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Homebrew Channel released ironically


Team Twiizers have released a publically available version of the "Wii Homebrew Channel," which installs a Twilight Hack-enabled software loader as a channel on the Wii Menu. You still need to perform the Twilight Hack once in order to get the Homebrew Channel software into the menu in the first place, but after that, you're free from Twilight Princess. This is a totally huge step toward simple, everyday homebrew on the Wii!

At least, it will be, eventually. Unfortunately, the version that has been released is a ten-minute demo. After the allotted time, the software stops working and cannot be reinstalled. So much for unrestricted access to the Wii hardware.

[Via DCEmu; thanks, craig!]

Kohler: WiiWare needs demos, storage device to match XBLA and PSN

Having fully recovered from his one-man mission to review as many WiiWare games inside 24 hours as is humanly possible, Game|Life's Chris Kohler is back with his thoughts about WiiWare in general. His verdict? Not bad, but it lacks crucial features that would elevate the service to the standards already set by Xbox Live Arcade and the PlayStation Network.

As well as doubting the value of Lonpos, Star Soldier R and Final Fantasy Crystal Chronicles: My Life As a King in his commentary, Kohler's main bones of contention are two gripes that we're all too familiar with: the lack of demos and a storage device. As he points out, "When you buy a WiiWare game, you can't try it first, and if you don't like it, you're totally boned because you can't sell it to someone else or trade it in. WiiWare needs demos. And I bet you anything it's not going to get them."

It saddens us to say so, but we have to agree with that last bit, and a hard drive looks just as unlikely right now.

Wii Warm Up: No demos on Wii Ware


If you missed N'Gai Croal's interview with David Braben after the LostWinds announcement, you might have also missed the news that Wii Ware games won't have demos. While the lack of demos is definitely a bummer, we can understand Nintendo's reasoning in not forcing developers to make them. Providing demos adds to production costs, which can strain some of the smaller companies, and might also equate to higher priced games. Although demos may be possible if developers want to make them (Nintendo hasn't decided whether or not to allow this yet), Wii owners shouldn't count on it.

What do you think about Nintendo's stance? Should developers be forced to make demos for their Wii Ware games? Should they at least have the option if they want to? Or, does Nintendo have the right idea here?

Also, how will the lack of demos affect your Wii Ware spending? Is it a non-factor, or do you see yourself being much more cautious with purchases because of this?

Japan finally gets themselves some demo kiosks


For those of you who've had the luxury of stopping by a Wii demo kiosk and giving Super Mario Galaxy or Wii Sports a whirl, it's time to embrace our downtrodden brothers and sisters in Japan. They're finally getting Wii demo kiosks for the first time, starting on the 26th of this month. All because of a little game called Super Smash Bros. Brawl.

So why did it take so long to get demo kiosks to Japanese consumers? Fear of accidents caused by arm-flailing participators, who might throw caution to the wind, along with their fists and elbows. It would seem the benefits of getting the game into the hands of Japanese gamers far outweighs the possible repercussions of an accident.

Personally, we're being a bit selfish about the whole thing. The idea of Japan getting demo versions of Super Smash Bros. Brawl indicates that those of us who know of a nearby demo kiosk can swarm it in the case that we're as lucky and get access to a demo build for the game. Let's hope so.

[Via Go Nintendo]

Everybody's Nintendo Channel available in Japan to sate hungry DS systems


The latest Wii channel popped up in Japan tonight without warning, ready to serve videos and demos. The Minna no Nintendo Channel (Everybody's Nintendo Channel) is the DS demo channel we've heard about, but also includes Wii videos, releases lists (uh-oh!) and the capability to recommend games you own to Wii friends. These recommendations are also collected en masse to be tabulated in December.

