Joystiq tests Star Wars: The Force Unleashed
Just like you, we're dying to get our hands on Star Wars: The Force Unleashed. It looks like a good Star Wars action title, one that might even stay with us long after we've completed, just as Jedi Knight: Dark Forces II did. Thankfully, our cruel overlords at Joystiq got to enjoy some time with the game, taking care to write down their thoughts for us all. Their verdict? You're probably going to want to pick this up.














Reader Comments (Page 1 of 1)
7-07-2008 @ 3:44PM
Aaron said...
No thanks. Am I the only one who realizes that LucasArts' Star Wars games are always an unsatisfying mix of good parts and really bad parts?
Guess we'll have to wait for Nintendo's next Zelda game to get true 1:1 swordplay done right...
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7-07-2008 @ 4:02PM
SoshiKitai said...
After reading the article... I'm torn.
I mean- lifting up a turret and firing while slicing away???
... +100 for Wii.
But I do like complex enemies and don't really enjoy "just flick-it" sword-fights... -50 for Wii.
...but LIFTING UP A TURRET AND FIRING WHILE SLICING AWAY?????
+100 for Wii.
I just can't get over that, for some reason.
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8-25-2008 @ 12:48PM
Brandon said...
Well, to be fair, if you are comparing to 360/PS3, there's only one "lighsaber slash" button, so it would be a "just mash it" attack there, too. It's not like you don't get lightning or force push in the Wii version.
8-25-2008 @ 12:48PM
Brandon said...
Whoops. Somehow I got myself lost in all the links and didn't realize I was commenting on a really old post that no one will read my responses to. :)
7-07-2008 @ 6:38PM
John Rios said...
Welp, I'm on board.
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