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Posts with tag animales-de-la-muerte

Top 5: Upcoming Original IPs from Third Parties


Man, there are those who really love to complain. After viewing Zero Punctuation's latest video, I've decided that the old phrase distributed liberally by parents and teachers is indeed very true: "you can't please everyone." Nintendo themselves must have felt this pretty hard after their E3 showing was widely perceived as sub-par. On the gamers' side, even those who were most disappointed usually turned to any of the numerous third party efforts for hope. Understanding that Zero Punctuation is mostly intended as farce, it's difficult to call them out. Yet one glaring assertion must be rebutted: E3 2008 was most definitely not the year of the sequel. In fact, on the Nintendo side, the exact opposite was true.

For the first time in a long while, I'm much more excited about upcoming third party releases than Nintendo titles as a whole (save for Wario Land: Shake It!). As those of us who braved the GameCube generation quickly learned, a console cannot survive on first party titles alone -- even those of the highest quality. Here are the top five original third party games that we are excited about.




The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, check out What Are You Playing?, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

Wii Warm Up: Going Classic

We're rather big fans of the (potentially endangered) Classic Controller, so were delighted to learn that High Voltage would be including support for the peripheral in its excellent-looking Animales de la Muerte. Producer Micah Skaritka's suggestion that the control scheme would be comparable to Smash TV was especially encouraging, and we now know exactly how we'll be taking down any zombie giraffes that cross us.

Animales is far from the first WiiWare title to use the Classic Controller, so what's your preferred weapon of choice when a variety of control options are available? Is there any WiiWare that you feel might have benefited from going Classic?

Gallery: Animales de la Muerte

Classic control scheme for High Voltage's other game


The Conduit, The Conduit, The Conduit -- that's all we media types bang on about when it comes to High Voltage. But the Illinois-based studio also has a WiiWare game in the pipeline: the scarcely covered Animales de la Muerte, a bloodthirsty shooter set in a Mexican zoo that has been overrun by zombie animals. Let's say that again, shall we: a Mexican zoo that has been overrun by zombie animals. It looks a bit like Samba de Amigo crossed with the gore of MadWorld, and if that's not potential GOTY material, we have no idea what is.

And it gets better. High Voltage's Micah Skaritka just confirmed to WiiWare World that Animales would feature Classic Controller support, allowing players to move with the left analog stick and fire with the right, a configuration that Skaritka compares to Smash TV (but which also reminded us of Geometry Wars or Robotron: 2084). Meanwhile, actions that would usually require a shake of the Wiimote (Whip, Throw, Rescue, and Activate) have been mapped to buttons. A welcome addition!

Gallery: Animales de la Muerte


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