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Posts with tag Gamecube

'Strong chance' Eternal Darkness will return, but will it be for Wii?

One of our most favorite GameCube games is Eternal Darkness. Even though the combat isn't that great, the game just did a wonderful job of screwing with our mind. When a game screws with you to the point that you believe it when it tells you that the memory card inserted into your console has no data on it, causing you to reboot the system and access the memory card directly, its experiences stick with you. At least, it stuck with us.

Now, Silicon Knights' Dennis Dyack has commented that there is a pretty good chance his company will be returning to the IP for another title. "There is a chance; we love all the games we work on," he commented. "We don't want to be pigeon-holed [into a genre], we want to be known for strong content...There's a strong chance we'll return to it, but there's no announcements yet." So, good news for fans of the first title, however this is likely going to be a sore spot for some of you. Even though they remain open to developing a game for the Wii, with their work on the Too Human trilogy, the likelihood of that happening is probably pretty slim right now.

Who else would do despicable, disgusting things to play an Eternal Darkness sequel on the Wii?

[Via Go Nintendo]

Friday Video: The GameCube clock


While this might come off as a bit more Show & Tell material than Friday Video, we just couldn't help ourselves. So, we bended the rules a bit. Sue us!

You know who we'd like to sue? Nick Magdoza, for his most excellent GameCube clock you see in the video above. We want it. Nick, who is a big fan of the site, was also kind enough to hook us up with photos documenting the creation of this beauty. If there's anything we want to do with our spare GameCube now, it's this. You did a great job, Nick!

More Paper Mario for less paper: The Four-Years-Later Sale

If, for some reason or another, you missed out on Super Paper Mario's GameCube predecessor, Paper Mario: The Thousand-Year Door, here's your chance to pick up the title that won the "Console Role Playing Game of the Year" award at the 2005 Interactive Achievement Awards, without having to feel guilty about spending too much money on an RPG released all the way back in 2005.

Amazon has slashed a sizable chunk from The Thousand-Year Door's usual $19.99 pricing, and for the duration of the day (or while stocks last) you can buy the game for only $11.99. You can stash the money you'll save in a fund for eventually buying a copy of Super Mario RPG!

[Via CAG]

Wii Warm Up: Moving backwards

Of course, you're all aware of the reissued GameCube controller (now in white!), but did you know that the controller is now available for purchase? It's fetching a price of $24.90. But, do you really need it?

We were wondering about those of you who lack a GameCube controller for backwards compatibility fun and, of course, Smash Bros. Brawl. Any of you interested in picking this up? Or, like us, are you already covered with a WaveBird?

[Thanks, celestialxplsion!]

GC Twilight Princess, now 24 rupees cheaper



Amazon must need to clear out its GameCube stock of The Legend of Zelda: Twilight Princess, as this is the second sale the online retailer has hosted in just two days, not that we're complaining!

The last deal lasted only four hours and offered the GameCube release for only $19.99, and, while that sounds much cheaper than the $25.99 Amazon is asking for Twilight Princess now, keep in mind that that $25+ pricing includes free shipping. You can make that kind of change slashing at grass and breaking pots for two minutes!

[Via CAG]

White GameCube controller available for preorder

Even though our initial reveal of Nintendo's new white GameCube controller resulted in a consensus among the commenters that only a Bluetooth Waveird with rumble and the ability to make only the most deliciously golden toast would be satisfactory, we're certain that somebody is interested in the controller that Nintendo has offered here in the real world.

For those people, NCSX brings good news: they've started taking preorders on the new version of the GameCube controller, with its Wii-white color and longer cord, at a price of $24.90. The controllers should ship out at the end of this month, just in time to be pretty late for Brawl!

Wii Warm Up: Multiple control schemes

While Super Smash Bros Brawl may be the most well-known Wii game featuring a bevy of control schemes, it's not the only one, and if the forthcoming release of a white GameCube controller is any indication, we're likely to see more. Of course, that leads us to a pretty obvious question: what do you think about games offering multiple (completely different) control schemes in this manner? It's starting to seem that we're getting further away from the motion-based controls that were supposed to be the Wii's major selling point. Of course, with the way motion-sensing (doesn't) work in some games, that's not necessarily a terrible thing, but without it, what do we have left?

New Wii controller looks useful for Brawl

This month, Nintendo will begin offering this awesome new Wii controller, which seems like it'll be just perfect for things like Super Smash Bros. Brawl and GameCube games. Mostly (entirely) because it's a GameCube controller! That's right, Nintendo is manufacturing their dead system's controller again for sale to Wii owners.

