Due to lower-than-expected ratings and sales performance of their racing games Stuntman: Ignition and Juiced: Hot Import Nights, THQ has decided to delay some of their upcoming games into the next fiscal year, which starts on April 1st. This includes de Blob, the former Utrecht School of the Arts student project, which is being delayed in order to put more work in.
According to THQ CEO Brian Ferrell, the company is now treating de Blob as something of a flagship product, describing it as "less of a pick up title, and more of a franchise." Ferrell said that the extra time will be used to make the game "look more like a Nintendo-level Wii product." We are more than impressed with THQ's commitment to this unique title, and we wish more companies would take this kind of time with their ports. Strangely, it seems to be the games based on PC freeware that are getting the most care in their Wiimakes.
de Layed
Posted Oct 23rd 2007 2:15PM by JC Fletcher
Filed under: News
Tags: de-blob, deblob, destroyallhumans, thq
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Reader Comments (Page 1 of 1)
10-23-2007 @ 2:41PM
Rocketman said...
I d/l and played the original. It was pretty boring and pointless. You just had to color all the buildings... colors. Not black. Certain buildings you had to paint specific colors and could only do so if you hit them in certain spots, but otherwise it got fairly old quick.
Hopefully they made a number of changes to it.
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10-23-2007 @ 8:52PM
Zack W. said...
I played the freeware of this, and I must say that this game has a lot of promise. More time spend SHOULD result in a better game....however there is the other side of the coin..."study long, study wrong." Let's hope it's the former rather than the latter...by the way, you all should try the free demo.
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