Ah, where would we be without continues? You'd probably find us taking an anger management class or two if they didn't exist, truth be told.
Of course, you shouldn't rely on continues. Even though you can use them, you should certainly try to get by without them. Sakurai seems to feel the same way, which is why you get punished for using continues in Super Smash Bros. Brawl.
Not that the punishment is all that bad -- Kirby won't puff into your home and slap you in the face, for example. Yet, in Classic Mode, each continue comes at the cost of points and coins. Your score will automatically get cut in half, and the amount of coins you owe is based on the difficulty you're playing in. Naturally, easy playthroughs cost less coins than difficult playthroughs. And yes, these are the same coins that you'll be using in Spectator Mode. Just like an arcade game, if you don't have enough coinage to continue, it's game over.
As for Adventure Mode, the consequences aren't as bad. You don't have to spend your coins to continue, but you'll lose half of the trophies and stickers that you've collected on your current quest. You'll also receive less coins when you beat stages after continuing.
We wonder just how hard these single player modes are going to be. Until we figure that out, you can bet that we'll be big penny pinchers.














Reader Comments (Page 1 of 1)
3-03-2008 @ 8:10PM
RPore said...
Doesn't sound so bad. Back in my day, you'd be lucky if they gave you 1 continue. And we had to walk 20 miles in the snow to get the arcade, and quarters weighed 5 pounds and were made of solid gold.
Reply
3-03-2008 @ 8:24PM
(01) said...
And this differs from Melee...how?
Reply
3-04-2008 @ 9:09AM
Undead Priest said...
I was thinking the same thing.
3-03-2008 @ 8:24PM
TheOverlord#2 said...
That sucks that they take half your trophies just for continuing in SSE.
Also...ONLY 6 MORE DAYS!!!
Reply
3-03-2008 @ 8:30PM
LordGek said...
This is COOL, I just assumed it would be consequence less continues. As a huge fan of hardcore roguelikes, I really appreciate how they balanced one's right to endlessly continue with your resulting score. If you just want to geth through it continue as much as you want (or can) but if the score means something to you, it may be best to just start over once you've died.
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3-03-2008 @ 8:44PM
Daniel said...
Only 168 Dojo Updates? I was hoping to get to 200 before SSBB came out.
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3-03-2008 @ 11:03PM
GatorSax2010 said...
DON'T TEMPT THEM
They'll just delay it again.
3-04-2008 @ 12:58AM
racecar said...
Wow. First Dojo update post you guys have made in a while that you haven't considered spoiler material. Unless, of course, people didn't know that if you lose in a 1-player match, you can use continues...
Good goin' guys.
-racecar
http://everybodyvotes.blogspot.com
Reply
3-04-2008 @ 9:18AM
Mr Khan said...
That's a relief, they've never given evidence in Dojo that the old concept of scores in Classic mode was going to be preserved,
The fun of Melee's classic mode (when slated against the more fulfilling adventure mode) was to rack up those high scores, especially in Normal difficulty and up with the Crazy Hand bonus
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3-04-2008 @ 10:17AM
Neal Eaton said...
This reminds me of a line from 'The Simpsons' when they visit Japan.
They are on a game show trying to get tickets to return to Springfield, and the game show host says something like this: 'In America, your game shows reward knowledge. In Japan, our game shows punish ignorance.'
This completely falls in line with that train of thought...you are being punished for continuing, when what the developers want you to do is start over from the beginning, and learn from your mistakes the last time.
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3-04-2008 @ 1:52PM
Timerider said...
Aren't as bad? Losing half the trophies you got sounds much worse than losing some coins.
Reply
3-07-2008 @ 12:52PM
hvnlysoldr said...
It's not half of all your trophies. It's half the trophies you collected so far in THAT stage.
Reply