Need a little good news today? We've got plenty!
Posts with tag Disaster

Alternate ending suggests potential Disaster sequel [update]


[Update: Thanks to some of our commenters, we now have a better idea what's going on here. This is the introduction to an unlockable shooting minigame, rather than an unused ending. So instead of a lead-in to a sequel that won't happen, it's just a video from a game whose sequel won't happen.]

WARNING: If you don't want to spoil the incredibly obvious storyIine of Disaster: Day of Crisis, do not watch this video. We've put it after the break in case you don't want the game's epic plot ruined by even one preview frame.

It seems that Nintendo and Monolith Soft may have seen sequels in Disaster: Day of Crisis's future. Unfortunately, they didn't foresee the biggest disaster of all -- the release of Disaster: Day of Crisis, which turned out to be a powerful bomb capable of creating a sales vacuum.

Even though this clip, found in the game's theatre, creates a clear opening for a sequel, we wouldn't hold our breath in anticipation of the continued adventures of Raymond Bryce and his ornate beard. For one thing, this is just an extra video and not the real ending. Also, obviously, game companies prefer to make money. However, it's pretty entertaining to see the jokey, ham-fisted manner in which they teased a sequel.

Gallery: Disaster: Day of Crisis

Continue reading Alternate ending suggests potential Disaster sequel [update]

Disaster: Days of Nobody Buying It


A promise made by Reggie Fils-Aime means that North American Disaster: Day of Crisis fans have an active interest in how the game fares in Europe. If it sells enough copies on the other side of the Atlantic, Reggie has suggested a U.S. release will be considered. Sounds fair to us. The only problem? It's selling really badly in Europe.

According to the latest European sales charts, the game failed to reach the UK top forty, the Irish or Norwegian top twenty, or the Dutch, German, or Spanish top ten. More worryingly still, Monolith's title wasn't even amongst the top fifty Wii releases in the UK last week. Oo-er. Such a meek performance in Disaster's opening week doesn't exactly convince us we'll be seeing a Stateside release. We'd love nothing more than to be proved wrong and see Nintendo of America take a gamble.

Source: Brits prefer their Wii Fits
Source: Ireland isn't biting
Source: Holland bought more copies of Mario Party 8 last week
Source: Norway says "nor way" to Disaster
Source: Monolith's game knows only pain in Germany and Spain

Gallery: Disaster: Day of Crisis

Nintendo directs Pikmin remake to North America


Nintendo has published a list of Wii releases for 2009, and while it's some way from being a complete list, the news for North America ranges from great to ominous. We want to start this post on a happy note, so we'll begin by saying: the Play on Wii remake of Pikmin -- just the first game -- is totally coming to the U.S. The schedule also confirms the Mario Power Tennis remake for the States, so it looks like those two will lead the brand off here.

But there's worrying news as well. For one, Disaster: Day of Crisis still isn't down for a North American release. Okay, so this isn't actually that surprising, as Reggie (who isn't the title's biggest fan, remember) has said all along that any U.S. release hinges on the performance of the game in Europe. As Disaster only came out in Europe last Friday, we still don't know how it fared, though will find out soon enough. Also missing are numerous Play on Wii remakes, including Donkey Kong Jungle Beat, Chibi-Robo, and the two Metroid Primes.

We'll say this again, just in case: this is definitely a bare-bones list, with not every Wii release of next year featuring. We're not about to give up on getting Disaster just yet.

[Via Siliconera]

Say what you think: Reggie lays into Disaster: Day of Crisis


If you thought our 7/10 review for Disaster: Day of Crisis was harsh, you should hear what Reggie Fils-Aime -- yeah, that Reggie Fils-Aime -- thinks about it. Twenty-five minutes into IGN's latest Nintendo Voice Chat podcast, Matt Casamassina revealed how Reggie "doesn't think Disaster is a $50 game," and regards the audio as "laughable." Burrrrn.

We have to confess we're slightly dumbfounded to hear Reggie delivering such a hefty haymaker to one of his company's own games ... while speaking on the record, as well. We suppose it's, uh, refreshingly honest?

Gallery: Disaster: Day of Crisis


[Via Infendo]

Wii Fanboy Review: Disaster: Day of Crisis


If Disaster: Day of Crisis were a movie, it would be one of those big, dumb, summer blockbusters, the kind of feature where it's best to leave your brain at the door.

