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Tenchu 4: Surprise boxart attack

We don't know how long this preview boxart image for Tenchu 4 has been on Ubisoft's site. We suspect it hasn't been very long, because the name change (to Tenchu: Shadow Assassins) is a very recent development, showing up just last week on GameStop.com.

The image is regrettably tiny, but detailed enough for us to see what's going on -- and what's going on is that Rikimaru is cutting the head off of whoever picks the game up off the shelf. We've enlarged the image a bit. It's not as beautiful as the Japanese box, but it does have a certain "video game ninja" quality about it.

We're not sure the name change was the way to go; while Shadow Assassins is both more descriptive and exciting than 4, if we were Ubisoft, we'd want to emphasize however we could that this game was somehow different from all the other non-numbered Tenchu games not made by Acquire.

If you're in a Tenchu mood, be sure to browse the official website. And if you're Australian and in a Tenchu mood, good news! The OFLC has rated the game for release.

Tenchu 4: Stealth waggle


There's been some confusion about the motion-control content of Tenchu 4, at least on our part -- how pervasive is it? Is it all waggle all the time, or is it basic Tenchu with added motion flavor? What we really needed was for someone to play it and describe it to us.

According to Siliconera, motions abound. Spencer describes lifting the remote to jump and shaking left and right to dive behind bushes. Stealth kills are accomplished by following QTE-style button prompts. In fact, Spencer said the game "felt more like a path of rapid fire quick time events rather than a traditional stealth game." So the motion controls are pretty frequently used.

Gallery: Tenchu 4

Still images of Tenchu 4's motion controls


Tenchu 4 may purport to be a "return to form" thanks to the return of original developer Acquire, but it won't be exactly like the old games. While they've all had context-sensitive controls, Tenchu 4's will, of course, involve motion. Sometimes you'll be waving the Wiimote downward to put out lanterns, and sometimes you'll flick the remote left and right to stab someone in the back. We've seen motion at work in Tenchu 4 before, but these new screens show a bit more.

It's nice to know that Acquire decided on the WIi as a platform for Tenchu for reasons other than the low cost of development. For our tastes, traditional controls with a bit of added motion work great for action games.

Gallery: Tenchu 4

Tenchu 4 sneaks onto North American and European rooftops in early 2009


Ubisoft's distribution deal with From Software and Acquire will benefit would-be assassins in North America and Europe early next year. The company has announced that they'll publish Acquire's Tenchu 4 in both regions within that time frame. People who go on and on about the lack of "core games" for Wii: here you go. This is one of those.

Along with the announcement, Ubisoft sent IGN the first English-language trailer, made mostly of footage from previous trailers with new English narration. It's cool and atmospheric enough to make us think that maybe this Tenchu really will be good, unlike all those other recent Tenchu games.

Tenchu IV's new Wii-style combat mode


When your sneaky ninja assassin is discovered in Tenchu IV, the target shakes your hand, laughing heartily while exclaiming "Ohhhhh, you! You almost got me that time! I gotta watch this guy!" Of course we're kidding -- he tries to murder you. In situations when you've been noticed, rather than just giving up or retrying, you now have the option to actually fight in a new first-person mode.

In alternating attack and defense phases, you use Wiimote gestures to simulate a one-on-one swordfight, battling until one of you is dead or your sword breaks. It's like Rose & Camellia, except with to-the-death ninja fights instead of Victorian-era face-reddening! Being a ninja and therefore a total jerk, you can also throw knives while fighting.

Tenchu IV is jerky, graceful


Tenchu IV's animations are the very definition of a mixed bag. The player-controlled kittens, as seen above, look graceful when they move (as cats tend to do), but we're not exactly convinced by the human death animations, which seem to feature enemies jerking about like electrocuted dogs. In the second of the three videos posted after the break, the downed enemy seems to perform some kind of bizarre humping motion in his death throes.

Not that we mean to pick on Tenchu IV or anything -- being overly picky about this stuff is just part of our job.

Gallery: Tenchu 4

Continue reading Tenchu IV is jerky, graceful

Kitten-free Tenchu IV trailer


We're sorry to report that the latest media from From Software and Acquire's Tenchu IV does not feature adorable historical kittens. But on the upside -- if there can be said to be an upside to a lack of kittens -- the video is instead chock full of badass ninjas assassinating folks and threatening one another in gravelly voices. That's pretty good too!

