
Posts with tag Wing
Wii Fanboy hands-on with the Nyko Wing controller

Continue reading Wii Fanboy hands-on with the Nyko Wing controller
Wii Warm Up: Wing of Freedom

The Nyko Wing solves the one seeming design flaw of the normal Classic Controller -- that short length of cord. Of course, the tradeoff is that you now have AAA batteries to contend with. And also that the controller looks kind of janky (that would be more of a concern if it looked uncomfortable-janky instead of just regular janky).
Is the wirelessness worth the battery thing and the slightly less elegant presentation? Have you been waiting for a wireless Classic Controller solution? Have you ever wanted to be, like, three feet away from your Wiimote?
Nyko unveils a strange concept: a wireless Classic Controller
Nyko's Wing is the first truly wireless Classic Controller alternative (that isn't actually a GameCube controller): instead of a short cord, it communicates with the Wiimote via a wireless adapter. Unfortunately, it also looks about as comfortable to use as the Turbo Touch 360. The patriotic-looking Wing runs on two AAA batteries, and can even recharge them while playing via a USB cable. Nyko has yet to release any price or release date for this controller.
What's so weird about a wireless Classic? It may not connect to the Wiimote with a wire, but it's still connected. You still have to have the Wiimote sitting next to you (which isn't really a problem). The controller communicates wirelessly with the Wiimote, and then the Wiimote communicates with the Wii. It's like a relay for your button presses. We want one like GameCyte's preview copy.
What's so weird about a wireless Classic? It may not connect to the Wiimote with a wire, but it's still connected. You still have to have the Wiimote sitting next to you (which isn't really a problem). The controller communicates wirelessly with the Wiimote, and then the Wiimote communicates with the Wii. It's like a relay for your button presses. We want one like GameCyte's preview copy.
Metareview: Cooking Mama Cook-Off
Between the bookends of Sonic and the Secret Rings and Super Paper Mario, there lies a game of quirk. Cooking Mama: Cook-Off , the successor to the DS sleeper-hit, has arrived at your Wii's doorstep and desperately wants to entertain you. But should you give it the time of day? Let's take a look:
- IGN (58 / 100) thinks the controls were far from spot on: "What really suffers in the game, however, are the actual cooking actions. Previously the core appeal to the game on DS, the moves needed to perform Wii cooking are a bit less defined."
- GamePro (65 / 100) feels as though the game has its moments, though: "At its best, Cook Off is an inherently fun experience; you'll probably invite your friends over, shove a Remote in their hands and say "You have to try this game." Unfortunately, for all its charm, the game is deeply flawed, and you can't help but wonder if it wasn't best served as an appetizer on the DS rather than as a main course on the Wii."
- GameBrink (63 / 100) is happy they at least added some multiplayer: "You each complete the same steps at the same time after which Hitler Mama gets pissed off and grades you. It's essentially the same thing as the normal mode but with a split screen and a score to beat. It will definitely keep those who like the game playing for many days to come."
Hudson names flyer, reveals other info
A long time ago Naturally, the Wiimote will act as a yoke for the plane, allowing a more realistic control scheme for navigating the skies. A variety of missions and unlockable content, the game will also feature multiplayer, however we're unsure as to whether multiplayer encompasses playing online or if it is strictly limited to local play. Does this mean that the rumored Bonk title is a no-go or being put on the back burner?
The game's page at Hudson's site may be accessed here.













