Every other week, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities.
If you're smitten with the Virtual Console, one thing we're sure you aren't in love with is having to swap games between an SD card and your Wii's internal memory, or even worse -- deleting games to be re-downloaded later. WiiWare is on its way and it's hard to imagine My Life as a King demeaning itself to share its estate with less noble games. And certainly not with it bringing microtransactions to the royal ball. And wouldn't it be dandy if some of our multiplatform ports had somewhere to store that downloadable content that everyone is raving about on other consoles?
We want need more storage, and some of you have gathered to plead with Nintendo to sell a Wii Hard Drive. It appears that your cries just fall on deaf ears because they seem hardly driven to provide one. In this edition of Revolutionary, we'll examine why Wii can't have a hard drive.
Being a Nintendo fan means you've grown accustomed to waiting. You waited an eternity for their pioneering portable to evolve a backlit color screen. You endured an extra generation of cartridge-based gaming. And even now, you accept life in standard definition whilst holding onto a thread of belief that some day, Nintendo will go high def. So why is it that people are so willing to believe that Nintendo's on the verge of announcing a Wii Hard Drive when it's the standard choice for storage this generation? In accordance with tradition, it would have to come no earlier than next generation, if ever.
The reason why Nintendo is so profitable is because they take few risks in marketing products, and when they do go forth in delivering something new, it's after exhaustive research and calculation. A cursory analysis would show that a hard drive does not jibe with Nintendo's usual methods of operation. The two biggest marks against a hard drive are cost and fragility.
Take a look at the Xbox 360's hard drive upgrades. There's a huge difference in price between the hard drives they sell and the standard retail prices of the 20GB and 120GB hard drives that their products are based around. The difference in prices can't be entirely attributed to the enclosure that the Xbox 360 hard drives are packaged in. Microsoft wants to make a profit on the sale of peripherals, so they sell them at a higher price than it costs to market them. Nintendo would be no different, except they would not want to sell a product at such a high cost that the consumer has to call into question the value of it. Selling a 20GB hard drive at $90 is not as easy as selling Wii Fit, because we look at Wii Fit and say, "Well, it comes with a game and a controller." And it's unlikely that Nintendo would be looking to go with a 20GB hard drive, because manufacturing of drives at such low capacity is dwindling, and it's giving rise to rumors that the 20GB Xbox 360 bundled and accessory hard drives are going to be phased out and replaced with 60GB packages. If Nintendo went with that capacity, there would be higher costs and less profit.

Spinning platters and sliding read/write heads can cause a hard drive to wear out, even when data isn't being written or read from it. Flash memory, like the Wii's internal storage and the SD cards it also supports, has a finite number of reads and writes before ultimate failure, but the Wii usually copies saves and game data from the flash memory to RAM in limited accesses, instead of streaming the data as we would expect from a hard drive. We can count on the Wii's internal flash memory lasting a lot longer than the battery backups in NES cartridges, though the same might not be true of a hard drive.
Having to provide a warranty for portable hard drives, which may be easily damaged by a bump, fall, or just plain negligent treatment, would also affect the bottom line and make Nintendo resistant to marketing anything with this technology. It doesn't take much of a jolt to make the moving read/write heads grind into the spinning platters and cause an EPIC FAIL on any further attempts to access that part of the hard drive.
The Xbox 360 and PS3 are a little safer because the hard drive is attached to or installed inside the console. Shock can be distributed through the body of the whole console, and reduce the potential for damaging the drive. A USB cable tether doesn't provide much support to an external hard drive, but it might just yank the console down with it when falling off a precarious perch. Also, those systems don't have quite the reputation as our Wii for livening parties. All the mishaps that could happen from packing the hard drive for transport, or setting it up with altered judgment would have to be considered. So, why even go with a hard drive when there's a more suitable alternative?
The logical assumption is that Nintendo will follow course and just stick to flash storage. Not even in the highest densities available to consumers would it provide the "bottomless pit" of storage that a moderate capacity hard drive could, but that may be all part of their marketing strategy. Silly as we consumers are, we're more likely to buy one 8GB drive today for $59 and another a year from now than to buy that 20GB hard drive for $89, which we'd never have to upgrade again. There's added appeal in the flash drives for being small enough to poke out of a USB port with room enough for another. In contrast, even the smallest hard drives are bigger than a common flash-based thumb drive.
