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Posts with tag Samus

Top 5: Biggest Tear-Jerkers


The video games as art debate is a ridiculous sham. It seems that many who fall on the "games are not art" side have rarely or never played a video game, often a product of an older generation. If your only experience with video games is hearing news reports about 7 year olds beating up hookers in Grand Theft Auto, then of course your view will be ignorant and bigoted. But that doesn't give critical validity to start creating arguments against that with which you are very unfamiliar. I know surprisingly little about Somalian Islamic Literature, which is why I don't make inflammatory statements about it. To suggest that any video game is incapable of being art is remarkably narrow-minded.

Television and movies choreograph all characters' actions and responses, leaving the viewer as a mere canvas on which the creator's views and reactions are imprinted. Though it's often that a viewer connects with a character and draws individual interpretations, their failures and triumphs can always be placed on the choices of the individual. With gaming, however, the connection can be just as deep, and to some, deeper. When our character fails, we grumble. When our character succeeds, we rejoice. Don't like the outcome? Well, then, you should've done things differently, dummy. While I'm not suggesting that games are better than film, they are simply different and arguably just as valid as high art. At a primitive level, it's not uncommon to punch the sofa in anger after failing a gaming objective. Just the same, it's nearly expected to vocalize with triumph after conquering the same obstacle. Emotional response does not automatically equal art, but creating something which vents one's senses and emotions and appeals to those of others certainly is. Different than stubbing your toe or finding 20 bucks in the street, gaming situations were carefully orchestrated to provide an experience which is dependent on the gamer to interpret. Why should emotions such as fear, love, and sadness be excluded from gaming?

Making my way down from my soapbox, I'll say that perhaps the most intimate display of emotion is crying. Here's the Top 5 moments in gaming that seem to get me every time. SPOILER ALERT: I hate having something ruined just as much as you do, so I'm giving a fair warning right now. This list contains spoilers for several high profile Nintendo titles. None are from the Wii (excluding the Virtual Console), but I will say that the fifth item refers to the WiiWare-bound Cave Story. If you haven't played the game and plan on purchasing it (which you definitely should!), please skip to number four.



The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

Fatal Frame IV honors the history of Nintendo scares


Tecmo took advantage of their new association with Nintendo in one of the funniest ways possible: Nintendo character outfits in Fatal Frame IV. Should you want to punch a hole straight through the creepy atmosphere in Mask of the Lunar Eclipse, these two costumes will do the trick nicely.

At the same time, while they may seem flagrantly inappropriate, Tecmo has cleverly paid tribute to Nintendo's horror-ish games from the past. The Luigi costume is obviously a shoutout to Luigi's Mansion, and the Zero Suit Samus, uh, suit (after the break) is a reference to the costume's introduction, in a sneaking-based level found in Metroid: Zero Mission.

Gallery: Fatal Frame 4

Continue reading Fatal Frame IV honors the history of Nintendo scares

Phazon Suit Samus statue is ridiculously nice


First 4 Figures has come back around full circle, after completing Sheik and Sonic and his pals, now they've got yet another Samus statue. This one, in our opinion, totally trumps all of their past efforts. Just look at the thing.

Of course, the catch is that this costs a bunch of money. $224.99 in money, to be exact. For those of you with a winning lottery ticket, this goes on sale Q1 of next year.

Wii Warm Up: Forming a dynamic duo

We were just wondering to ourselves this morning about the team-up title Sonic & Mario at the Olympics and how such a combination of mascots has been a huge financial success. It caused us to wonder what other kind of team-up could be not only a commercial success, but also a game we actually want to play.

And, like responsible bloggers, we decided that we couldn't think of anything good and instead would pass the buck onto you. So, what do you all think? Can you come up with some titles? How about a Duck Hunt clone where Mega Man and Samus compete to see who can shoot the most clay Metroids? Or, what about having Dante from Devil May Cry in a No More Heroes sequel?

Of course, that last one is just a selfish suggestion from us.

Friday Video: Samus joins the Ultimate Alliance


For those of you who noticed the PS2 buttons make their way into the video, know that this does come from the PS2 build of the game. You see, Vicarious Visions, the developers behind Marvel: Ultimate Alliance for the PS2, wanted to include both Samus and Link into the game and apparently did without Nintendo's consent. There's a lot of confusion surrounding it and, supposedly, when Nintendo was shown the characters were included in the PS2 version of the game, told Activision to cut them out. The rest is just a bunch of confusing history.

Wii Fanboy takes Super Smash Bros. Brawl Wi-Fi for a test drive


When I ripped open the FedEx package today in a whirling dervish of nails and teeth, I found what I had been expecting: a copy of Smash Bros. Brawl. Nintendo, the wonderful and kind souls they are, decided this crummy little blog was good enough to get a copy of the game along with the press. A single tear poured down my cheek, kind of like that recycling commercial. It was a magical moment.

I then realized I had to work today and couldn't get my game on. As the day progressed and I tapped away at my keyboard, putting up news items and other stories that all 12 of you readers care about, the game sat there in front of my monitor, mocking me. It was almost like some kind of evil temptation, as I thought about just ducking away from my responsibilities to play. I then realized that it is my responsibility to play! I've got to review the damn thing, don't I?

And when I heard that Joystiq's own Kyle Orland got a copy of the game too, I decided a few mutliplayer matches were in order. And in the interest of those who don't want anything spoiled for them, stop reading here. The rest of you can head past the break where the real action is.

