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Shikigami no Shiro III: a shooter with the human touch


The Shikigami no Shiro series is pretty weird, for a number of reasons: first, the truly off-putting budget US release with the generic Charlie's Angels boxart; second, that the latest iteration of a shooter series is being released in 2007 at all; but most importantly, and most pertinent to actual gameplay, that Shikigami no Shiro III includes a variety of characters, in the same vein as a fighting game. That the game is being released on the Wii seems fairly standard for a shooter, if anything could be "standard" about a modern entry in this classic genre.

The latest screenshots show the basic projectiles fired by some of the characters. Yes, you play as a flying human in this game, and not a spaceship or multi-headed dragon. That's something. We can't wait to float around as the classy Munchausen and shoot crystals from our outstretched hands. We can only assume that he's fresh from washing single handkerchiefs in a cocktail shaker.

Shikigami no Shiro III: yet another shooter for Wii


A Wii version of Alfa System's Type X arcade shooter Shikigami no Shiro III will be released in Japan on December 13, published by Arc System Works. This is one of many shooters coming out for the system for some reason-- possibly lower development costs?

Surprisingly, both of the previous entries in the Shikigami no Shiro series have been released in the US, although you may not have noticed them. XS Games released the first on PS2 as Mobile Light Force 2, presented as a sequel to their PlayStation Mobile Light Force, which was actually Psikyo's Gunbird. Both Mobile Light Force games had the exact same Charlie's Angels-esque boxart that had nothing to do with anything. Despite XS Games' best efforts to destroy the localization, Mobile Light Force 2 is still a pretty good budget shooter. The second game was released fairly intact as Castle Shikigami II, also at a budget price. Obviously, we're hoping for a US release on this new game, but from someone else, please.

Don't take the title as derisive: even though this is, yes, another shooter, we actually enjoy shooters, and we feel that there's been enough of a lack of them in recent years that a sudden boom on the Wii is more than welcome.

Petit Copter: medical aviation in action


The Wii is all about innovation and new gameplay experiences. Like swinging a controller like a tennis racket, or pantomiming cooking motions, or even standing on things. Sometimes, however, the innovation comes not in the interface, but in the content of the game, as in Petit Copter.

Petit Copter will allow you to experience something that you've hopefully never done: flying a tiny model helicopter around in a hospital. Of course, the tiny helicopter probably has an important mission to carry out in the hospital, so that's just fine. Only fly model aircraft in hospitals when you really need to.

[Via NeoGAF]

Petit missions in Petit Copter


Famitsu's got some much clearer screens of Arc System Works and Sonic Powered's Petit Copter, and it looks great! But we love the aesthetic of Dreamcast games. Those of you expecting next-gen may be less enthused about the visuals. We're pretty sure, for example, that those rings are supposed to be ring-shaped.

As low-key as the graphics may be, we think the mission types are even more so. The article reveals three kinds of missions:
  1. Taking off, flying somewhere, and landing
  2. Picking up something with a suction cup and dropping it off
  3. Shooting at some targets with a puff of air
Combined, these three activities could make for some really interesting missions! Alone ... no. Outside of tutorial missions, we have to believe they'll mix it up. The article mentions shooting at switches to manipulate things in the level, which sounds like it opens up all kinds of missions around the house!

Here's your chance at a private (Wii) helicopter

Do you sometimes get the urge to fly a tiny helicopter all around the house and yard? Y'know, just for kicks. Don't worry, folks -- soon you'll be able to do just that. In Japan, that is, but perhaps the Petit Copter simulation will make its way to English-speaking gamers as well.

Arc System Works, the force behind the minicopter, also announced Super Dodge Ball DS recently. If the name Petit Copter seems familiar, it's because it's an existing franchise; it seems Arc System Works is taking over publishing duties on the Aquasystem-developed games that have turned up on Xbox, PC, and PS2. Let's hope that means there's a slightly increased chance of a non-Japanese release in the future for this one! Head past the break to check out a couple of scans that are much, much bigger than the tiniest of toy helicopters.

Continue reading Here's your chance at a private (Wii) helicopter

Gundam 0079 revealed, Guilty Gear XX Accent Core announced

We have yet to get the first Gundam game in the US, and Bandai Namco is already moving on to another one. Whereas SD Gundam SCAD Hammers used the pudgy lil' SD Gundam characters, this one is based on Gundam 0079, which is serious business. We've got a scan featuring the first images from the game after the break.

Also announced, but not yet shown, was a Wii version of Guilty Gear XX Accent Core-- this is apparently 2D Fighter Announcement Week. We're a little scared to see how a precise 2d fighting game will use the Wiimote, and we're hoping that we can skirt the issue with configurable Classic Controller functionality. At least until Hori gets around to releasing a wireless joystick.

Continue reading Gundam 0079 revealed, Guilty Gear XX Accent Core announced

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