You'll know the story by now. Factor 5 scoffed at the Wii for not having the technical grunt of other consoles, only for the Wii to suddenly start selling by the truckload. Suddenly, Factor 5 decided that it quite liked the console after all, and announced they were making a GameCube 1.5, sorry, Wii game. We welcomed them back, while reserving the right to compose smug opening paragraphs to blog posts.But hey, just because Factor 5 may have changed its tune on the Wii, don't expect it to change its approach to development. The company is famed for squeezing every last drop of power from hardware -- see the Rogue Squadron games on the GameCube -- and company president Julian Eggebrecht says things will be no different when it comes to Factor 5's mysterious Wii project.
You can't fault the man for ambition, either. Speaking to IGN, Eggebrecht promised that Factor 5 was aiming to "outdo everything else on the platform, the same as we did for the Star Wars games back on the GameCube." We're certainly not opposed to the idea of a game that's prettier than Super Mario Galaxy, but that is one very tall order.
In the same interview, Eggebrecht also admitted to loving the pointing aspect of the Wiimote, and revealed that this was "probably the biggest innovation which we're working on right now." So there you go. Pretty graphics. Pointing. We're still no clearer on what Factor 5's game is. Though we know what we'd like it to be.













Reader Comments (Page 1 of 1)
2-12-2008 @ 8:56PM
iofthestorm said...
Another Rogue Squadron game would be awesome, but I think they've confirmed that it's not that. Either way, I'm sure it'll be something great knowing that they made the Rogue Squadron Gamecube games.
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2-12-2008 @ 9:25PM
Avoli said...
I'm sure it will be great. Better be for becoming bandwagon bitches, and slamming the Wii before.
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2-13-2008 @ 1:38AM
Britai said...
To be fair, if you read the original quote Factor 5 said the Wii's audio hardware was Gamecube 1.5. Considering that they were involved in developing the Gamecube's audio solutions (including developing the Pro Logic II surround support), they're in the perfect position to be critical of that aspect. AFAIK, they're the only one's who have said that the Wii's audio hardware was actually different than the Gamecube's (ignoring the Wiimote's speaker, which No More Heroes has proved is awesome).
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2-13-2008 @ 1:55AM
Rollin said...
"We're certainly not opposed to the idea of a game that's prettier than Super Mario Galaxy, but that is one very tall order."
Calm it down. It's not THAT tall an order.
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