
He also had other, shockingly new things to say in relation to Judgment, which sadly reveal the kinds of budgets Konami offers Castlevania games these days. In response to a question about the environment for third-party games on the Wii, Igarashi said the following, which lays bare the approach taken by Konami:
"I think there are two roads you can take: Create a game for the core fans with as low a development cost as possible; the other is to just find a different market for these consoles outside the core gamer."
There is hope for more real Castlevania games on a smaller budget, and that hope is called Mega Man 9. "I'm watching that very closely to see how it does," IGA told Wired. "Myself, I'm a big retro gaming fan, so if it is successful that definitely opens up doors for what I can do." It's no wonder that Igarashi would be interested in a console game that reuses 8-bit sprites.






For more than 20 years, gamers have been taking whip in hand to navigate Dracula's dark castle and defeat the villain and his minions again and again. 












