While we can't help but wonder if this is the real footage yet, there is a shot with a lot of zombies packed in at the end of a hall. Great, right? Lots of zombies! Just what we want! Except they, uh, really don't seem interested in you. Instead, they are very intent on scratching. Mosquito bites, maybe. Who knows.
Posts with tag dead-rising
Showing off in new Dead Rising trailer
While we can't help but wonder if this is the real footage yet, there is a shot with a lot of zombies packed in at the end of a hall. Great, right? Lots of zombies! Just what we want! Except they, uh, really don't seem interested in you. Instead, they are very intent on scratching. Mosquito bites, maybe. Who knows.
Capcom store holds Black Friday promotion
If you've been holding off on some of Capcom's games, then this weekend is a good opportunity to grab some. The Capcom store will be holding a special promotion starting tomorrow and running through Sunday where you can get 15% off the purchase of two Wii games and 25% off of your purchase of three or more. On top of that, if your order is over $75, then Capcom will ship your order for free.What's interesting is that apparently pre-orders work here. In their Capcom blog post, they mention that the soon-to-release Neopets Puzzle Adventure qualifies for this, so we're assuming others do as well, including Dead Rising: Chop 'Til You Drop.
The dead rise in Europe this February
Those of you living in Europe who are anxious to see what it's like to deal with a shopping mall full of the undead (well, not all the way full), you'll have your chance soon enough. According to a post over at Wiiz, Dead Rising: Chop 'Til You Drop is due on February 27th next year, meaning you're mere months away from running over zombies with a lawnmower. Sure, the maintenance tunnel isn't as full as the Xbox 360 version of the game, but we're still excited to dispatch the undead. How about you all?
Want to know more about Frank and his quest to survive the undead? Well, first of all you should check out our comparison piece that looks at the Xbox 360 version versus the Wii port. Then, be sure to check out some of the game's waggle, as well as some more footage of the game in action. Braaaaaaaaains ...
Dead Rising: We ain't seen nothin' yet?
File this one under a big ol' label of what: apparently, we haven't yet seen the "final" version of Dead Rising: Chop 'Til You Drop. Considering we've seen tons of video and screenshots, and people have actually played it, we're starting to wonder just what's going on. According to Nintendo Everything, where they've got a quote from Seth Killian, a Capcom community manager, the versions people have gotten their hands on at recent shows were nothing more than tech demos, and the final version will have more zombies (and some other unnamed changes). But Killian also says he hasn't played this rumored "final" version.
If "no press or media" has seen the real game, then that must almost certainly include the screenshots ... and why release them if they're not accurate? This sounds like so much smoke being blown that it's tempting to discard it altogether, particularly since Nintendo Everything didn't source the quote. But if this is to be believed, Capcom is still pushing the "100 onscreen zombies" line, which is certainly fine with us!
In the end, while Chop 'Til You Drop will be different from the Xbox 360's original Dead Rising, it still looks like a barrel of bloody fun, and that's probably what matters. But it's certainly weird to have been hot and cold over footage and imagery that isn't representative of the game.
[Via Go Nintendo]
If "no press or media" has seen the real game, then that must almost certainly include the screenshots ... and why release them if they're not accurate? This sounds like so much smoke being blown that it's tempting to discard it altogether, particularly since Nintendo Everything didn't source the quote. But if this is to be believed, Capcom is still pushing the "100 onscreen zombies" line, which is certainly fine with us!
In the end, while Chop 'Til You Drop will be different from the Xbox 360's original Dead Rising, it still looks like a barrel of bloody fun, and that's probably what matters. But it's certainly weird to have been hot and cold over footage and imagery that isn't representative of the game.
[Via Go Nintendo]
New Dead Rising screens show off poodles, parrots, Servbots
Famitsu has just put up several new screens from Capcom's upcoming port Dead Rising: Chop 'Til You Drop. Aside from detailing the origins of the crazed poodles and vicious parrots, Famitsu also has up some fresh screens for you to gawk at, which you can check out right here. Remember, kids: you just can't go wrong with Servbots!
Want to know more about Frank and his quest to survive the undead? Well, first off you should check out our comparison piece that looks at the Xbox 360 version versus the Wii port. Then, be sure to check out some of the game's waggle, as well as some more footage of the game in action. Braaaaaaaaains ...
A few Dead Rising
Click to embiggen
Here it is, just what we asked for: the maintenance tunnel in Dead Rising: Chop 'Til You Drop versus the same area in the original. In the Xbox version of the title, the tunnels were a grueling challenge, a never-ending sea of grasping hands, and here, it looks like ... well, this place with some zombies in it.
We can accept a game that is similar to Dead Rising, but different in order to adapt to the Wii. It'll be fun, and there's nothing like kicking zombies in the face. But seeing the two side by side can sometimes bring out a sigh.
TGS08: The dead rise in latest Chop 'Til You Drop trailer
A release date wasn't the only thing concerning Dead Rising: Chop 'Til You Drop to come out of Japan this week. A new trailer for the game, as you can see above, managed to escape the craziness that is TGS08.Within, you'll see a lot of the stuff you've seen before, just, you know, in motion. There's zombies, Frank jumping out of a helicopter and plenty of carnage to satisfy your every need.
Dead Rising: Chop 'Til You Become a Fashionista
One of the sillier things about Dead Rising was the opportunity to try on a bunch of random clothes and watch Frank check out his new threads. From kiddy shorts to designer dress, he was never disappointed, and neither were we. The newest screenshots from the retooled Wii version show off the extremes of Frank's fashion sense ... including some things that were unlockables in the original. it sounds like some were available in the demo at Nintendo's recent event, at least.
And lo, is that the Real Mega Buster? 53,000 zombies (and change) might be tough in the Wii version, considering.
