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Posts with tag de-Blob

Producer talks about what to expect from de Blob


With de Blob's release getting closer and closer (September), we're starting to see more and more media on the title. This, to us, is a good thing. And informed public is a good public. Also, we want to see stuff get all painted up.

This latest bit of media is an interview with Nick Hagger, the game's producer. He talks about the sinister corporation that's sucked all of the color out of Chroma City, the way Blob can acquire color and roll about, as well as his gang of cohorts. It's an insightful look at THQ's upcoming game and we suggest you check it out.

Gallery: de Blob

New de Blob screens, trailer keep us excited


Even though our cruel overlords didn't paint a pretty picture regarding THQ's upcoming de Blob, we're still interested in the title. Maybe it's the great multiplayer or the wonderful visual style, but something has us fascinated with the title. And, in that spirit, we'll continue presenting you with new media from the game. The latest, which is an exclusive trailer, can be found here.

Gallery: de Blob

Brawl, WiiWare and Nintendo Channel dated in Europe



The latest Nintendo of Europe release schedule contains fairly awesome news for the neglected continent, as there's finally a concrete release date for Super Smash Bros. Brawl. Nintendo's wildly popular fighter is hitting stores in the region on June 27th, and there's more happy tidings, with WiiWare and Nintendo Channel set to launch on May 20th and May 30th respectively.

There's little else in the list that both interests us and has a specific date (de Blob and Blast Works have both had a vague "Q2 2008" slapped next to them, though it appears that Dragon Quest Swords: The Masked Queen and the Tower of Mirrors will be out on May 9th), but heck, why are we yammering to you about this? Check out the latest European dates for yourself past the break!

[Update -- Corrected date for Nintendo Channel]

Gallery: SSBB gallery four

Continue reading Brawl, WiiWare and Nintendo Channel dated in Europe

de Blob gets delightful new images


Some ripe, juicy screens from THQ's de Blob are available for you to gnaw on, providing us with further reason to need this game. And, hey, even though Joystiq didn't find the game to be all that great, we're still hopeful that it will be the fun experience we've been expecting it to be. If the single-player bombs, there's always the multiplayer, right?

Check out the new images in our gallery below.

Gallery: de Blob

Joystiq paints a grim picture of de Blob

THQ held a preview event for their 2008 games this week, and Joystiq's Zack Stern was on the scene to play all the offerings. Luckily for us, he checked out the demo for de Blob, one of the more interesting, original games on the Wii.

Or, well, that's what we've gathered from reading previews of the game before tonight. Zack wasn't quite as enchanted with the real thing as we have been with videos.

"de Blob looks like a cuddly Wii game, but it didn't hook me like Katamari. I think certain Wii owners will enjoy it, but the novelty didn't last long on me." He does mention that two-player matches "add a little more depth." We're a bit disappointed, but still convinced that there's a high probability of awesomeness within de Blob.

Gallery: de Blob



[Boxart via Gamefly]

Latest de Blob videos show off multiplayer



Having already expressed our admiration for de Blob on more than one occasion, we were beginning to think THQ's game had run out of ways to impress us. Wrong! IGN has a stack of new videos from the game (all located past the break), a couple of which feature something we're yet to see -- four-player de Blob.

It looks like great fun as well, with players sharing the same colorless arena, and then racing around to daub as much of the play area as possible in their own color. Furthermore, players can paint over colors laid down by their opponents, providing a perfect opportunity to quickly avenge previous defeats, or to gang up on more skilled players. It might just be us, but we find multiplayer gaming is at its best when there are simmering grudges and bitter rivalries.

Gallery: de Blob

Continue reading Latest de Blob videos show off multiplayer

De Blob looks like de bomb


Want to see what it looks like when a third-party developer puts time, thought, and effort into an original Wii game? We would like to refer you to the de above video of De Blob, from THQ of all people. This looks great -- and not just "great for a third-party Wii game." Regular great!

Those colors (and lack of)! The jazz/funk soundtrack! The level designs! The bouncing back and forth from building to building! This game looks totally fresh and surprising every time we see it. We hope it doesn't get forgotten when it comes out -- whenever that is. Check after the break for another video!

Continue reading De Blob looks like de bomb

de Blob looking de Lightful as ever



Another batch of de Blob screens has found its way onto the interwebs, all featuring our globular hero rolling through, bouncing around and generally making a colorful nuisance of himself in Chroma, the game's monochromatic metropolis. As usual, we've squished them into the gallery below. Those lil' law enforcement officers are the cutest!

Incidentally, while there's been no more official announcements on a release date, Wikipedia has the game listed for June 27th. That seems too specific to be a simple fabrication, but none of our other sources confirm the date; all we know for sure is that the game is due at some point after April 1st.

Gallery: de Blob

De Blob is shaping up as much as a blob can


While we weren't looking (because THQ had delayed the game's release and hadn't sent out any more video or screens), Blue Tongue's de Blob went from being another kind-of novel Wii game to exactly what they delayed the game to make: an AAA experience. Just watch these videos (another is after the break) of hyper-stylized, hyperkinetic action-platforming and tell us that you don't want to go paint the town as an amorphous hero. (Don't, actually. We're sure some of you are total contrarians, and it would just make us sad).

IGN's preview of the game is full of the same yaaaay feelings we get from watching the videos. We just hope the game isn't really scheduled for a February release. Keep delaying it, THQ, just a little longer. It looks great, but February isn't the best month to release new Wii games that aren't about beating the crap out of Diddy Kong.

Continue reading De Blob is shaping up as much as a blob can

de Layed


Due to lower-than-expected ratings and sales performance of their racing games Stuntman: Ignition and Juiced: Hot Import Nights, THQ has decided to delay some of their upcoming games into the next fiscal year, which starts on April 1st. This includes de Blob, the former Utrecht School of the Arts student project, which is being delayed in order to put more work in.

According to THQ CEO Brian Ferrell, the company is now treating de Blob as something of a flagship product, describing it as "less of a pick up title, and more of a franchise." Ferrell said that the extra time will be used to make the game "look more like a Nintendo-level Wii product." We are more than impressed with THQ's commitment to this unique title, and we wish more companies would take this kind of time with their ports. Strangely, it seems to be the games based on PC freeware that are getting the most care in their Wiimakes.

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