We don't know where this rumor came from, but there have been whisperings of a version of Valve's cake-pushing (it's a lie, we hear), environmental puzzlefest involving some kind of weird gun making its way onto the Wii. In true baby-punching* fashion, Valve has shot down rumors of the title's release on the Wii, as rep Doug Lombardi stated that it's "an extremely interesting idea, but there's nothing in product."
Of course, as with most of these gaming rumors, it just won't be taken out back and shot like a certain yellow dog. Doug added "not yet, anyway," at the end of his quote there, leaving us all wondering if this could happen. And, if it did, wouldn't it be the perfect Wii Ware download?
*Nobody at Valve punched a baby, to our knowledge. What they do on their own time is their business.














Reader Comments (Page 1 of 1)
10-31-2007 @ 6:12PM
David W. said...
I dunno...I have trouble with quick movements on the wii...which is important to play portal...
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10-31-2007 @ 6:23PM
Mr Khan said...
Good, a genius game on a genius console, a good marriage
Plus it would give me a chance to play this game, considering my PC's inability to play even the things for which it meets the recommended requirements
Just don't invest in a Dell, ever
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10-31-2007 @ 6:41PM
KirbyMeister said...
Wii Ware title? Never gonna happen. The .gcf for Portal's content alone (not counting Source engine, or language .gcf's) is 1GB.
As a retail release, possible... but Portal's too short to stand as a separate release unless sold at the $20 it costs to buy it from Steam. Not to mention it's retail release was part of Orange Box, which actually is 2 discs... Don't know if they split it for the 360/PS3 release or if they somehow managed to get it to fit on the 9.4GB a DL DVD can store, however.
Not to mention the whole minor detail of the Wii's GPU not being able to handle Source engine. Not being able to handle Source, you say? I'm not sure either way but I doubt it can. If it could it would be proof positive that the Wii can do good graphics.
Shooting portals with a wiimote, however, would be fun.
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10-31-2007 @ 8:00PM
Tyler said...
@3
They ported Half-Life 2 to the X-Box, with a slight downgrade, Portal should be... forgive me... "cake."
Would be an awesome deal, though. Would satisfy both puzzle and FPS fans.
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10-31-2007 @ 8:02PM
Mark Ross said...
Meh. Shooting the portals is really not the thrust of the gameplay aside from pure positioning (except in a few circumstances), and I don't really seeing it being more "fun" with the Wiimote/zapper.
Freakin' awesome game though, and it should be played by as many people as possible. I'd re-buy it on the Wii!
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10-31-2007 @ 8:22PM
James said...
Hrm, I have a few "play Source game X with wiimote" mods; I wonder if somebody's made one for Portal yet?
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10-31-2007 @ 9:40PM
Timerider said...
Portal for Wii would be fun, but I already bought it for my 360. Wii version might actually be easier to control.
the cake is a lie...
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11-01-2007 @ 4:20AM
Eric Cranston said...
The cake was wonderful. Me and companion cube had a great party.
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11-01-2007 @ 4:47AM
Blast Processing Megadrive said...
@KirbyMeister:
The only reason Orange Box PC is on two discs is because they're both single-layered DVDs. They didn't want to risk shipping it on a dual-layer disc and someone buys it and unable to install it due to having an older DVD drive. With 360 and Wii, though, every drive on the systems will support dual-layered disc, hence why Orange Box 360 was on a single disc.
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11-01-2007 @ 2:20PM
Calvin said...
I'd rather want team fortress 2 TBH.
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11-01-2007 @ 3:02PM
Fullmetal Salchemist said...
Hahaha... yeah, right. This game will never see a Wii release.
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11-01-2007 @ 5:15PM
FX-1 said...
Why so pessimistic?
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11-01-2007 @ 6:08PM
Mr Khan said...
Because PC FPS developers hate Wii
Valve, iD, and Epic, all in a box, all with the same opinion
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11-02-2007 @ 2:54PM
FX-1 said...
Now where's the logic in that? today, Wii shooters are a PC FPS' closest cousins.
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