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Aksys shooting Castle of Shikigami III at the U.S.


Aksys Games announced today that they will localize Alfa System's vertical shooter Shikigami no Shiro III as Castle of Shikigami III. The game, featuring 10 characters (who fly around and shoot magical bullet things) will be released in the spring of 2008. It seems that only the Wii version is being localized, and not the Xbox 360 version.

We're a little surprised to see a 2D shooter being released in the U.S. outside of the Virtual Console (which is shmupland). But we shouldn't be -- it was published in Japan by Arc System Works, and Aksys seems to have swept up all of their Nintendo content for localization. Just to be clear, we are thrilled about that. Check out the press release after the break and enjoy our gallery of brightly-colored, confusing screens!

Continue reading Aksys shooting Castle of Shikigami III at the U.S.

Shikigami no Shiro III: a shooter with the human touch


The Shikigami no Shiro series is pretty weird, for a number of reasons: first, the truly off-putting budget US release with the generic Charlie's Angels boxart; second, that the latest iteration of a shooter series is being released in 2007 at all; but most importantly, and most pertinent to actual gameplay, that Shikigami no Shiro III includes a variety of characters, in the same vein as a fighting game. That the game is being released on the Wii seems fairly standard for a shooter, if anything could be "standard" about a modern entry in this classic genre.

The latest screenshots show the basic projectiles fired by some of the characters. Yes, you play as a flying human in this game, and not a spaceship or multi-headed dragon. That's something. We can't wait to float around as the classy Munchausen and shoot crystals from our outstretched hands. We can only assume that he's fresh from washing single handkerchiefs in a cocktail shaker.

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