Gallery: Super Smash Bros. Brawl

Continue reading Wii Fanboy takes Super Smash Bros. Brawl Wi-Fi for a test drive

Arm morphed into Metroid tribute

Aeropause's Stephen Munn is either a fan of Metroid or of spherical game characters. We have yet to hear of any Kirby or Lolo tattoos, so we'll assume the former. This tattoo featuring Samus Aran curled up into a Morph Ball, based on Metroid Prime concept art, is worth at least five incomprehensible kanji tattoos and three or four skulls. It's that good.
To (total weenies like) us, the most impressive thing about tattoos is that each one represents so much physical pain. For example, Stephen here loves Metroid so much that he was willing to be burned continuously with a needle for three hours. We haven't even committed to buying fabric for a plush Metroid yet.

Evidently, 2D Metroid on the Wii would rock our world



It's unlikely to ever actually happen, but have you ever pondered what a new 2D Metroid on the Wii would look like? Artist Alchemist Defined evidently thought long and hard about it, before committing his vision to canvas. The end result is ... well ... frankly, it's stunning, and if there really is some almighty, omnipresent deity watching over us all, there'll be a game that looks very similar to this in development now at Retro.

There's a selection of bigger, more wallpaper-friendly versions of this over at the artist's site, as linked below. Viewing them comes highly recommended.

[Via CVG]

Dojo update: Lucas is packing moves


Lucas just might be our new favorite character to hate, as today the dojo reveals his special move list. Sure, Fox has the annoying ability to reflect everything and spam his pistol across the whole level, but Lucas might have him beat with the Psi Magnet maneuver you see above. It allows him to absorb projectiles and turn it into health.

Since our favorite character is Samus, he could very well be a lot of trouble to fight.

Gallery: SSBB gallery two


Gallery: Super Smash Bros. Brawl

Dojo update: Zero Suit Samus special moves


It's another week and that means another 5 days full of updates over at the dojo. Today showcases the variety of maneuvers Samus can perform while in her Zero Suit, which you may or may not know occurs when she lays the smack down hard. Personally, we can't wait to give her a try in both forms, so that we may see which is better for us. Considering she was our favorite character in Melee, we're sure we'll like playing as her again.

Gallery: SSBB gallery two


Gallery: Super Smash Bros. Brawl

Dojo update: Shadow Moses Island


There just might be a new level to topple our current favorite from Smash Bros. Melee, Hyrule. Not only is this stage a wonderful piece of nostalgia, it is also fairly functional and includes a feature we wish more stages had: nowhere to fall to your death. Seriously, we hate ourselves some plunging to doom. Oh, and occasionally a Metal Gear will appear. Rock!

Click on through to check out some videos aside from the ones featured this morning, including one where Snake talks about him and Samus taking their clothes off. "!" indeed.

Gallery: SSBB gallery two


Gallery: Super Smash Bros. Brawl

Metroid Wii mod is cooler than a blast from an Ice Beam


We love Metroid Prime 3 and all, but perhaps the best thing about the game is that it inspired this jaw-dropping Wii mod from the guy responsible for the equally jaw-dropping Zelda DS Lite and the astounding Zelda Wii case mod. Basically, we've developed TMJ from looking at Ramon's mods.

This one is the coolest one yet. In addition to the awesome backlit, custom-made Samus Aran emblem, the case mod integrates a Wiimote charger in its illuminated stand. The Wii disc slot glows green in imitation of Samus's visor; even the Wiimote and Nunchuk are painted the metallic green of Samus's arm cannon.

Like the others, this modded Wii is being auctioned off on eBay, and 15% of the selling price will go to Penny Arcade's Child's Play charity. In return, 100% of the awesome modded Wii will go to the buyer.

Check after the break for a couple of choice closeups! And then check your wallet for the hundreds of dollars required to buy this.

[Via Gizmodo; thanks, Jeremy!]

Continue reading Metroid Wii mod is cooler than a blast from an Ice Beam

Metroid Prime 3: Corrupted


Reader fatherb sent in this video of his sad encounter with one of the bosses in Metroid Prime 3: Corruption. Apparently, he isn't the only one experiencing this horrible glitch in the game, which we won't go into detail about for those of you who have yet to come into contact with this boss. In fact, since this is chock full of spoilers, we've gone ahead and tucked the video past the break.

Watch at your own risk.

Continue reading Metroid Prime 3: Corrupted

Metroid Week: Judge a Metroid by its cover (part two)

Continuing our romp through the Metroid series's boxart history, we're ending today with a look at covers from Samus's prime installments on both handhelds and consoles. We've also thrown in the packaging designs from the NES Classics releases which we neglected to include yesterday, though none of you noticed. As for music pairings, the boxarts past the post break go best with The Commodores's "Three Times a Lady." Seriously, try it.

Continue reading Metroid Week: Judge a Metroid by its cover (part two)

Friday Video: Oh no you're not

This is it. This is why odd little events like Metroid week are so great. Not only do we get to wallow in all things Metroid, but as the week winds down, we get to celebrate with a great little song and video from Uncle Monsterface about one of gaming's biggest revelations. Let's take a little trip back in time -- and behind the break -- to see what it's all about.

Continue reading Friday Video: Oh no you're not

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This Month's New Games

Name Date
King of Fighters: Orochi Saga
Nov 25
Ultimate Band
Nov 25
Mushroom Men
Dec 2
Iron Chef America Dec 5
Rock Band 2
Dec 16
Ultimate Shooting Collection
Dec 16
Neopets Puzzle Adventure
Dec 30

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