Why haven't they gone this route yet? Again, profit margins would probably be the primary consideration. If Nintendo waits a bit longer while production costs of flash memory continue to decrease, they can make more money selling them. All the while, demand for the product will increase as they continue to sell Virtual Console games and WiiWare.

Doesn't work in Wii, but we can dream
This generation, Nintendo has bundled a game with every major piece of hardware. Wii Play comes with a Wiimote, Link's Crossbow Training is packed in with the Zapper, Mario Kart Wii will have the Wii Wheel, and Wii Fit will introduce the Balance Board. If Nintendo were to introduce a high-capacity, re-writeable storage medium, what could they possibly develop to showcase it? Well, they could re-tread tracks laid by their stillborn project, the 64DD. We haven't heard anything about a new Mario Paint, F-Zero, or the Wii-grown Zelda game, and each of those series has seen content developed for it on the 64DD with its internet connectivity and re-writable storage. And how about Pilotwings with downloadable expansion packs for additional aircraft, events, and areas to fly in?
How much would you be willing to spend for a Nintendo-certified flash drive on which you could run downloaded games and applications directly? How much storage would be enough to suit your desires, and what would you hope to do be able to do with it? Does flash seem like the best bet to you, or do you believe it's a hard drive or nothing? Be sure to drop a comment for discussion.





Reader Comments (Page 1 of 2)
4-23-2008 @ 4:18PM
jesse said...
Flash Drive!!
Reply
4-23-2008 @ 4:19PM
Nate said...
I'd pay up to 150 bucks, depending on the storage medium.
BTW, the wii supports Enhanced Definition, so it's at least slightly better than SD :)
Reply
4-23-2008 @ 4:22PM
TheWarlock said...
I would eat half of my dog for a harddrive. BRING IT ON!
Reply
4-23-2008 @ 6:02PM
SoshiKitai said...
:( Poor dog.
4-23-2008 @ 7:18PM
[.sm0ke.] said...
What are you gonna do with the other half?
4-23-2008 @ 8:09PM
Metayoshi said...
Mmmmm.... Dooooog...
4-23-2008 @ 10:14PM
mikia said...
hot dog? i want the other half.
4-23-2008 @ 10:18PM
TheWarlock said...
ROFL, I laughed so hard when I heard "mmmmm... dooooog..."
4-23-2008 @ 4:27PM
Seraph said...
I would pay $50 up to $100 if it meant I could actually increase storage. There are a ton of VC games I want to buy but my Wii is almost full and I refuse to buy more until Nintendo does something.
And don't hand me some retarded iPod Fridge analogy.
But sadly in the end, I know Nintendo doesn't care. :(
Reply
4-23-2008 @ 4:29PM
PoisonedV said...
Oh cool, integrating stolen 4chan memes into a blog post!
Awesome!
Thanks for bastardizing it further. Caturday, I weep for you.
Reply
4-23-2008 @ 8:23PM
Skyler said...
Saying somebody bastardized a 4chan meme is like saying somebody stole a public domain song. It's readily available, nobody cares, and it sucked anyway XD
4-23-2008 @ 11:13PM
PoisonedV said...
It didn't suck before shitty sites like "I can haz cheezburger" and "lolcats" took it. (after changing the name to something extremely dumb- at least caturday was clever)
4chan is horrible now anyway, so it doesn't matter.
4-24-2008 @ 9:42PM
anonymous said...
4chan was never good
4-23-2008 @ 4:29PM
PhoenixGeek said...
I don't see why they couldn't integrate flash storage into the unit as most people have it currently be replacing the stand. If they made a stand for the Wii that contained some high speed solid state storage and a USB cable to plug into the back of the Wii it could just replace the current stand most people are using. I would be glad to pay $100 for 20+GB of storage, especially when Wii Ware is launched.
