First of all, each racer now has a plethora of rides to choose from: three karts and three bikes each. These are available from the start of the game. Also, the CC classes return, but with a small twist. The 50CC bracket is for karts only, the 100CC bracket is for bikes only and the 150CC is a mixture of both. IGN notes the difference between the two as the bikes having a tougher time with turns, but being easier to boost with (tip the wheel back to do a wheelie, hold it then zoom off). As for karts, they'll get boosts from powerslides, providing more boost depending on how long the player holds it, eliminating the need to slam on the d-pad to generate these anymore (we're not sure if this means no more snaking or not). Stunts will also provide boosts, allowing a player to perform a mid-air stunt off of a jump and shoot off once they land on the track.
The playable characters in the demo build included Baby Mario, Baby Peach, Toad, Koopa, Mario, Luigi, Yoshi, Princess Peach, Wario, Waluigi, Donkey Kong, and Bowser. There weren't any kind of locked character slots, however IGN noted the character selection screen seemed kind of open and might have some hidden folk to unlock come time for final release. We wouldn't be surprised. Also, Nintendo confirmed that you can in fact race as a Mii, however the demo build did not have that incorporated (we wonder how many times we're going to have to race Hitler online?).

Now, onto the good stuff: online play. As previously reported, the game will allow 12-player online racing. What's great about this is you can hop online alone, or you can have a friend join you through your Wii. Also included in the game's online feature set is the Mario Kart Channel, an in-game feed of the leaderboards and other pertinent information relative to the game. This will also allow players to download and upload ghost data , as well as tournaments and weekly challenges. Sounds fun!
Overall, there is a lot of information to digest here. This game's scope is going to be much larger than anything we're used to in the franchise. And, for that, we're extremely happy.














Reader Comments (Page 1 of 1)
2-19-2008 @ 11:46AM
WhatIsThatThing said...
Tournaments and weekly challenges? Awesome!
Reply
2-19-2008 @ 3:07PM
John B. said...
Replay value ahoy
2-19-2008 @ 11:55AM
Co said...
I'm gonna go change my underwear now.
Reply
2-19-2008 @ 12:09PM
Jason said...
I sure hope that isnt the actual box art!
Reply
2-19-2008 @ 1:12PM
vidGuy said...
It is, and I think it's the best Mario Kart boxart yet.
2-19-2008 @ 2:48PM
hvnlysoldr said...
It comes with the Wii Whiil remember. Just hope like with Wii Play there's a DVD case in there.
2-19-2008 @ 12:22PM
Shadow31 said...
Now why doesn't Brawl have an extra channel of goodies? *stomps away, mumbling*
Reply
2-19-2008 @ 12:29PM
Don Day said...
I can't frigging wait for this. Brawl and MK makes this a great year.
Ha! I called the multiple control schemes and the waggle functionality last time MK Wii was discussed. Damn I'm good. Sounds like they nerfed snaking too.
Reply
2-19-2008 @ 12:47PM
religiousjedi said...
I've never been a fan of the Mario Kart series (Mario belongs on the platform, not on the race track/baseball field/game board/etc.)(and oh yeah...F-Zero ftw!!!!!!).
Still, this one is sounding very promising.
Reply
2-19-2008 @ 12:49PM
KidSqueek said...
i never played any mario kart games before. maybe because the wii is my first nintendo system since the snes =x but this game sure sounds mighty attractive.
Reply
2-19-2008 @ 1:42PM
Co said...
You download Mario Kart 64 off the virtual Console and you download it RIGHT NOW!
2-19-2008 @ 12:50PM
Gerwurztraminer said...
What, no Baby Luigi?
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2-19-2008 @ 1:26PM
Mike D said...
Well looks like I'm set till at least the fall.
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2-19-2008 @ 2:24PM
Perverted said...
Wait I'm I reading that wrong or did you say 2 player online through one Wii? If that's true MK Wii FTFW!!!!!
12 player online......mario kart....no snaking.....
Simplified yet more content keeps the 25% traditional Console fans happy and hopefully means the 65% casual crowd can pick up and play. 10%=other.
Reply
2-19-2008 @ 3:11PM
Co said...
25%?? I'd say its more 40/60, prehaps 50/50. ALOT of core gamers I know have a Wii, some exclusivly.
2-19-2008 @ 4:14PM
Jensonb said...
They have GOT to open up the Mario Kart channel as a website. And give us Mario Kart cards to put in sigs showing best times, wins and so on.
Reply
2-19-2008 @ 4:33PM
mrtea said...
Has a release date been announced, yet?
Reply
2-19-2008 @ 4:47PM
Dudeman22 said...
Now howz about some video footage IGN?
Reply
2-19-2008 @ 5:50PM
Brello said...
Now if only Nintendo would release a Wavebird in wii-colors for me to play it with. Make it happen!
Reply
2-19-2008 @ 5:53PM
Mr Khan said...
It seems like Nintendo is slowly getting its online act together. Brawl failed with the lack of online record-keeping, but has its DLC service and co-op functions, Mario Kart Wii has everything that should be standard in an online game
An odd contrast to the feature-barren Mario Kart DS, that's for sure.
Reply
2-20-2008 @ 4:29PM
TheOverlord#2 said...
I missed the part where Brawl got DLC...
2-26-2008 @ 1:26PM
RosuNamikaze said...
think i've heard of Brawl DLC a few times..
but i'm not exactly sure what we're able to get?
is this referring to the downloadable custom stages? if it's that then fair enough.. or is there anything else?..
room for opening it to downloadable characters/stages/soundtracks? doubt it, i wish hah :(
but could somebody enlighten me nonetheless? :)