Luc Bernard, creator of Eternity's Child, recently revealed another character for his upcoming Wii Ware game. The character (pictured above on the right), who we know almost nothing about except for the fact that she's a girl, will help Angel (the protagonist) along his quest.
Bernard also explained how the controls will work. It seems that Angel is controlled by the Nunchuck's analog stick, while the red flying heart is controlled by the Wiimote. With the push of a button, you summon Angel's female friend, who will start throwing things (we're not sure what) where the heart shaped cursor is pointing.
It sounds simple enough, but also fun, especially considering that the game only costs $5. Still, above all. it's the art that has us enamored with this title, and we'll admit that we're looking forward to this game's release.
More pretty details about Eternity's Child
Posted Feb 29th 2008 9:45AM by Candace Savino
Filed under: News, WiiWare
Tags: alten8, eternitys-child, luc-bernard, platformer
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Reader Comments (Page 1 of 1)
2-29-2008 @ 10:16AM
bc said...
Keep hearing about all these great Wii Ware games - but has anyone revealed how big they'll be? (other than "very compressed"?)
I consider myself a typical potential buyer of these games - I've got about 25 VC games, plus data saves on 10 or so Wii games. (people who think the Wii is "that bowling thing" probably aren't getting heavy into Wii Ware)
With that smattering of files, I have about 300 "blocks" of Wii memory left. (Did you know Elebits' save file is ~400 blocks? Sin & Punishment is about 275?) I can't imagine that will fit many Wii Ware titles. Will they be smaller than N64 games?
I refuse to do the "delete and redownload" two-step, not only for the hassle but because I don't want Nintendo leaving me high & dry if they fold the VC in the future.
So, absent some kind of storage expansion from Nintendo, I'll just end up Not Buying More Titles (Wii Ware OR VC). Seems very shortsighted of them.
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2-29-2008 @ 10:33AM
velocitystrike said...
SD
2-29-2008 @ 11:30AM
Sisyphus said...
I can't relate to your problems, since I still have a ton of space free, but I can understand it. I wouldn't delete the games either, just in case. SD cards are definately the way to go, at least for storage purposes until they let us play off of them. Transfer most of the VC games to the card and transfer them back if you get in the mood to play one of the less common ones. May take a little time moving the files, but it's still faster then breaking out your SNES, etc.
3-02-2008 @ 12:29AM
hvnlysoldr said...
One of the biggest WiiWare games announced so far is Final Fantasy Crystal Chronicles: My Life as a King. It sits at around 38-40 MB. N64 games were usually 32-64MB with the largest (I think including Sin & Punishment) at 128MB.
2-29-2008 @ 11:51AM
bc said...
I get the SD suggestion, but I think the Wii Fanboy staff would join me in saying it's a pain in the ass as a "real" solution. If your hard drive is too small, you don't swap everything on & off floppies/CDs/whatever - you get a new hard drive.
One elegant solution could be for the Wii to dynamically read an inserted SD card, and have anything on it NOT in system memory (VC games esp.) automatically show up in the Channels menu. In fact, any storage solution, whether it's a mini HDD or what, should work that way.
Reply
2-29-2008 @ 8:39PM
Dauragon88 said...
Man I seriously can't wait for this game :D Especially since my 360 pooped out a few days ago and I am pretty desperate for something to play in the meantime.
Reply