And lo, is that the Real Mega Buster? 53,000 zombies (and change) might be tough in the Wii version, considering.
Dead Rising port to feast on Japanese brains next year
The latest issue of Famitsu has spilled the beans on a release date for Capcom's latest Wii port, Dead Rising: Chop 'Til you Drop. The game is slated for a February 2009 release in the region, meaning that those of us in North America, and you fine Europeans, will have to wait a bit longer than that to get our hands on the game. While you wait, why not check out some images from the game in our gallery below?
[Via CVG]
[Via CVG]
Capcom does away with exclusives, goes multiplatform
Even before Dead Rising: Chop 'Til You Drop hits shelves, Capcom has informed of its intent to go the way of multiplatform, doing away with console exclusives in an attempt to get more money, stating that as "a measure to counter the soaring costs of software development for the next-generation consoles, which has been a cause for concern, we have shifted our focus to the multiplatform strategy." That's what it's all about, after all, and in the end this move will likely benefit the industry as a whole.
Although we haven't gotten a chance to play the Dead Rising port yet, we'd like to see the Wii get some Capcom love on other upcoming titles, namely Street Fighter IV. Until that is announced, we'll just have to wait and see what they give us. Don't start holding your breath for that Resident Evil 5 port yet, though.
[Via Joystiq]
Although we haven't gotten a chance to play the Dead Rising port yet, we'd like to see the Wii get some Capcom love on other upcoming titles, namely Street Fighter IV. Until that is announced, we'll just have to wait and see what they give us. Don't start holding your breath for that Resident Evil 5 port yet, though.
[Via Joystiq]
Capcom talks more Dead Rising, inevitable questions ensue
We feel sorry for Capcom PR staff right now. Take Jason Allen here. His performance when talking about Dead Rising: Chop 'Til You Drop is as smooth and unruffled as they come, but somebody just had to wheel out the old, old question of zombie numbers, didn't they? Allen clearly knew it was coming -- he gives a wry smile as he answers -- but he does stumble a little. "[There will be] just as much, er, a satisfactory number of enemies on screen to fight off against," he replies. Fair enough.
Away from the issue of zombie quantity, Allen discusses how the game borrows Resident Evil 4's combat controls, a decision that was made because the Wii Remote worked so perfectly there; in fact, he notes, Dead Rising on the Wii will boast more firearms than the Xbox 360 game. Capcom is also restructuring the title so it's more appealing to the casual gamer set. All side quests are now incorporated into the main narrative, the rationale being that casual gamers are less likely to replay the game for the extra quests. That makes sense, and it doesn't really result in less content. It's just all squashed together in one whole now.
Video comparison shows Dead Rising taken down by Hitman
So yeah, we're not even touching this. Not with a twenty-foot damn pole. Some user at GameTrailers compiled this video, featuring a comparison between Dead Rising: Chop 'Til You Drop and the PlayStation 2's Hitman: Blood Money. The point? To show up the supposed lack of NPC zombies in the former, by comparing it to the achievements of a two-year-old game on a technologically inferior system.
The Dead Rising footage used is a touch selective (we've seen screens with a far greater number of zombies), but like we say: we're staying out of this. It isn't going to end well.
[Via Go Nintendo]
GC 2008: Dead Rising trailer is dangerously bloody
We don't question the decision to show a trailer for Dead Rising: Chop Till You Drop at the Leipzig Games Convention. In fact, it's not even much of a decision: this is a very large press event, so if you are a publisher and you have a game coming out, you show it. And Dead Rising, just by its nature, is a violent and bloody game, characterized by crowds of (undead) people to be destroyed and piles of improvised weapons to make that happen.
But Capcom went the extra mile and bloodied up their trailer -- it's even bloodier than the gameplay footage already was. It's like Capcom's way of saying "Please don't let us sell this, Germany."
Dead Rising: Fewer zombies, same ol' carnage
As a personal aside, I've gotta say that I'm a huge fan of the original. I have no complaints about the save system or the game format, or really anything else with the Xbox 360 title. At first, the changes to the Wii version -- to the format, not the number of zombies; we'll get there -- seemed disheartening. But if you look at it as a completely different game, one that's meant to be a happy fun-time zombie-killing mall adventure, then hey! Sign us all up for a little chopping 'til we drop. And that's what this video is all about: enjoying the carnage for carnage's sake.
But the lack of floods of zombies is a concern. Anyone else hoping for video of the maintenance tunnels? And, despite the use of the giant parasol here, Al Fresco Plaza just won't be the same without hordes of the undead. But maybe the fact that it won't be the same is the point.
Capcom 'contemplating' doing more Wii ports
Christian Svensson, VP of Strategic Planning & Business Development at Capcom, is a man of the people. When someone sends out a distress call, he quickly hops down from atop his mountain of unsold copies of Zack & Wiki and Okami to help out. He may not be wearing a cape and mask, but we think he's a super hero.
Why all the Sven love? Because the dude gave us hope for some more Capcom support on the Wii. When Capcom fan John voiced his concern over a lack of Bionic Commando on the Wii, Christian stepped in to let John know that Capcom won't be forgetting about the console after Dead Rising: Chop 'Til You Drop. "We are contemplating versions of one or two of the CEI titles you've mentioned on the Wii (not saying which), but we'd like to see how they do on their initial target systems before doubling down on additional SKUs." What titles could he be referring to?
Siliconera speculates that it could be Flock, Age of Booty, Dark Void, and Street Fighter IV up for consideration, as these are Capcom Entertainment Incorporated ("CEI") projects. Flock seems like the natural choice, but we'd be lying if we said that the prospect of Dark Void or Street Fighter IV on the Wii was unappealing. That Dark Void game certainly looked cool at E3. We'd have liked to play it, but we were too busy playing games for you all.
[Via Joystiq]




