Although that might sound like a criticism, it's not intended that way, because just like over-the-top, thought-free action flicks, Disaster can serve as a guilty pleasure. It's got a Seagal-esque hero who must be one of the most resistant, hardened one-man armies of all time, tons of implausible "escaping death" scenarios, and a script that's cheesier than an explosion in a Roquefort factory. Yet despite all of this, I enjoyed it. Mostly.

Gallery: Disaster: Day of Crisis

Continue reading Wii Fanboy Review: Disaster: Day of Crisis

Disaster: Day of Orange Jumpsuits


Disaster: Day of Crisis hero with a heart Raymond Bryce is back with another pair of videos, this time featuring the game's opening cut-scene and first crisis sequence. Painfully wooden acting aside (though it's certainly no worse than Resident Evil 4), it's actually very nicely executed, and genuinely feels quite dramatic.

True to the corny TV dramas on which Disaster could easily be based, this first video ends with a bunch of cliffhangers and questions to be answered. What has become of Steve? Will our intrepid heroes keep their own lives on the mountain? How amusing is Ray's janky running style? Find out ... dun dun dunnn! ... after the break.

Gallery: Disaster: Day of Crisis

Continue reading Disaster: Day of Orange Jumpsuits

Reggie 'answers' questions about Disaster, Fatal Frame IV


Because it's not a Nintendo event if it isn't followed by "where's (Game X)" questions, Kombo cornered Reggie Fils-Aime at yesterday's conference and asked him about the status of North American versions of Disaster: Day of Crisis and Fatal Frame IV. While nobody expected concrete dates or even confirmation from Reggie's answers, he still managed to impart a bit of information.

Regarding Disaster: Nintendo of America is waiting to see how the game performs in Europe before making a decision. That means that we at least have to wait for a while after October 24 to hear anything.

As for Fatal Frame, he offered the following frustrating response: "you're going to have to contact the publisher for questions on that." So it might be coming out here -- just not from Nintendo, despite Nintendo of Japan publishing it. Who wants to start cold-calling publishers?*

*Note: Wii Fanboy does not encourage the cold-calling of publishers.

Gallery: Disaster: Day of Crisis


[Via GoNintendo]

When are we getting Disaster: Day of Crisis?


Your head is probably spinning from all of the wonderful Nintendo news you've been exposed to over the last 24 hours and it's okay, because our heads are, too. But, there's one thing that was missing from Nintendo's little spiel today: Disaster: Day of Crisis. Why was this game not dated for a North American release? With it releasing in Japan late last month and hitting Europe later on this month, we're wondering what the big hold-up is?

Of course, not like it matters, because, thanks to the Japanese game releasing, we've basically seen the whole game on YouTube. But, we're still contacting Nintendo for a comment, so sit tight.

Gallery: Disaster: Day of Crisis

Disaster's disastrous development detailed


We know what you're thinking: Disaster: Day of Crisis' protracted development can't have been that calamitous, right? The game released in Japan last week, and promptly earned itself a respectable score in Famitsu. And just getting released is probably more than we should expect for some games.

But not every part of the title's gestation was peachy. The Monolith Soft team who worked on the game have been recounting their experiences in an interview for Nintendo's Japanese website, revealing that they were first approached about developing an "epic" game in early 2006, to be delivered in time for the launch of Nintendo's new Wii console.

This gave Monolith around nine months to finish Disaster, but by the time the deadline had rolled around, the game still felt incomplete and had very few Wiimote-related functions -- instead, it used the Classic Controller. Nintendo temporarily halted the project in October or November of 2006, only for work to begin again in early 2007; at this point, the entire game was revamped to include more waggle.

Getting to peek behind the development curtain is always intriguing -- we're just glad everything worked out for the game in the end.

Gallery: Disaster: Day of Crisis


[Via Nintendo Everything]

Stephen Colbert's favorite game has to be Disaster: Day of Crisis


We all know the man's stance on bears. He doesn't like them. In fact, he downright despises them. That's why we're sure that Nintendo's latest, Disaster: Day of Crisis, is among Colbert's most treasured games. Why? Well, it features a boss battle against a bear. Aside from teaching us the near indestructible nature of the beast, it also shows us what kind of weapons to use against a bear should it get you in its sights. Also, it teaches us that bears like to stupidly charge back and forth.

Check out the video past the break.

