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Posts with tag christian-svensson

Spyborgs not sneaking in to E3 this year


When it was first announced, we promised to keep an eye on the doin's and transpirin's of Spyborgs. The trailer is hilarious, the dev team is experienced, and Capcom is talking it up like it's going to be some kind of surprise hit. The sad truth -- everyone needs to wait a little longer before hearing more news about this silly sci-fi title.

Spyborgs won't be shown at E3, the biggest marketing and promotions event of the year. After being questioned about the game in the Capcom forums, the all-knowing Christian Svensson mentioned that there were limited details at Captivate 08 (yeah, we know), but it's still going to "lie low for a bit until we're ready for a bigger reveal." It makes sense in a way -- with the onslaught of overhyped bigger games coming up at E3, it might be best to sneak this smaller, hopefully good game under the radar, and bust out the details when we least expect it.

Gallery: Spyborgs


[Via Nintendo Everything]

Zack and Wiki: Quest for a Sequel is fruitless



Oh, Zack & Wiki, what an overflowing treasure chest of delights you were; your demanding (yet fulfilling) puzzles and vibrant, cute visual style won us over in a heartbeat. Even though you consistently made us feel thick, we'd still do anything to spend just another hour in your puzzley company. Even that meanie Yahtzee liked you!

Alas, a new adventure featuring the pirate and his monkey is looking increasingly unlikely. Capcom bossman Christian Svensson seemed to rule out a follow-up on the Capcom forums, noting that he "[wasn't] so sure there will be [a sequel] on any reasonable timeline." That doesn't mean we'll never get one, of course, but we wouldn't go expecting Zack & Wiki 2 in the next decade or anything rash like that. We can't say we blame Capcom, either -- remember how the company was forced to drop the game's price just three months after it launched in the States? That's probably not an experience it wants to revisit.


[Via Nintendo Everything]

Apparently, Capcom is bored of making money



That's right: we've finally turned to lolgoats. We hope you appreciate this new direction.

Anyway, any meager hopes we might have harbored for a western localization of Resident Evil Zero have just had the last gasps of air stamped emphatically from their shriveled lungs by Capcom's Christian Svensson. Writing on the company's message boards, Svensson stated that Capcom's U.S. arm had been "asked twice if we've wanted to bring it Westward and twice we've declined." Ouch, Christian. He did concede that "nothing is ever final," but surely Zero would have to tear up the Japanese sales charts to stand a chance of being localized.

Although we're not exactly devastated by the news -- the GameCube edition is cheaply and widely available on eBay, and is pretty much the same game, sans Wiimote controls -- we are surprised. Didn't the Wii port of Resident Evil 4 rake in an obscene fortune for Capcom? Why, yes it did.

[Via Go Nintendo]

Capcom confirms: Bionic Commando not coming to VC

When we heard about the original Bionic Commando coming to Xbox Live and PSN, we couldn't help but hope that an announcement for the game on the VC would be soon to follow. Fast forward to four months later, and Capcom's Ben Judd recently stated in an interview with IGN that putting the NES version on the VC "couldn't happen."

According to Christian Svensson, the Senior Director of Strategic Planning & Research for Capcom, this isn't the company's fault. Rather, Nintendo is the one to blame, as Capcom would like nothing more than to have the game on the Virtual Console.

We've already done our own speculating as to why this game would be roadblocked by Nintendo, but to hear it confirmed is rather heartbreaking.

[Via Siliconera]

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