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Revolutionary: GlovePIE v.30, The Great Equalizer

Every (other) Tuesday, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities.

So you've tuned in to Revolutionary expecting to see the dramatic conclusion of the Controller Showdown. Well, as I was evaluating games to use in the matchup, I found myself revisiting old scripts I'd put aside, and building new scripts for games which wouldn't be fit to judge the motion sensing capabilities of the Wii Remote and SIXAXIS. I realized that because of the recently updated build of GlovePIE, my passion for scripting has been re-ignited!

You see, the latest version of GlovePIE supports the SIXAXIS, Xbox 360 control pad, and standard PC control pads, on top the already robust support for Wii Remotes and attachments. There's also a new function which allows you to easily write scripts for any and all of these controllers universally. So, before we commence with Round 2, let's take a look at the GlovePIE update that will figure heavily in the big battle.

Continue reading Revolutionary: GlovePIE v.30, The Great Equalizer

Fanswag: And the Eternal Night winner is ...


Well, another week has come to a close and so has another giveaway. The winner of this will, as you already know, receive our review copy of The Legend of Spyro: The Eternal Night and some goodies from the fine folks over at RedBeard. It's a fairly sweet prize pack that will bring happiness to the winner, we hope. And, let' get to choosing one!

Our winner, chosen at random, is:
  • Diana Lindeman, who said she wanted to win because "A new game means new ideas and fun."
Well, we couldn't agree more, Diana! Congratulations on your win and thanks to the rest of you for entering! Better luck next time!

Wii Fanswag: Eternal Night and more RedBeard goodies


Following our review of The Legend of Spyro: The Eternal Night, we must do what any responsible blogging outfit should do: give it away. We may not have given it the best review score imaginable, but we know that there are Spyro junkies out there who would love to give the game a try. If you don't like it, sell it or trade it for something else. To sweeten the deal, the fine folks at RedBeard have provided us with the Wiimote and nunchuk skin, along with the classic controller skin, you see above.

So, what must you do before you can get your hands on all of this? Well, first off you need to be 18 years of age and a legal resident of the United States. Second, you need to leave a comment before 11:59PM EST on Thursday, November 8th, telling us why you think you deserve this prize pack. And third, you need to sit back and wait to see if you won. We'll select a winner (by random, of course) come Friday, November 9th. Before entering, you'll have to be sure to read the rules, however.

Just to make things clear:
  • One grand prize winner will receive The Legend of Spyro: The Eternal Night ($50), one RedBeard Wiimote and nunchuk skin ($10) and one classic controller skin ($10).
Best of luck to all of you and thanks for reading Wii Fanboy!

NiGHTS website hints at control options


The issue of NiGHTS: Journey of Dreams' control scheme is getting more complicated-- and, to us, more awesome. Reports from TGS indicated that the game made no use of motion controls; later, we heard that the motion controls were optional, and disappointing. But it seems that we have yet to hear the whole story about the control options for this game.

Sega's North American NiGHTS website has opened up, and its "features" area lists the supported controllers for the game. According to the website, it is possible to play NiGHTS with the Wiimote, Wiimote and Nunchuk, Classic Controller, or even a GameCube controller. We still have yet to determine the specifics of any of the control schemes, but it at least seems more likely that there will be one for everybody. And, as with Super Smash Bros. Brawl, we're excited about replaying the game using different control schemes.

The website also features a brisk history of NiGHTS and a short video of the Saturn game in action. It also features a lovely sparkle effect when you move your mouse.

Thrustmaster offers up wireless Classic Controller


One of our problems with Nintendo's official Classic Controller is how it has to be plugged into the Wiimote to be used. It's not that big of a deal, but sometimes the cord can become a nuisance. Thankfully, third-party manufacturer (and ridiculously-named company) Thrustmaster have devised the wireless solution you see above. Sure, it may not be much to look at, but at least there aren't any wires.

