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Super Famicom Classic Controller available at Play Asia [update]


Update: Wow, that was fast. The controller is sold out. Uh, people must have way more money than we do. Send us one, plz?

If you're looking for more of an authentic experience when playing those Virtual Console games, then know that Play Asia is now allowing folks to order the Super Famicom Classic Controller. Of course, if you want that authentic experience, you're going to have to pay for it. The controller is going for a whopping $70 at the site. Frankly, we'd advise tracking down a SNES controller and doing one of those wireless hacks to the thing. It's got to cost a lot less than seventy freakin' dollars.

Gallery: Super Famicom Classic Controller


[Thanks, MoFro!]

VC Monday Madness video wrap-up 6/9/08


Well, we've had enough time to play this week's Virtual Console releases, so it's time we made our video, eh? We've done just that, so grab some popcorn, a refreshment and that special someone in your life, because you're about to be entertained. Of course, the reality is the video above is horrible and lacking in any quality.

So, to make up for that, we've got some added stuff past the break.

Continue reading VC Monday Madness video wrap-up 6/9/08

A year of Wii: The PAL verdict



Being a devotee of Nintendo in a PAL region is probably a bit like marriage (I'd urge you to stick with me here, because I've thought this analogy through for at least four minutes). For years, you slog away at the relationship, mildly irritated by the other person's foibles and imperfections, like that weird bumpy mole on their back, or how they noisily slurp soup, or how they insist on playing nothing but Keane during long car journeys.

Then every so often, you have your disputes, arguing about the merits of Magnolia Eggshell and Cream Eggshell in the aisle of Lowe's. And sometimes, these disagreements might build up to something bigger in your mind, begin to fester, and perhaps you occasionally think, "Is this it? Is this the rest of my life?" But then, something strange happens -- every so often, the other person does something really fantastic, something that reminds you exactly why you got hitched in the first place, and why you settled on this individual as your soul mate. And suddenly, everything is well with the world, or at least until it's soup night again.

The point of this long-winded comparison being: as a gamer in the UK, that pretty much sums up my relationship with Nintendo. For years now, PAL region gamers have often been treated fairly shabbily by Nintendo. I'll freely admit it doesn't take much too rile us -- we hardcore types are notoriously tough to please -- though Nintendo doesn't always help itself. Its insistence that we receive games or hardware late, or not at all, or borked ... well it's just plain infuriating is what it is. The prices, as well, leave a lot to be desired. And totally rad free gifts? Yea, forget about those.

Continue reading A year of Wii: The PAL verdict

VC Monday Madness: Lunar Pool, Ninja JaJaMaru-kun and Golden Axe III


Looks like we're getting another import title this week, as the previously Japan-exclusive Ninja JaJaMaru-kun arrives on the U.S. Virtual Console. It's joined by a billiards game on the NES and the third title in the Golden Axe series for the Virtual Console. We're looking forward to 12pm EST, when we can get our hands on these game.
  • Lunar Pool (NES, 1 - 2 players, 500 Wii Points)
  • Ninja JaJaMaru-kun (NES, 1 - 2 players, 600 Wii Points)
  • Golden Axe III (Sega Genesis, 1 - 2 players, 800 Wii Points)
Be sure to stop back later today for our video wrap-up of the day's releases.

Opoona's website does not require the Nunchuk


Koei has opened the official website for their adorable Wii "Lifestyle RPG" Opoona, and the site is as colorful and, well, round as everything else we've seen about the Nunchuk-only game. There's not much English to be found, but the links all have English labels, allowing you to navigate with ease and find visual content.

Clicking around will get you plenty of screenshots, and the "dark rogue" link takes you to a gallery of enemy creatures. They are mostly-- that's right-- colorful and round. It's kind of a major theme in the design.

Football simplified and awesomefied

As a manga-based sports game, Eyeshield 21: Field Saikyou no Senshi Tachi has more in common with Mutant League Football than any release of Madden. The different teams have special attacks corresponding to their bizarre mascots (e.g. Devil Bats and guitar-playing Spiders), and players celebrate touchdowns by firing automatic weapons into the air. What's not to love?

