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Posts with tag SuperMario

It's-a Mario World: Mario's Many Professions, Part 1 of 2


Welcome to another edition of It's-a Mario World, where we seemingly spend more time blathering about Mario games than we do playing them. In last week's feature debut, we presented a gallery detailing some of the elusive pickups of Mushroom Kingdom history. This week, we begin a two-part catalogue of our hero's job experience, analyzing the many professions Mario has belonged to in his 27-year career, and in what capacity. Attempting chronology and comprehensiveness, this is indeed Mario's Super Résumé.

Not content with the popular belief that Mario is simply a plumber by trade, we've scoured the known Nintendo universe to find out exactly what else he has been. Considered altogether, the results are pretty impressive. More than a mere adventurer, Mario has championed everything from the assembly line to the tennis courts. Refer yourself to our gallery where you'll be shocked and amazed at the varying talents of our red-capped protagonist.

It's-a Mario World is a weekly feature in which the ubiquity of Nintendo's flagship character is celebrated: We'll incessantly ruminate about mustache wax, debate the curious whereabouts of the princess and covet the luminous power stars strewn about the galaxy. Check back here every Thursday to find out what strange and wonderful thing has got us tipping our caps.

E307: SMG developer walkthrough - Stardust Galaxy

This latest Super Mario Galaxy video doesn't introduce any new outfits like the last developer walkthrough, but it does demonstrate star-hopping, gravity tricks, and other essential skills for traveling in this 3D platformer. The latter half of this two-minute movie even features that curious portion of the E3 trailer in which the level builds itself as Mario moves around.

How will we make it to November 12th without our heads exploding from all this exciting media? Collect five star shards and fly past the post break for the embedded video.

Gallery: Super Mario Galaxy

Continue reading E307: SMG developer walkthrough - Stardust Galaxy

E307: SMG developer walkthrough - Honey Bee Galaxy

Of all the scenes we spotted in yesterday's Super Mario Galaxy trailer, the ones that excited us most were the moments we saw our mustachioed protagonist bedecked in his bee and Boo outfits. Tears of joy came to our eyes, salty with the nostalgia of Super Mario Bros. 3's frog suit, raccoon leaf, and other fondly-remembered power-ups.

GameTrailers has a six-minute developer walkthrough of Honey Bee Galaxy, explaining the game's two-player mechanics and Mario's bee apparel along the way. Buzz past the post break for the video honeypot and an awkward clip in which Mario gropes a distressed queen bee.

See also: Hands-on with Super Mario Galaxy

Continue reading E307: SMG developer walkthrough - Honey Bee Galaxy

E307: Super Mario Galaxy screenshots and trailer



Mario in a bee outfit! Flying around as a ghost! Hanging onto a Thwomp! If you missed the Super Mario Galaxy trailer that premiered at Nintendo's E3 press conference this afternoon, we've got the video embedded for you past the post break. Our image gallery has also been updated with new treats for you to tweak your mustache to. November 12th couldn't come sooner!

Gallery: Super Mario Galaxy

Continue reading E307: Super Mario Galaxy screenshots and trailer

VC Monday Madness: Super Mario 2, Ecco and Dragon Spirit


This week the Virtual Console gets a couple of good titles, which is good considering that there aren't many retail games for Wii owners to get their hands on. Blame the upcoming holiday, as it arrives mid-week and messes up our delicate game release cycle.

Today's Virtual Console update includes:
  • Super Mario Bros. 2 (NES, 1 player, 500 Wii Points)
  • Ecco: The Tides of Time (Sega Genesis, 1 player, 800 Wii Points)
  • Dragon Spirit (TurboGrafx16, 1 player, 600 Wii Points)
Anyone going to download some, or all, of these? If you're on the fence, be sure to stop by later for our VC Monday Madness video wrap-up.

The galaxy awaits Mario's big return


With only a few months to go before the release of Super Mario Galaxy, expectations couldn't be higher for Nintendo's flagship hero. The title was recently confirmed for release this year, leaving our Nunchuk thumbs quivering in anticipation.

Mario is carrying a lot of weight on his shoulders, however. The groundbreaking titles, from the original Super Mario Brothers through to Super Mario 64 (sorry, Mario Sunshine), were more than great games; they also defined their platforms, setting new standards both technically and in terms of design.

It's no surprise then, that bloggers are starting to make demands for what they want to see in the new release. Check the link to see what people want this time around, and let us know what you want included.

Mario Strikers Charged - dribbling ever closer


There's a new microsite for Mario Strikers Charged. There is little more than a promo video and some boxart at present, but more is apparently on the way. We got a quick look at the game last month, and thought it seemed pretty fun, particularly in multiplayer. The game will feature online play, the first to do so in Europe and Australia, with ranked matches limited to players in the same region. You'll also be able to swap friend codes for unranked matches - friend codes will be assigned to your Mii rather than your console, so if you happen to share a console with someone whose friends you hate, you won't have to play them.