Gallery: Disaster: Day of Crisis

Continue reading Stephen Colbert's favorite game has to be Disaster: Day of Crisis

Disaster: Day of Cliche


Oh, man. Listen, Disaster: Day of Crisis is a game we've been waiting on for a long, long time. We like the idea. We like what we've seen. We even like this video (showing off nine minutes of opening gameplay, including the intro movie), despite the questionable YouTube quality. It looks pretty decent and more than playable. We daresay it could even be fun. But the dialogue is a little lacking.

Okay. Let's get real: it's repetitive, unrealistic, and silly. But hey, we're used to less-than-stellar game writing, and Disaster has one thing going for it at the start: a hero with an indestructible noggin -- and that's all any action game really needs, right?

[Thanks, Alex!]

Disaster: Day of GIANT FOOD



Even when escaping buildings that are crumbling around his ears, Disaster: Day of Crisis hero Raymond Bryce takes time out to line his stomach with the huge food that can be randomly found in large wooden crates.

We're just pleased to see him looking after himself and getting his five a day. We're sure his mother feels the same.

Gallery: Disaster: Day of Crisis


[Via Go Nintendo]

Day of Crisis not a total disaster?


None of us know why Nintendo kept such a tight lid on Disaster: Day of Crisis for so long. Logic dictates that the company didn't present us with much info because, well, the game was bad. Kind of Project H.A.M.M.E.R. bad. Well, the truth may be very different.

Famitsu recently revealed its score for the game, and it received a respectable 34/40. Not too shabby, if we may say so. Especially for a game that pretty much got a surprise release. Not a Sega Saturn kind of surprise, but you get the idea.

Gallery: Disaster: Day of Crisis


[Via CVG]

Wii Warm Up: Day of Boxart


Anyone else still surprised that this game is actually being released? We've got boxart! Huzzah! Not bad boxart, either. Thoughts?

Confirmed: Nintendo Media Summit in early October


Didn't we already have a Nintendo Media Summit this year? By golly, we did! But, still, it turns out that rumor is true, as Nintendo will be holding an event on October 2nd and 3rd, showcasing games for both the Wii and DS in San Francisco. We know because we just got our invite.

So what should we expect? Well, something on Disaster: Day of Crisis we imagine, but anything outside of that is anyone's guess. What do you all think?

Gallery: Disaster: Day of Crisis

Next Page >

Watch movies on your Wii!

This Month's New Games

Name Date
King of Fighters: Orochi Saga
Nov 25
Ultimate Band
Nov 25
Mushroom Men
Dec 2
Iron Chef America Dec 5
Rock Band 2
Dec 16
Ultimate Shooting Collection
Dec 16
Neopets Puzzle Adventure
Dec 30

Popular on Wii Fanboy

The story
More like it
Wii Fanboy Review: Tetris Party Reviews
Top 5: Castlevania Games Top Five
It's-a Mario World: Fan Art It's-a Mario World
Mod that: 5 of our favorite DIY Zappers Mod that
Revolutionary: Hz So Good
Revolutionary
Features
Another Week in ... (50)
Born for Wii (23)
Brawl Stage of the Week (15)
Contests / Giveaways (127)
Friday Video (68)
Game Night (46)
It's-a Mario World (21)
Metareview (51)
Mii Spotlight (17)
Point/Counterpoint (9)
Revolutionary (48)
The VC Advantage (55)
Top Five (20)
VC Monday Madness (160)
Virtually Overlooked (90)
What are you playing? (87)
Wii Fanboy poll (41)
Wii Warm Up (622)
Bits
Channels (70)
Cheats (7)
Controller (442)
Fan stuff (1104)
Features (295)
Homebrew (108)
How-tos (65)
Imports (566)
Interviews (358)
Meta (75)
Mods (146)
News (3901)
Nintendo Wi-Fi (137)
Peripherals (330)
Reviews (138)
Rumors (495)
Sales (138)
Screens (757)
Tech stuff (152)
Video (1062)
Virtual Console (531)
Walkthroughs (33)
WiiWare (390)

RESOURCES

RSS NEWSFEEDS

Powered by Blogsmith

Sponsored Links

Featured Galleries

Pop-up Pirate Wii
Evasive Space
Ultimate Shooting Collection
EA Sports ACTIVE
Strong Bad Episode 4 - Dangeresque 3
Snowboard Riot
Pit Crew Panic
Family Glide Hockey
AC/DC track pack

 

Most Commented On (14 days)

Recent Comments

Other Weblogs Inc. Network blogs you might be interested in: