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Posts with tag Memory

Wii Warm Up: New storage theories

Now that Iwata has said that folks at Nintendo might be considering doing something about the storage crisis, it's time to get our speculation on about what will happen. Will we hear an announcement at E3? Perhaps before, or -- gasp -- after? We would hate to wait! And what'll it be? A new model with a built-in hard drive? Considering the continuing difficulty some people have with simply laying hands on a Wii, that seems unlikely, but multiple SKUs have worked for the other systems. Still, that sort of solution seems far, far less likely than an upgrade allowing larger SD cards or additional plug-in flash memory. Do you think we'll see a solution by the end of the year, and do you care to guess just what it might be?

Wii Warm Up: Channel surfin'


We were intrigued by not only a comment on the VC Monday Madness video wrap-up this week, but also the weekly chore (for this blogger, at least) of rearranging Channels and moving content to and from the SD card. The Wii may have some internal memory, but it's not enough for a console that has to download every Virtual Console game.

So, we thought about moving Channels around, which we've affectionately dubbed "Channel surfin'" for ease of conversation. How often do you need to drag stuff around on your Wii? Never? Not the type to load your Wii with content that isn't on a retail disc?

Hackers get into Wii, hunt for Angelina Jolie begins


It would seem that the hacking community has finally cracked the Wii, as they've figured out a way to get code up and running on the console. It's a feat that hasn't been performed before and was accomplished after many Bothans people sacrificed time and energy to complete this task. See, inside of the Wii, the Hollywood chip doesn't just handle graphics, it's got a whole lot to do with authentication (you know, to make sure you've got a valid Wii or GC game disc in there). Well, these hackers have found out that upon booting up a GameCube game, this chip will turn off all of the cool Wii functionality (bluetooth, USB, etc.) and restricts the area of memory you're allowed to access. But, there isn't any kind of encryption dealing with the memory, so this is where the folks knew they should focus.

Now, the next part gets too technical for us, but just know that they found a way to get these authentication codes from the memory and trick the Wii into believing it was loading a Wii game (in this case, Lego Star Wars). This then allowed them to load their own code into the Wii. Judging by the clapping in the video, it's a pretty big deal and means that homebrew on the Wii is that much closer to being a reality.

Oh, and if you don't get the Angelina Jolie reference, head past the break.

Continue reading Hackers get into Wii, hunt for Angelina Jolie begins

Nintendo finds hard drive unnecessary

Ever since Wii Ware was announced, we've been wondering if Nintendo would be introducing a hard drive to help store games. Let's face it, 512 MB is not a lot of memory when it comes to storage space. Add your game saves and virtual console purchases to the mix, and well, things might get pretty tight. We reported in June that Nintendo UK said "no" to a hard drive. NoA's Public Relations manager Eric Walter recently confirmed this stance, explaining Nintendo's reasoning behind the issue:

"... We really don't want people storing every single game they buy on their drive. When you buy a game, it's yours forever, so you can delete it, and go back and get it at any time you want. In a way, we liken it to putting music on your iPod; you listen to it for a while, and then you get tired of it, and you pull it off, and you put some new stuff on."

We're disappointed by Nintendo's take on this. We know that we can delete our stuff and redownload it, but it would just be easier to keep it there in the first place. What about you? Do you think a hard drive will become a necessity soon?

Internal Gamecube memory card mod


The genius behind the internal Wavebird receiver mod is back to ensure that you have even less reason to open that flap, provided you don't mind opening the whole system.

This time, the target is the Gamecube memory card, which gets not only soldered into the system, but taped onto the motherboard. Electrical engineering is serious business! The modder uses a third-party memory card held together with standard Philips-head screws, but if you want to install your Nintendo brand memory card, you'll need one of those triwing screwdrivers to get past Nintendo's proprietary screws.

[Thanks, James Smith!]

Miis on the go

Shiggy-san?From some leaked developer documents some time ago, it was revealed that each Wiimote would have around 6 kb of memory built right in. Some believed it to be purely for the internal speaker, while others had crazier ideas: personalized settings, content, and once the Mii system was unveiled, perhaps even the storing of one's own digital avatar. Is it true? You bet your gold coins it is. Straight from the mouth of George Harrison, each Wiimote will be able to store up to 10 Mii creations for those on-the-go fixes of Wii Tennis.

Nintendo seems to be fostering the concept of a personalized Wiimote for each player, something never before attempted. If one can indeed store some settings (and a saved game or two? Maybe the internal memory was increased since then), the feeling would only increase. Get ready to show off your creations!

[Thanks, Jrathert!]

Wii accessories list, courtesy of Gamestop [Update 1]

It's so bad.EB Games/Gamestop/EB Gamestop or whatever they're called these days occasionally gets some inside information before the press. (I say occasionally; please hold off on the "my local EB Games employee told you the Wii was coming out December 17th" tips.) A quick search of Gamestop's online store in the accessories section yields some interesting results, shows as follows:

Wii Controller Glove 9.99
Wii G-Pak Travel Case 29.99
Wii Game Wallet 9.99
Wii HD Premium Component Cable 59.99
Wii Memory SD 1.0GB 59.99
Wii Memory SD 512MB 39.99
Wii S-Video Premium AV Cable 39.99
Wii Sling Bag 29.99
Wii Storage & Protection 1.0GB Kit 69.99

We knew about the Power Glove, but the SD cards just seem like a convenient excuse for Gamestop to take people's money; the prices are quite high. The premium component cable is insanely expensive, but hey, it's premium. Other than that, your classic game-toting sling-bag take-it-anywhere-but-not-really-because-no-one-ever-does-that accessories are on the list. With the immediate need for extra controllers, memory, and games at launch, is anyone going to pick up any of these other things?

[Thanks, Randy!]

[Update 1: Clarified that the SD cards are not officially from Nintendo, and realized that you can in fact get SD cards for far cheaper.]

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