As Siliconera's import preview explains, Eyeshield 21 cuts the American sport down to its very basics. The abridged playbook offers only four options, you don't actually control your character when running, and almost every gameplay aspect is handled through timed mini-games with the Wii remote.

This streamlined approach might sound like all the fun has been taken out of the game, but Eyeshield 21 keeps players entertained with continuous action and a high-octane soundtrack. If you're still not convinced, head past the post break for some gameplay footage.

Continue reading Football simplified and awesomefied

Eyeshield 21 gameplay video

It is extremely weird to see American football presented in an anime style, with special moves and speedlines and everything. That's exactly what is on display in this video of the anime-based sports game, visible over at Siliconera. We don't know the first thing about football, but they've managed to make it look like an action game, and therefore piqued our interest.

Of course, no Wii gameplay video would be complete without footage of Wiimote gestures corresponding to on-screen moves. It even looks like it's got some Shenmue/Dragon's Lair-style Quick Timer Events interspersed with the footballery! We hope someone decides that maybe a football game is a good idea for the US.

Japanese VC games in the US: Not entirely dismissed!

Game|Life's Chris Kohler conducted a short telephone interview with George Harrison, Nintendo of America's vice president of marketing, and he pulled out a small, offhand item that may be of some interest if it turns out to be anything: Nintendo is not totally against the idea of translating Japanese Virtual Console games for US release. This is by no means a confirmation, so don't convert your Famicom Mother cartridges into candy molds just yet. But we must admit that even a casual admission of the remote possibility of Japanese VC games has us dreaming of a future where imported and domestic Virtual Console games can live together in harmony, on our SD cards.

Our ultimate dream of getting a translated (or not) US release of the PC Engine Super CD Rom version of Dracula X: Rondo of Blood is still amazingly unlikely, since we haven't seen any kind of support for old CD based games. But this note from Harrison just made it a tiny bit more likely, and that's enough to keep us going for another day. Plus, there's always the fact that if the poor little PSP can get it, anyone can.

[Thanks, BPM!]

Ninty makes other folks rich, too

Here's an interesting little factoid: the Wii is driving the Asian import/export market to record highs, and those are just the legal imports. No, we don't mean the act of one guy selling another guy a console, but rather the market surrounded the creation and transportation of our favorite new console. Nintendo had a big part in the record-setting month of November, when toy imports from China (where they build Wiis, as well as everything else ever) to Japan came in at a little over 200 million big ones (¥25.3billion). Apparently, the Wii was responsible for a good 40% of that amount -- nearly half! That's a huge effect, and according to Japanese newspaper Yomiuri Shinbun, "No other video game console has had such a big effect on imports."

Well, take that, analysts. You may continue to sing the imminent victory of the PS3, but the Wii drives global commerce. We hear it also serves as a volunteer firefighter on off days. Now if only you could find one ....

The Wii is region-free! [update 1]

As one!According to this article at IGN, Nintendo of America VP confirmed that all first-party games for the Wii will be region-free. This feature is traditionally reserved for Nintendo's handheld systems, while owners of their consoles had to illegally modify their hardware or use a special booting solution for import games. Third-parties have the option to make their titles region-free or not, but this is certainly excellent news for import fans.

Also revealed by Kaplan was that one's Virtual Console games are tied to one's account, not allowing transfer. There is, however, a system in place to recover your account if your Wii is suddenly eaten, destroyed, or stolen by PS3 fanboys.

Stay tuned with Wii Fanboy as we deliver more news than you can shake a stick at! No, more news at which...you could shake...no, that's not right either...whatever.

[Update 1: Just kidding. (sigh)]

Watch movies on your Wii!

This Month's New Games

Name Date
King of Fighters: Orochi Saga
Nov 25
Ultimate Band
Nov 25
Mushroom Men
Dec 2
Iron Chef America Dec 5
Rock Band 2
Dec 16
Ultimate Shooting Collection
Dec 16
Neopets Puzzle Adventure
Dec 30

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