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Posts with tag SonicRiders

WRUP: Solving the case edition


Much like the comedy in the show, we felt something zany and non sequitur like the video above would fit nicely. And, if you're the one person looking at this week's releases and snatching up some title about air boarding or whatever, this might not be the topic for you. Instead, we want to hear from all of you who decided to take the plunge with Harvey Birdman.

How many cases have you been through? How are you finding the game to be so far? Is it fun, are you disappointed in it?

Gallery: Harvey Birdman: Attorney at Law

Celebrating ridiculous Sega music, and also some Sonic racing game


By far the best thing about Sonic Riders: Zero Gravity is the derisive tone we allow ourselves to take while writing about it the theme song. The latest trailer rocks Steve Conte's "Ride True Gravity" as Sonic and pals ride floaty snowboards through tubes and stuff, and it simultaneously makes the game seem both laughable and awesome.

Making ridiculously overblown theme music for games is something that Sega has mastered, and we're relieved to see the tradition carrying on, even in these particularly troubling times. The song already has its own devotees, though that may be an artifact of Sonic fandom as much as general Sega awesomeness. We'd also like to admit that the game looks slightly better in this trailer. We don't think Sonic Riders is a good idea in general, and the game is still PS2 material graphically, but at least it appears to be post-2001 PS2 material now.

TGS07: Sonic Riders and Mibri & Tebri trailers


Lately, the Sega news has been coming in bulk, and today is no exception. Together, these two TGS trailers solve the mystery of why Mibri & Tebri exists: to make Sonic Riders: Zero Gravity look good.

We're kidding, this time. We think that, as you all predicted, Sonic Riders looks a lot better in motion than it does in screens. The new "Gravity Control" system, which warps the screen and makes us nauseous (in addition to probably having some kind of gameplay function) is featured heavily in the trailer.

We continue to be fascinated by Mibri & Tebri. Making an FMV game in 2007 has to be one of the weirdest decisions we've seen. Maybe the designers were frozen in 1993, and thawed out when someone in the Sega offices unplugged their freezer to plug in another Mushi King machine. Check out the Sonic trailer after the break!

Continue reading TGS07: Sonic Riders and Mibri & Tebri trailers

Sonic Riders features online leaderboards


Some of you may not be prepared for this news. We're kind of not prepared for it ourselves. The new Sonic Riders game, Zero Gravity, has a feature that we think is great: online rankings. That's something we've asked for in more Wii games (specifically VC games, but we'll take it in anything), and we think it's a nice way for people who ... like to compete to do so.

We could also see lag being a big-time problem in a racing game, especially one that uses wireless connections only for Internet play. Rankings sidestep that issue nicely. Good job, Sega! Keep showing us evidence that work is being done on this game! With the game due out in January, there's still plenty of time to add new stuff-- like graphics.

Sonic Riders: Zero Style


Somehow, Sonic Riders: Zero Gravity manages to look worse in these screenshots than in the last ones-- jaggier, with simpler geometry and less lighting effects. Have Sega's artists implemented a "pay per polygon" program? We doubt it's anything that complex-- it's much more likely that they're just reusing the already-rough-looking engine from last generation's Sonic Riders game.

Sonic fans: we know you love the character, and that you associate strongly with the earlier games. We know that some of you out there collect the comics and loved the Jaleel White-voiced cartoon. We know that it's even possible that you've enjoyed one or two Sonic games since Sonic Adventure 2.

But you have to stop, for the good of the series. No amount of Sonic fandom justifies buying what Sega is selling. Just ... stop, and force Sega to either improve their output or let the series die in dignity.

[Via GoNintendo]

Sonic to ride again on the Wii?


The Wii and PS2 will be the recipients of another game starring Sega's mascot blue hedgehog, apparently, as Sonic Riders: Zero Gravity gets set to grace each console. A sequel to the lukewarm racer Sonic Riders from way back when in 2006 (we still can't believe the clothes we wore back then!), reports of the new title come from Playstation magazine PLAY.

Details on the Wii-specific version are non-existent at the moment, but will include the trick system from the first title, as well as a cast of Sonic franchise characters.

Watch movies on your Wii!

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