The other option which actually would pose no risk for them is to allow existing USB thumb drives or external hard drives to be used as storage and have games load off of them. I can pick up a 4 GB flash drive for fairly cheap, and with a simple firmware upgrade to allow the Wii to read it as part of the system memory all the problems could be solved.
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4-23-2008 @ 4:36PM
TheWarlock said...
I'll tell you why they couldn't do it. It's because Nintendo IS Nintendo. You would think that if it would triple their sales then they would get the picture and SELL the frakkin' harddrive but they DON'T!
4-23-2008 @ 4:30PM
Q-Kid-Kyle said...
i agree with the hard drives breaking easily, and would go for 2 gigs flash drive for no more than $50
Reply
4-23-2008 @ 4:34PM
Blake Bell said...
What is stopping Nintendo from launching online storage space? No hardware. Could start offering small storage and work up to meet demand. Sure they would have to invest in servers and the storage drives themselves, but Terabytes are almost old news and with centralized storage, there is no shipping costs. Sounds like a done deal to me. Plus, it would add an online feature that none of the competitors have.
Reply
4-23-2008 @ 4:52PM
Curtis the Claw:XBL - supapaypamawio said...
That's a horrible idea. You would only be able to play the smallest of games if they were stored online.
4-23-2008 @ 4:34PM
vidGuy said...
The obvious solution may be too obvious: open the USB ports up to memory usage via a downloadable firmware update and let consumers figure it out. You can put together a 120GB external drive for less than $40 nowadays. I have a 20GB drive that would be perfect for this and all it needs is a $10 enclosure. You can get plenty of thumb drives in the 2-4GB range for less than $50.
Nintendo doesn't need an official solution because most of the casuals won't be doing this. Just make it available to us hardcore gamers who download tons of VC and will get WiiWare titles.
I refuse to download a single WiiWare title until they have make it USB storage possible.
Reply
4-23-2008 @ 4:37PM
vidGuy said...
I'm also perplexed at the insistence of hard drive fragility. I have a 250GB drive that has been almost 24/7 for at least 3 years and it hasn't had a single read/write error. Unless you are moving and shaking harddrives while they are spinning, your standard drive can last very long.
I do laugh, though, when people run with harddrive iPods and don't think anything of it.
4-23-2008 @ 6:04PM
SoshiKitai said...
:( I (actually, my gf) dropped my 500GB HDD... and now it refuses to work.
I wish I were a tech-flunky so I'd know what to do.
4-24-2008 @ 11:56AM
Mike Sylvester said...
Manufacturers have to account for the ignorance of consumers and assume that they will handle the product with reckless abandon. I've known many people who don't realize that you shouldn't be swinging and tossing around a laptop, iPod, or portable hard drive and ended up with expensive paperweights. Nintendo would have to take all of that into consideration.
And even in normal use, hard drives can die. I've gone through my share of hard drives which sat snugly inside my computer case with optimal cooling, and rubber grommeted mounts dampening the vibrations which cause them to wear out.
4-23-2008 @ 4:38PM
ProfWho said...
Nintendo does not have to market their own extra storage, they only need to support it. A simple firmware upgrade will allow for support of SD cards, flashdrives and external HDDs. They do not need to put a warranty on it. They don't have to invest large amounts of money producing and marketing it. They just have to write a little code and support these options.
It is a low cost investment.
Reply
4-23-2008 @ 5:01PM
James said...
Agreed, if they'd just add USB Mass Storage support, we could work it out ourselves. Sort of like how they embraced an open(ish) standard with SD -- they sell their own (marked-up $$$$) cards, but you can still buy an off-brand one and use it without any problem. Likewise, they *could* release a hard drive OR flash drive that hooks up to USB, and just let you hook up whatever USB storage you want. They can even use a proprietary file system, as long as they let you format your drive in that file system using the console.
For that matter, I think the hardware they have now would support SDHC, if they updated the firmware, right? They could just do that, combined with streamlined mirroring to/from internal system memory. Let us download our VC/WiiWare games straight to SD(HC), then auto-magically copy them to system memory when we click "Play". It wouldn't be hard to do.