We're also looking forward to trying the Mega Strikes: where the ball splits into five shots, which your opponent has to block with the Wiimote. Taking multiple shots at the keeper always used to get us in trouble at school, but here it's positively encouraged - you'll get a goal for each one that hits the back of the net.

Mario Strikers Charged kicks and screams its way into Europe on May 25th, with other regions to follow.

A very special Mega64 event


Those lovable scamps from Mega64 are at it again! There's never a dull moment when these friends go on a wild, madcap adventure that you'll never forget. Join them, as they discover... the true meaning of friendship.

... what? Oh, we were thinking about a different movie. This one's just, you know, some dudes jumping around in Mario Bros. suits and stuff. But it's the patented brand of Mega64 funny-- video game characters accosting random (and not so random) people on the street-- that makes their work worth our few seconds of download time.

Please, click on the limited-edition post break, and watch the movie that your whole family is sure to love!

Continue reading A very special Mega64 event

Big Brain Academy headed to the Wii?

One of our wonderful readers sent us in a tip (note: sending in news tips may or may not increase your chances of becoming a billionaire) regarding Super Mario Galaxy. Turns out, Nintendo's listing of Wii titles has Super Mario Galaxy as only being a temporary name. More importantly, however, is the listing that shows Big Brain Academy (also a temporary name) is headed to the Wii.

Could this mean that a Brain Age sequel will not be releasing on the Wii, with Big Brain Academy being the only brain-training game to hit the platform?

[Thanks Modano!]

Super Mario Galaxy video in HD

We've seen tons of Mario and the more we see, the more we salivate for his new game Super Mario Galaxy. As an astronautical platformer (we made that up), the game was an absolute blast when we played it at E3. It ended up being our absolute favorite Wii title on-hand at the show.

This latest trailer, in spectacular high definition, shows a lot of gameplay that those keen on Mushroom Kingdom's greatest hero might have seen before, but being in beautiful HD this time around, it's worth the possible revisit. Obviously, due to the video's resolution you'll have to head over to Game Trailers to check it out as we cannot embed it into the post as usual.

Speculating on the Virtual Console [Update 1]

LOLsecrets.
Play-Nintendo has a "reliable list" (yeah, we know how those are) of games that are rumored to be on the Virtual Console. But it looks reasonable, and in fact, some of the titles are already confirmed by various sources. Their list is packed with classic titles, and some of them (oh, Castlevania, how we love you) are expected but still exciting, and others many of us still play on lazy Sunday afternoons (Ocarina of Time, anyone?) If this list turns out to be the real deal, we may have to take some extended breaks from our actual Wii games. A fanboy's life is full of difficult choices.

Play-Nintendo also reports that their "source" confirmed five brand new games for the Virtual Console, but they couldn't reveal the details. We'll see.

What are you dying to see? Frankly, we think Super Mario Bros. 3 is a necessity, if only because we know there'd be videos everywhere of fanboys reenacting scenes from The Wizard.

If you could add any three games to this list, what would you choose?

Full list after the jump.

Continue reading Speculating on the Virtual Console [Update 1]

Wii impressions: Super Mario Galaxy


Though players have long become accustomed to controlling Nintendo's iconic and portly plumber, Super Mario Galaxy marks somewhat of a departure from that tradition. You still control Mario's movements with the analogue stick on the left nunchuck, but the wiimote in your right hand actually allows you to exert an influence on the world itself. A little on-screen star indicates where the wiimote is pointing and by holding down the B-button, you can grab onto various items and structures. For instance, if you run the cursor through a patch of flowers, it will gently rustle in reaction to the presence of your invisible hand. While  you have Mario running and jumping about and doing his usual platforming, you can manipulate objects in the environment in order to help him out.

The game world seems to be comprised of a bunch of little planets floating in space, with Mario seeking out different ways to travel between them. One method of transportation is what appears to be a giant elastic plant. Mario climbs to the top and, using your wiimote, you grab onto the plant, stretch it into one direction and then release the button to have Mario slingshot to a different panet. It's an extremely intuitive experience and really creates the impression that you are reaching into Mario's little universe and making things a little easier for him. You can also stun and tip over the meandering Goombas by running your cursor across them, allowing Mario to finish them off with a good 'ole butt-stomp.

Mario's usual repertoire of moves remains intact, with a vigorous shake of the wiimote activating a furious spinning attack. It's effective for clobbering enemies and activating the various star lifts scattered across the levels. The levels themselves look excellent from a graphical standpoint, boasting some stylish lighting effects and crisp and colorful textures. As far as depictions of plumbers in outer space go, I'd say this is probably the best one I've seen. Super Mario Galaxy really does make up for a lot of the graphical shortcomings of other Wii games. In fact, its unusual and engaging control system provides provides one of the best glimpses of the system's potential we've seen so far. 

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