other games suck!
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9-21-2007 @ 10:42AM
Jonathan Tran said...
I really find complaining about no motion controll is ridiculous. It is like complaining that every Dreamcast game did not use the modem and VMU, major selling points of the system.
puh-LEASE. If they just re-released NiGHTS with new graphics it would be worth it.
People forget that there are millions of gamers who never had a Saturn OR are too young to remember/have played NiGHTS. Giving this generation a chance to experience it is validation enough.
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9-21-2007 @ 12:21PM
Larz said...
Not all games for Wii need motion control (some would be better without it), but NiGHTS surely does. NiGHTS is the perfect game for motion control! That's a deal-breaker for me. I'll just get my flying pleasure from the PS2 NiGHTS.
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9-21-2007 @ 1:47PM
Calvin said...
What's online about this game? I see the WiFi sticker on it, but haven't heard anything.
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9-21-2007 @ 5:57PM
Mr Khan said...
I said it over there, i'm saying it here
"It's the classic gamer response
I'll bitch if you will and i'll really bitch if you won't"
Shinneri poses the right question, but too narrowly. When did hating on Sega become a sport?
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