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Surprise, again! MSX games support USB keyboards


D4 Enterprise just opened up a new area of their "Project MSX" website that provides information on the MSX game(s) available on the Japanese Virtual Console. This site, which is designed similarly to the VC sites operated by Sega and Hudson, is going to be an excellent resource for learning about obscure MSX games as they come out, with boxarts, screenshots and game descriptions.

The page for the sole MSX game currently available, Aleste, revealed surprising, previously unknown information about the Wii's MSX emulator: specifically, that Aleste supports the use of USB keyboards, in addition to the Wiimote, GameCube controller, and Classic Controller. It makes sense since the MSX is a computer, but this is the first new control option for a Virtual Console game since the service began.

MSX games get deluxe treatment on Virtual Console


Japan had to wait long enough for the first MSX game to show up on the Virtual Console that anything extra D4 Enterprise (or Nintendo, or whoever makes the emulators for the VC) could do to make the experience a pleasant one is welcome. Aleste features an extra "MSX Option Menu" that is accessed via the minus button, which allows players to choose between MSX hardware-based music and the more advanced FM music that, back when the MSX was real hardware, required an add-on card.

Impressively, you can also swap the two fire buttons via the "Button Change" option. It's a good thing for Nintendo that they'll never bother to release this over here, because the four people who would download an MSX game would get spoiled.

Surprise! MSX game finally available on Japanese VC

Unable to resist the opportunity to release a game late even as they were releasing it on time, D4 Enterprise has finally released one of their two planned MSX games (which are now over a year late). Aleste has been added to today's lineup of Virtual Console games, for 800 Wii Points. The other announced MSX game, EGGY, has been postponed for an unspecified amount of time.

Sliding a single release in under the wire is sort of an inauspicious debut for the MSX, but it's better than seeing those two games delayed over and over again, loitering at the bottom of Nintendo's Virtual Console lineup page.

[Via Inside-Games]

2007 officially over: MSX games finally dated

Every week when we go to look up the Japanese Virtual Console releases, we look down at the MSX section and notice the projected "2007" release date for EGGY and Aleste and wonder when Nintendo's going to get the memo. We ... just didn't see them meeting that ship date -- not because we don't have faith in Nintendo or in D4 Enterprise, but because 2007 has been over for almost two months now.

Finally, the dates have been changed to something that doesn't require time travel to meet: May 2008. Will either of these games actually come out in May? We're getting impatient ... for games that will probably never be released outside Japan!

[Via VC Reviews]

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