To connect the controller to the Wii, you'll have to plug an adapter into one of the GameCube ports on top of the console. We suspect that won't be an issue with most of you, as we're certain you (like us) already have a few WaveBird adapters plugged in up there. And, to add even more appeal to the thing, it'll only retail for $19.99, the same cost as Nintendo's official solution.

We'll have to wait until the thing releases to see, but we're pretty sure that Nintendo's controller will end up winning in the end based on feel alone. That thing looks bulky.

Hori Fighting Stick, unboxed and in the nude



Japanese site Game Watch got a hold of Hori's Fighting Stick Wii, posting photos of the arcade controller out of its box and in use at their office. They might as well have put up pictures of themselves caressing its white casing, smirking at the camera with a "you wish your life was as good as ours" look, shirt half unbuttoned to suggest the night ahead, for all the jealousy they've aroused in us. Quarter circle forward past the post break break to see a couple of those images.

The Wii remote dangling off of the arcade stick, unfortunately, isn't very attractive. We prefer not having to hook anything on for wireless controls, but we wouldn't have minded the Classic-Controller-styled setup if there was at least a way to unobtrusively attach the remote; it's not like there isn't any room inside the arcade stick's mostly empty shell.

Continue reading Hori Fighting Stick, unboxed and in the nude

Wii Warm Up: Weapon of choice


At the moment we have three options for playing most Virtual Console games: the Wiimote, the Classic Controller, and the Gamecube controller. None of them are 100% accurate recreations of any original console's controller, but each has their advantages-- you're guaranteed to have a Wiimote, you're almost guaranteed to have a Gamecube controller, and the Classic Controller has the best compatibility.

We speculated about some kind of Wavebird relaunch, but so far that has yet to happen, indicating that Nintendo is throwing their support behind the quasi-tethered Classic Controller. But what about you? How do you roll on the VC-- tipped Wiimote, recycled Wavebird, or specialized equipment?

Classic Controller gets skinned


You've been able to cover your Wiimote and Nunchuk with a colorful silicone shell for some time now. But your poor Classic Controller has remained-- shamefully-- nude.

Cyber Gadget is offering a solution to this indecent situation with Classic Controller skins in six colors: blue, pink, white, black, clear, and clear black. They even come with little coordinating analog stick covers!

Cyber Gadget has yet to put these up on their own site, so it seems that they aren't available for sale yet. We're sure someone will offer them to non-Japanese markets once they're released.

Analog sticks bothering you? Cover 'em up!

Do you hate the feel of the analog stick on your nunchuk attachment or classic controller? Is your thumb always slipping off? Well, you might want to get checked for leprosy (ynuck, ynuck) ...

For all of you gamers out there without this highly-infectious disease and find yourself totally appalled at our horrible attempts at humor, Japanese company Cyber Gadget has a solution for you with their removable analog stick covers. Interchangeable, the various nubs included in the package feature different textures and shapes for the discerning gamer.

Do you hate the feel of the classic controller and nunchuk's analog sticks?

See also:

Fire Emblem astounds and amazes

The official Japanese Wii site has updated with a new Fire Emblem video that is bound to bring a smile to the face of even the coldest and most hardcore among us. The girl test-driving the game -- classic controller in hand -- demonstrates exactly how we tend to feel when caught up in trying to puzzle out the details on Goddess of Dawn: enthralled and focused, with a slight dash of WTF. The game releases in Japan later this week, and we've got our fingers crossed for more footage.

To see the video, just head over to the Wii site in the source link.

Classic controller vs. SNES controller


Engadget got their hands on a Classic Controller for the Wii and, noticing it has a remarkable resemblance to the SNES controller, they decided to do some side-by-side comparison shots, as well as some of the remote itself next to the Wiimote from all angles, for the vast series of tubes we call the internet. We've stolen included their photos into our post, which are embedded past the jump.

[Thanks Barb!]

Continue reading Classic controller vs. SNES controller

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