However, this isn't the same old GameCube controller you didn't play Cubivore with! The new version comes in Wii white (of course) and has a 3 meter (10 foot) cord that is 50% longer than the regular GameCube controllers. Which leads us to ask: why didn't they go with the Gamecube controller with the really long, and also intangible, cord?

Japanese pamphlet Zeroes in on release date for RE port

Do you miss spending your evenings watching the undead and snarling zombie hounds gnaw at your ankles in opulent mansions? If so, the Japanese store leaflet to the right will be of special interest to you, because it reveals a release date of May 29th for Capcom's Resident Evil Zero. That's quite a bit closer than we expected, especially as the port was only revealed at the end of February.

Obviously, this is just a Japanese date for now, and it might be the only date, what with all the uncertainty surrounding a U.S. release.

[Via Go Nintendo]

Capcom blog says RE Zero port still has hope for North American release


Imagine our surprise when Capcom's blog updated to our RSS about the Wii port of Resident Evil Zero. We thought yesterday would be the end of talk pertaining to the game releasing here in the west. But, for you European readers, know this doesn't apply to you. Capcom Europe passed on the project, so apparently there's no hope there.

But, back to us in North America. The latest entry in the Capcom blog says they "are watching the progress on the game, and if it ends up blowing up huge like RE4 Wii did, we'll evaluate the possibility of bringing it over here and flipping the lingo sos that y'all can read it." For those of you that don't speak hip blog, that last bit at the end means that they'll localize the game over here with English text and speech.

You all pretty much know how we feel (Resident Evil = we buy) about the whole thing, but what do you think? We know a lot of you aren't looking for another Resident Evil port unless it, you know, validates itself.

Read - Capcom's latest blog entry about Resident Evil Zero
Read - Resident Evil Zero on Famitsu

Resident Evil Zeroing in on Wii

The latest issue of Famitsu reveals that Capcom's Gamecube-exclusive Resident Evil prequel, Resident Evil Zero, is being prepared for a Wii release this summer. The port (and that's exactly what this looks like; sorry to disappoint the optimists holding out for a Resident Evil 4-engine remake) will, according to NeoGAFfer king zell's translation, be playable with just the Wii Remote.

This rumor seems entirely plausible to us. Porting Resident Evil games to multiple systems: Capcom's generally in favor. They're not crazy, either: Capcom made some pretty good money from the last RE port on Wii!

Check after the break for the full scan -- just don't be too surprised if the screens look familiar.

Continue reading Resident Evil Zeroing in on Wii

Homebrew brings the noise to Wii

With the "Twilight Hack" now available to the public and enabling users to run unsigned code on their Wiis, basement programmers are wasting no time in releasing their unofficial software to the incipient homebrew community. After all, they've waited over a year since the Wii's launch for this opportunity.

Here's a list of homebrew developments from just today.
What do you think will be released next?

[Thanks, Craig!]

We're falling for Wall-E, the GameCube mod

wall-e
Have you ever seen a GameCube as cute as this? Before you say "yes" and provide a million and ten links of cuter mods, just look into Wall-E's eyes. You'll make him cry! And we all know what happens when water gets on a GameCube -- it goes to console heaven. So, for Wall-E's sake, just let it be.

Based on the character in the upcoming Disney Pixar film, this adorable mod was made with children's toys, Plexiglas, tubes, rods, plastic, metal, and acrylic paint. Oh, and let's not forget the GameCube. We're not sure if it can actually move (we suspect not), but even so, we're extremely impressed.

Consider our hearts melted.

Gallery: Wall-E Mod



[Via Techeblog]

Platinum GameCubes now fifty bucks on Amazon

Amazon currently has a pretty sweet Deal of the Day (or an awful one if, like this blogger, you get paid tomorrow): a Platinum GameCube for just $50. Obviously, if you're reading this site, you probably already have at least one way to play 'Cube games, in which case we advise you view this as a chance to:
  1. Plump up your Nintendo console collection.
  2. Invest in a cheap gift for a loved one.
  3. Grab a spare if the unthinkable should ever happen.
  4. Buy two and duct-tape them together for a $100 Wii.
[Via The Tanooki]

Using the 'Twilight Hack,' man runs Tetris


You remember the "Twilight Hack," right? Well, Pong isn't the only thing folks are using this to run, as one man shows us his homebrew version of Tetris running on the system. Originally created as a homebrew project for the GameCube many years ago, this version of Tetris is lacking the bells and whistles most have taken for granted over the last decade or so. Still, it's impressive to see homebrew running on the Wii.

[Via QJ]

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