But that's not the end of the world, necessarily, because this is a title to ease gamers into the genre, ignoring the best features and aspects of modern RPG titles and replacing them with simple gameplay and an overall easily accessible package. But longtime fans of the Dragon Quest (previously Dragon Warrior) franchise will find that this game is a lackluster spin-off.
Most folks will tell you that a RPG ultimately needs two things: a good story and an engaging battle system. This game, sadly, falls flat on both accounts.
The game's story starts off with a narrative, touching on the mask and the main bad guy, Xiphos, the Death Bringer. We then open to the tutorial level, where the main character is taught how to rock a sword by Dao, the man who trained his father. We then learn that your father, Claymore (oh, did we mention your name is Blade? ynuck ynuck), is the man who defeated Xiphos on this day five years ago. But, at the price of his arm, so he can no longer wield a sword (even though his metallic arm looks as functional, if not more, than one of flesh and bone).
After celebrating Avalonia's fifth year of liberty from the menace, the main hero must embark on his Walk of Worthy. This is something that all of the boys must do on their 16th birthday, as they mature from boy to man. Of course, shortly after this is where the game's real quest begins (divided up into Chapters). Considering how easy it is to succeed in the game's battle system, however, we're not sure that being a man in this game is all that difficult.The combat is extremely easy to conquer. As you might have seen in videos posted on this very site, all one really needs to do is head to downtown Wagglecity and get to flailing their wrist about. You have a variety of moves, including a thrust, diagonal, vertical and horizontal slashes. Also, you can hit the B button to whip out your shield to block, well ... everything. And, if you need to target a specific area in front of you, all you need do is move your targeting cursor to the enemy or area and hit the A button, directing all slashing to that region. But, ultimately, what every battle boils down to is you sighing a lot out of boredom and your wrist hurting from relentlessly horizontally slashing every enemy on the screen. Sure, you get the few-second break to block a fireball or an arrow every now and then, but for the most part this game feels a lot like detention back in elementary school, when your punishment was to repeat a sentence on the chalkboard 100 times.
Master Strokes are also a part of the combat, adding more ease to the process of killing everything in your path. These are screen-clearing maneuvers that are triggered after you've killed a certain amount of enemies, filling a sword gauge at the bottom-left of the screen. Once triggered (hitting the 2 button), you need to accomplish a gesture with the Wiimote to enable the move, then you have a short time to slash in order to trigger the move.
It isn't all bad, though. Two of the things this game really has going for it are the graphics and the voice work. The character models animate pretty well, as they convey emotion through their faces while talking to you by furrowing their brow or shooting you a smile. And the environments, although they're very small, look really nice as well, as trees look more like trees and less like hastily-put-together pieces of colored paper. The game doesn't support full 16:9 aspect ratio, though.
And let's not forget about the voice work. Each character has their own distinct personality, presented through some very good voice acting, from the casually unconcerned father Claymore, to the regal and almost feminine prince Anlace. While some characters just come off as annoying, it's part of their personality to be so.
Overall, Dragon Quest Swords isn't a horrible game, it's just more like Diet RPG, taking some of the grand aspects of the genre and either scaling them down or disregarding them altogether. And for fans of previous Dragon Quest games, they'll be sad that this title isn't along the same scale as Dragon Quest VIII. But, for newcomers to the genre or children who've never experienced an RPG, this is going to be a good choice for an introductory game.
Final Score: 6.5/10













Reader Comments (Page 1 of 1)
2-27-2008 @ 2:06PM
Eddie said...
As a hardcore DragonQuest fan must say this game sucks ass.
Yes, you heard me. Keep your ass away from this game!!
Reply
2-27-2008 @ 2:49PM
Feigr said...
It fails as an RPG? It isn't nor did it ever try to be an RPG. Saying it fails as an RPG is like saying that it fails as a sports game.
I'm a huge Dragon Quest fan but since I live in Sweden I have to wait before I get this. I will of course buy it since I collect anything with Dragon Quest in the name regardless, but from what I've seen of it I'm pretty sure I will have fun with it. I don't expect it to be something it is not, which seems to be the case with Mr. Hinkle.
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2-27-2008 @ 4:02PM
mechevar21 said...
I know this game fails as an RPG, and I wasn't expecting a RPG out this game anyway. Is the game at least fun as an action/hacknslash game? I know its difficulty is rated as easy, but I also read there is a "hard mode" that intrigues me. Does "hard mode" require any strategy to get through?
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2-27-2008 @ 4:22PM
Anticrawl said...
Not a troll here, I own and love all my consoles (even though the PS3 is the red-headed stepchild).
If you guys want an RPG to hold you off until the next TRUE sequal to Dragon Quest and you own a 360 then try out Lost Odyssey.
Honestly the reviews are flawed, the game and it's story are something that cannot be missed. Haven't had this much fun in a traditional RPG since Chrono Cross.
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2-27-2008 @ 5:46PM
Devin said...
"the regal and almost feminine prince Adalane"
I take reviews more seriously when the reviewers manage to get the characters' names right. Unless you managed to get a vastly different game from the rest of us, the prince's name is Anlace. It's a type of bladed weapon, like all the other names.
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2-27-2008 @ 7:20PM
David Hinkle said...
Whoops, sorry about that. I've fixed it. Thanks for the correction!
2-27-2008 @ 6:00PM
Giggity said...
I Dont know what this review is talking about! I am a big rpg fan, and I think this game rocks! Sure it's not "Hard Core", but what did you expect? Hours of storyline gameplay? go buy Lost Odyssey! continuous repeating battles? go buy devil may cry! F~
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2-27-2008 @ 7:19PM
Haohmaru said...
Wow. I've never heard this game touted as an RPG of any sort, much less a "diet RPG." As a simple but fun motion-controlled action game, I felt it succeeded. Fun times.
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2-28-2008 @ 9:50AM
mechevar21 said...
Hey Haohmaru, I assume you have the game right? Is Hard Mode worth a second trip through the game?
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3-13-2008 @ 5:59PM
Todd Perkins said...
The first one. It's awesometacular.
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