After more bad Tenchu games than good ones, we aren't sure why we're so hopeful about IV. We'll have to wait until the Japanese release in October to find out if the return of Acquire means a return to form or if this is going to be another Z-grade release.

Gallery: Tenchu 4

Tenchu IV to feature kittens, might be the best game ever

While it may look like some Laser Cats to most of you, us history buffs know that Lasers were not discovered in Japan until 1714, much later than when Tenchu IV takes place. So, these cats can't shoot lasers, but they can do other awesome things. Like look cute and distract enemies.

Thinking of a ninja's arsenal, kittens don't really come to mind. They're prone to make noise (which could mean certain death for a ninja) and they take up a lot of space in a satchel. This space could be used for more deadly ninja stars. But, hey, we're not complaining. We love kittens. Even the fake kind in video games.

Gallery: Tenchu 4


[Via Go Nintendo]

How to snap a neck in Tenchu IV


With the Tenchu IV trailer and teaser site out of the way -- along with screenshots of ninja miniskirts -- the next media update we needed was video of someone actually playing the stealth game. Luckily for us, developer Acquire and publisher From Software didn't keep us waiting long, demoing the title at a recent press event.

The Tenchu IV screen is a bit washed out, but you can still see a preview of how the controls will work and how to stash a dead body in nearby bushes. Apparently, hanging upside down and snapping an unsuspecting dude's neck is as easy as hitting the A button.

Tenchu 4 screens: Stealth and miniskirts



While this outfit is nowhere near as scandalous as what Tecmo's female ninjas have been wearing, we still have to question the appropriateness of Ayame's Tenchu 4 garb. Being a ninja is hard work, what with all the hiding, flipping, and killing people. Is it really in your best interest to show up for your ninja job in a miniskirt?

If you've an interest in ninja legs -- or if you just like seeing ninjas sneak behind stuff -- prowl into our gallery below for some stealthy Tenchu 4 screenshots.

Gallery: Tenchu 4


Read - Famitsu's Tenchu 4 screenshots
Read - GPara's Tenchu 4 screenshots

Tenchu IV trailer and site appear from shadows, slit your throat


Keeping the ninja news flowing, From Software has put up a teaser page and a minute-long trailer for Tenchu IV. It has pretty much everything we look for in ninja videos -- namely, ninjas.

All the people getting stabbed? While awesome (for us, not for the people getting stabbed), that's just a bonus that comes with the ninjas. Other ninja bonuses include people getting shivved, people getting their necks snapped, and people getting dealt with in general, all of that in this video!

Tenchu IV being published by ... Ubisoft?


Famitsu has put up a slew of images, both directly from Tenchu IV and its announcement event, documenting the various ninja techniques, such as flipping out and killing people. For those of you that have lost faith in the Tenchu franchise (this blogger included), perhaps these screens will get you down from the fence? Still, we have yet to get to the big news surrounding this.

Ubisoft is set to publish Tenchu IV, both here in the United States and in Europe, taking up localization duties, as well. Given the flack that Ubisoft has taken recently for all of its casual titles, we're a bit surprised to see them so dedicated to this title, given the recent entries in the series being less than stellar, to put it politely.

And, as if that weren't enough, there's even more to all of this. Apparently, a Tenchu V and Tenchu VI are planned, although no consoles are mentioned. Could these titles also be Wii exclusives? We'll have to wait and see, we suppose.

For some basic facts about Tenchu IV, that come from the Famitsu magazine article about the game, head past the break.

Continue reading Tenchu IV being published by ... Ubisoft?

Hey Hey Let's Go! Tenchu 4


The Wii is currently Tenchu-less. Ninjas are cool, but not having them on your console is very uncool. And yet suddenly, from the depths of a Japanese scan, we find the first announcement of Tenchu 4, right here on Nintendo's home turf. It's a rumor for now, but there has been no word on development for other consoles -- this may be a Wii exclusive. Let's hope it fares better than the latest portable entry into the series.

The first shots of the game look pretty smooth, despite the magazine scan. In the second image after the jump, there's some chop-socky action with grappling moves and takedowns. It looks colorful and violent, which is always top stuff. Our keen eyes of power are ready for the Japanese release on October 23. Let's fighting love!

Continue reading Hey Hey Let's Go! Tenchu 4

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