4-23-2008 @ 4:39PM
Nigeria - MK: 0430-8491-9123 said...
Personally, I don't think I'd buy a Wii hard drive. It's likely the device would be locked to the Nintendo Wii and nothing else. It'd be proprietary hardware. I just can't justify spending "X" amount of money on a device I may not need any use for.
Maybe I'm being short-sighted, but I've got plenty of space on my Wii internal storage. Enough to last for the time being, anyway. The downloading/deleting thing doesn't bother me that much. Though, I really can't make a definitive statement until I start to see the sizes of WiiWare games. Maybe then I'll change my tune.
The best option would be opening up the USB slot so we can actually run games from there. When I first got the Wii I immediately thought that'd be the case. Instead, it's just a rarely utilised, glorified, MP3 player. I think.
Reply
4-23-2008 @ 6:02PM
Alex said...
"It's likely the device would be locked to the Nintendo Wii and nothing else. It'd be proprietary hardware. I just can't justify spending "X" amount of money on a device I may not need any use for."
You mean like the Wii remote and nunchuk? Or the Guitar Hero guitar? Or the Rock Band instrument/mic set? Or the Wii Balance Board? These are all proprietary hardware devices linked to a given system or game. I'm not sure why that would dissuade you from buying any one of these devices, assuming you either want it or need it. (If you don't need it, then obviously you wouldn't buy it.)
Considering that Wii Rock Band is gimped and doesn't feature downloadable songs because each set purportedly runs up to 100MB, which would fill up the Wii's built in storage in no time, I'd say there's kind of a need for a HD or some mass storage device for the system. And, as you pointed out, it's not clear how large these WiiWare games are going to be.
4-23-2008 @ 4:41PM
benmully said...
all i know is i need SOMETHING!!!! i need more space urgently
Reply
4-23-2008 @ 6:20PM
TheWarlock said...
I have an idea, you could ask Microsoft and Sony to make you one because apparently Nintendo doesn't care enough!! WHY NINTENDO??!!
4-23-2008 @ 4:50PM
Roto13 said...
Wow, you're REALLY blowing the "fragility" of a hard drive out of proportion.
Reply
4-23-2008 @ 5:04PM
LeChuck said...
A decent capacity flash drive at a reasonable price or a firmware update that would allow you to run games from SD cards/flash drives would make everybody happy. Or at least give them one less thing to complain about.
Reply
4-23-2008 @ 5:06PM
Mario Panighetti said...
Of course, there are two extremely simple solutions to perceived problems of Nintendo selling an external hard drive for the Wii:
1) Let games be played off of the SD card
2) Open up the USB port to any external hard drive from third parties
If we could play our games from external media not provided by Nintendo, they wouldn't have to provide any support or warranty on these storage solutions. A simple firmware update would easily enable either of these functionalities (basically telling the Wii to include externally-mounted channels in the main menu listing). I haven't filled up internal storage yet, but it's almost guaranteed to happen with the beefier WiiWare titles, and Nintendo needs a better solution than "delete stuff."
Reply
4-23-2008 @ 5:29PM
Michael said...
There won't be a hard drive. And there won't be a flash drive. Neither of these options makes much sense when an SD slot is present in every single Wii ever sold. SD allows for unlimited storage with no extra cost to Nintendo, no moving parts, nothing protruding from the console, no wires to knock things over with and so on. There will be a firmware update and WiiWare will run from SD.
Michael
Reply
4-23-2008 @ 5:43PM
XDragon said...
"Wii can has hard drive?"
Wow, awesome "engrish", I mean grammer!
I wouldn't buy one; I have a 2g SD and if I really needed more space, I'd get a larger SD as they come down in price.
Reply
4-24-2008 @ 1:04AM
Candace Savino said...
"Wii can has hard drive" is a play off a popular internet meme, not bad grammar ;). It all started with those silly cats....
4-24-2008 @ 3:47AM
Charles said...
