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Nintendo confident core will be satisfied in 2009

Well, we would think, given that there are a bunch of really unique and fun-looking games coming down the pipe next year. MadWorld, Sin & Punishment 2, The Conduit, and Punch-Out!! are just a few of the games that the core are likely excited for. "I think that next year you're going to see the tide turn a little bit, in terms of people realizing that the Wii can have something of interest for everybody," said Cammie Dunaway in a MTV Multiplayer interview. "So, yeah, I think next year is going to be a pretty good year in terms of the breadth of offerings that are going to be out there for a bunch of folks."

The full interview with Cammie hasn't been published yet, but we'll let you know when it does. Frankly, we're interested in hearing more from her on these games, because, well, we're as excited for them as you are!

[Via CVG]

First Club Nintendo North America details unexpectedly awesome [update]

Last month, Nintendo revealed that Club Nintendo, Japan and Europe's ace consumer rewards program, would launch in North America. Weeks of silence followed, but now Cammie Dunaway has started talking up the service. Here are five crucial facts she divulged to MTV Multiplayer:
  • Club Nintendo in North America is still on schedule to launch before the end of 2008.
  • It will be more like the Japanese program than the European, in that there will be more physical products than digital.
  • As is the case in Europe, you gain points (known as gold coins in North America) by purchasing a product and entering a code on the Club Nintendo site, and can reap further points by completing surveys on the product you bought. In Europe, it's worth mentioning that these are hardly time-consuming: just five or six questions with tickboxes.
  • Unlike in Europe, you can gain points for indicating an interest in purchasing before buying. Noice!
  • Some items from the Japanese service will make it to North America (Yay! And also: please include this).
If you'll excuse us, we're now going to randomly hit our keyboard in a fit of wild, unabated excitement. YAKJFDAIWOQBHKJGFEDRYUVBEIUQ

[Update: A clarification: the service will be coming to North America as a whole! Apologies for the geographical confusion!]

Want to see Club Nintendo's greatest gifts to Japan and Europe? OF COURSE YOU DO. So go here.

Wii Music makes slow start, Nintendo hoping it has legs



As part of its "Touch! Generations" range, Nintendo will hope Wii Music can rack up some dizzying sales figures. Sadly, the maligned music title hasn't made the best of starts in North America, falling a long way short of the launch window sales for other first-party titles, such as Wii Fit. Cammie Dunaway has revealed that the game did "somewhere [like] 65 or 66,000" in its first two weeks on sale, whereas the more expensive Wii Fit shifted 687,000 copies in its opening eleven days.

Nintendo isn't about to panic, however. Rather, Dunaway thinks it could have the same long-term appeal already displayed by Wii Fit, Wii Play, and Mario Kart Wii, all of which regularly show up in the monthly NPD charts. "We're predicting that it's going to be an evergreen title, she told MTV Multiplayer. "And if you look at titles like Brain Age, it's about the same as what Brain Age did during it's first few weeks and went on to sell 2.5 million copies. Wii Fit certainly had a larger launch than that. But I think that people are starting to understand Wii Music."

Gallery: Wii Music

Cammie Dunaway clears up Pikmin confusion


When Play on Wii was announced, we all wondered if this was the Pikmin that Shigeru Miyamoto talked about back at E3. According to Cammie Dunaway, it is not and Nintendo is in fact working on a brand new Pikmin game.

When asked about the confusion, Cammie said this Play on Wii game is "not the Pikmin that Mr. Miyamoto referred to" and that "Mr. Miyamoto referred to a new Pikmin, as opposed to the classics that are being rereleased on Wii." So, aside from selling us old games again, Nintendo also wants to sell us new games. Sounds good to us!

Nintendo finally admits E3 was a disappointment


During an interview with VGChartz, Nintendo's resident wrist-hurting, Shaun White-introducing marketing lady, Cammie Dunaway, commented that Nintendo's E3 showing was a bit of a disappointment. You don't say?

"I would say the message is we were disappointed with our performance at E3," commented Dunaway. "There were titles like Wario which we think will be really fun titles that we should have show cased." Yes, we'd have to agree. It was certainly the best game we played at the show. But what about this Pikmin 3 business?

"We were excited that Mr. Miyamoto made the commitment that Pikmin is coming," she said. "It would have been nice if we could have said that on stage. But, we think it was a good recognition for us that we care for our core fans, and not just the new people who are now discovering Nintendo."

E3 2008 was a pretty big deal. We had lots of hands-on impressions, as well as new screens and video to talk about. Check out our live impressions from Nintendo's keynote here, as well as some of the big news right here.

Keighley walks a fine line with Reggie, Dunaway defends herself



Geoff Keighley, you have bigger stones than us. The GameTrailers TV presenter grabbed super-sized Nintendo executive Reggie Fils-Aime immediately after he left stage at Nintendo's infamous E3 2008 keynote, and subsequently gave him a grilling that Paxman would be proud of.

While Reggie was mostly gracious about Keighley's constant enquiries into the new Mario and Zelda titles, he did show the odd sign of irritation, at one point protesting, "Geoff, you keep trying to date me, you know. My girlfriend's going to get upset. You keep trying to date me. You can't do that." Protip, Geoff: when the vein starts bulging in the side of Reggie's head, that's the time to stop asking about Mario and Zelda.

In a totally different interview, Reggie's conference co-presenter Cammie "Smiler" Dunaway has defended herself from (rather absurd, if you ask us) accusations that she was feigning enthusiasm during Nintendo's keynote. "Tell your blog that I'm really a genuinely smiley, nice person," she instructed Wired's Chris Kohler. "Because people think I'm fake, smiling up there. I'm just not! It's just me! I am who I am."

Ah, the hard-hitting drama of the post-E3 analysis!

[Reggie carefully concealing his annoyance here, via videogaming247]
[Cammie Dunaway defending her right to smile here]

E308: Nintendo keynote photo tour


Click to start the tour

So, we've had tons of content up for you all yesterday, because that's how we roll and we'll be damned if The Man is going to stop us! For those of you hungry for more, know that we're going to continue the flood of content, but we've also got a huge photo dump from the Nintendo E3 keynote for you. Within, you'll find all of our pics from the luxurious seats found in row 12. Missed some of the bits about how well the DS is selling? We got it in images. Want to see Shaun White's hideous Mii? We got you covered. Check it all out in our gallery below.

Gallery: E3 2008 Nintendo Keynote Photo tour

Wii Warm Up: Give us your three cents about E3


You've read the drunken ramblings of the Fanboy team as they stumbled through the revelations of the Nintendo press conference. Now it's time to have your say, and let us know just how impressive the lineup of presentations was. Is Cammie a decent enough public speaker with the whole world watching? Will Wii Music stink out concert halls worldwide, or receive a standing ovation? Is Iwata cooler than you? Absolutely.

Go on, Nintendo can take your punishment. If you hated it, let fly with reasons why. If you loved it, gush about your favorite game (aside from the default selection of Animal Crossing). All in all, was E3 2008 a success or a blunder for Nintendo? You decide.

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