Sadly you can't put anything larger than a 2GB SD Card in your Wii because the Wii can only read regular SD cards and anything above 2GB SD cards is considered SDHC, which the Wii doesn't support at all... Maybe a firmware upgrade can do the trick but some say it doesn't matter as the technology of the SD card doesn't allow this. There are different types of SD cards such as those High-Speed ones and stuff, but the Wii doesn't read those either I think. So yeah, the SD card slot is simply a storage and cannot be used to have games to run off it. Obviously though, I don't know if any of what I said is true. I'm just echoing what I heard, but I'm pretty sure the tech-programmers at Nintendo can figure something out with a firmware upgrade to allow SDHC or to allow games to run off the SD card.
By the way, if the Wii does become void we're kinda screwed as Wii owners as game saves can't run from SD cards and not even all game saves can be copied to SD cards, but that's a different issue then...
4-24-2008 @ 8:28AM
XDragon said...
I didn't know that the Wii wasn't SDHC. That's pretty sad then as most don't want to keep multiple SD cards for 1 device. Nintendo better get their act together on allowing content to be executed from SD. I'm guessing the reason they don't is due to them protecting the VC downloads from being hacked or running roms.
I'm getting bored with the Wii and it doesn't help that the North American VC sucks compared to Japan. Oh well, I guess thats why I also have a PS3.
4-23-2008 @ 5:58PM
Mr Khan said...
Wii does not need a hard drive, 20 GB would simply be obscene for a console whose savable content is based around something with around 280 MB of user-accessible storage (the rest of the 512 MB is used for firmware). Nintendo would always have to cater to that 280 MB least common denominator (much like Microsoft constantly finds itself hindered by its HDD-less models), so they would never boost content to the point where you could really worry about filling 20 GB
If they implemented my idea for anti-piracy keys, they could open up SD cards and small-scale USB storage media, which would be more than enough.
Reply
4-23-2008 @ 6:13PM
TheOverlord#2 SPEAKS: YOU READ IT NOW(Brawl: 1461-5875-9923) said...
Hopefully Nintendo will either stop worrying about people distributing VC games for free on the Internet or find a way that games can be Wii-only by WiiWare's release.
With 850 blocks left(every channel but MP3 Preview+game memory & 12 VC Games)i'm kind of scared that my memory might run out soon(MKWii,Channel,WiiWare,etc.). Luckily most of my VC games are NES and can be re-downloaded in less than a minute.
Though my 1G SD Card has 7000 blocks left and would easily hold a lot of stuff
Reply
4-23-2008 @ 6:32PM
guttertalk said...
Did anyone think "NSFW?" before clicking that 64DD link?
Actually, I had not heard that before so I had visions of Candy Samples running through my head.
Reply
4-23-2008 @ 6:38PM
Peter S. said...
Wii want a hard drive, Wii want a hard drive!!
Reply
4-23-2008 @ 6:38PM
thomas morley said...
i heard that ninty are working on a virtual drive based on the wii channel where u can port save data and virtual console games planned for some time next year which will have free version and paid access aswell. dunno if true though
Reply
4-23-2008 @ 6:55PM
NutMac said...
Nintendo should upgrade built-in SD card reader to support SDHC (4GB+ memory cards) and play VC and WiiWares titles directly from SD (provided the memory card is class 2 or faster).
With limited multimedia capability, there isn't much need for larger external hard disk add-on.
Reply
4-23-2008 @ 6:58PM
Otto Zero said...
Are you guys serious... Haven't you heard about the third party Hard drives avaliable at www.nintendoBSs_its_customers.com
I swear I was able to purchase one their the other day, because on that day the Mighty NINTENDO Realized that the reason they where in the Dark about
modern technology was because they had their heads up their A$$s while printing money from all the Wii and DS sales. Yeah Im a nintendo fan and Have come to expect Tech delays from them. No biggie really... 5.1 DD-1080P HD video Resolution nah who needs it (this gen), Online nah its not need yet (last gen), Optical Disc storage format with greater capicity and CD quality Sound Double-NAHH nobody needs this (last, last gen) Oh nintendo how you have fallen from the days of the SNES.
Reply
4-23-2008 @ 11:59PM
CJLopez said...
Just so you now, nintendo has always had network function since the SNES, that it wasn't as wide known as it is now, it doesn't it didn't had.
1.- SNES - It had what was known as the Satellaview( http://en.wikipedia.org/wiki/Satellaview) wich was like the actual wiiware will be, where nintendo stored some DLC. Games like F-Zero 2, StarFox 2 and Zelda BS where stored and available for Japanese users to download. This games never saw the of ligth of the day but here, and they were demo games
2.- N64 - HDD64 used what was known as the RADNET (http://en.wikipedia.org/wiki/64dd#RANDnet) which one of its main features is the capability of playing online against other people, DLC and much more. This technology is the father of the further online capability of the GameCube, the NintendoDS and the Wii
3.- GameCube - The gamecube did have online playing, where the most famous games that used this feature where the Phantasy Star ONLINE!!!! (http://en.wikipedia.org/wiki/Nintendo_GameCube#Online_play). For this, a modem or broadband adaptor was sold apparts and was attached on the bottom slot of the GC.
As you can see, Nintendo consoles had been featuring online playing since it sencond console, even though, on that days, Internet was still reserved for a few persons around the world, so, migth as well research the next time you wanna do a bad commentary about something
4-23-2008 @ 8:33PM
SoshiKitai said...
My rant is actually A LOT LONGER than usual... so... if you want to read/debate/curse it, it's right here:
http://ssbbbarge.bravejournal.com/
Heh... heh... ^^;;
Reply
4-23-2008 @ 8:54PM
Matt Hendry said...
I think Nintendo are looking at the future of Cloud computing and will deliver games from a server farm and this is why the Wii doesnt have much storage space and low system specs becuse it only needs to be a terminal
Reply
4-23-2008 @ 9:09PM
tmntman said...
There is at least one potential middle ground option, an official Nintendo Wii Hard Drive enclosure. Allow the consumer to pick the size drive they want and just pop it into the enclosure. It eliminates most of the pricing issue while still netting Nintendo most of the profits. It completely eliminates the warranty issues since that would not be Nintendo's problem. And it would still give Nintendo to encrypt the drive so that the contents wouldn't be pirated using a unique formating option.
The one issue that this would cause, and it is a serious one, is that it requires the end consumer to install the drive into the enclosure. That's not hard, but it would be intimidating to a lot of people.
Reply
4-23-2008 @ 9:59PM
Sonic_13 said...
I am very strongly opposed to having a hard drive for Wii, for many reasons. A hard drive would be big, bulky, expensive, and take away the sleek factor of Wii.
Perhaps more importantly is that it would be crazy over-kill. Simply allowing the SD card slot to serve as the primary storage space would be all that is necessary. A 2gig card would provide 16,000 additional blocks of space, more than anyone would need for years to come.
Why go and make an expensive hard drive when the solution is a quick system update away?
Reply
4-24-2008 @ 4:07AM
Charles said...
Because according to Nintendo, games and such can't be read off the SD card... And the big N wasn't the only company to say this. EA said the same about Rock Band, that with current whatever the Wii can't read stuff off the the SD card and play them at the same time. I'm not worried now as I'm not the biggest VC gamer out there, but I will buy a shit load of WiiWare games, and with the Wii Fit Channel, Mario Kart Wii Channel and Nintendo Channel all coming up and the crap load of WiiWare games, which look as though they will be quite large in size, it seems as though I will soon be copy/deleting lots of stuff to and from my SD card which is being used solely as a SSBB picture, stage, replay center thus far and precautionary back-up save and VC game storage, and I'm looking forward to copying/deleting stuff from it, I'm happy with the way it's being used for now. But I have a feeling Nintendo will soon allow things to be loaded to and from the SD card slot. Of course this would mean they have to update all games that launched before the date of the SD card slot or they can ignore all those and allow such a thing to work for games after the update, but then games like SSBB and MKWii will suffer... Ugh, whatever, we will just have to sit here and hope for the best like the good little Nintendo fans we are... Maybe E3 will be nice to us...
4-24-2008 @ 9:47AM
ProfWho said...
@Charles
Where did you hear that the Wii cannot read data from the SD card for games? Could you provide a link? It sounds strange considering SSB can read stages from SD cards and other games can read MP3s.