The channel currently offers just a few DS downloads, including demos of some training games and a patch for the Japanese version of Pokemon Diamond and Pearl. The demos stream from Nintendo rather than being saved, and are accessed on the DS via Download Play. The video section offers trailers and commercials for new and recent games, including Wii Fit. According to NeoGAF's john tv, the videos keep playing in a corner if you exit the video menu. Check NeoGAF for frequently-updated impressions from the international gadflies who post there. Really, it sounds like the current content is less enthralling than the promise of future content.

[Via NeoGAF]

Friday Video: Wii Fit in demos



GameTrailers has a ridiculous number of Wii Fit trailers and demos up right now. While they're all in Japanese, the videos still offer a great (if sedate) look at the fitness trainer and its different uses. We've put one up here in our weekly video spotlight, but if you have the urge to watch more, you'll have to head over there. We're not kidding when we say there's a lot.

Gallery: Wii Fit

Getting in on the Brawl, direct from Nintendo's presser


The crew at IGN sat down to throw down in some Smash Bros. Brawl earlier today, taking care to write up their impressions and upload some video of the happenings for all of the internet to see. Available to those lucky enough to try the demo are 14 different characters and 10 different maps, allowing those to play the demo as Mario, Link, Samus, Donkey Kong, Diddy Kong, Fox, Pikachu, Pit, Meta Knight, Ike, Yoshi, Peach, Bowser and, recent newcomer, Sonic. Also of note, the demo allowed players to use the Wiimote to control the action or the Classic controller. Some of the crew at IGN preferred the Wiimote, for the use of the d-pad, while others chose the analog control of the Classic controller. Were it us, we'd go Classic as well.

Hit up past the break for some more footage.

Continue reading Getting in on the Brawl, direct from Nintendo's presser

Conjecture Countdown: 6 days to go


Even with a diminished E3, there's no controlling the wave of rumors that hit the Internet every year before the show. Why fight it? From now until E3 hits, we'll be posting one piece of wild speculation every day. Some may be patently ridiculous, and others just might turn out to be true. Even some of the ridiculous ones might turn out to be true! Rest assured, everything will be totally made-up and unfounded. Except, of course, when we speak about all the ass Reggie is going to kick. That part? Totally true.

Rumor: It's not just Super Smash Bros. Brawl -- none of the Nintendo-developed or published games will be playable, except for a 30 second demo of Wii Music.

Wii Warm Up: The question of a demo

We've got a question. Of course, the morning topics are typically a question, or at least include one, but seriously: do you think you'd be inclined to buy more VC games if there were demos, or fewer? Demos are nice, certainly, for games that we've never played before, but on the other hand, the VC is about nostalgia (at least, for now), and those old school favorites don't always stand the test of time. If you had a chance to play through a few minutes, maybe you'd realize that it's just not the same.

So give it some thought and tell us what you think. And of course, some games remain awesome, regardless of demo or pricing, but we're not asking about those, but rather, all the rest.

Rumor: Wii hard drive

Another day, another completely speculative rumor. This time, the word is that there's an external hard drive in the works for the Wii,. This rumor is brought to us by a Japanese magazine called Gamelabo, which, according to the media watchdogs at NeoGAF, is not necessarily a trustworthy source.

Our take: those USB ports have to be used for something sooner or later. Also, if this rumor turned out to be true, it would lend a lot of credence to those other rumors about Saturn games and demo downloads-- but using one rumor to support other rumors does not receive the Wii Fanboy Seal of Approval. We want it to be true, though! That trumps logic, right?


The downloadable demo rumors: still rumors

The Internet has been slightly a splode lately with rumors about a new Wii channel for game demos. Game blogs everywhere have been picking up the story, which originally came from German magazine Games Aktuell via their website, Cynamite. Unfortunately for those of us waiting for an announcement of a demo channel, this ain't it. Most of the sudden interest seems to come from a popular Digging of the article-- and both the Cynamite article and the Digg posting are, in Internet terms, prehistoric.

The Cynamite article uses (the German equivalents of) words like "official" and "confirmed", but we have our doubts-- stemming mainly from the fact that it was posted on December 1st of last year and nobody else has said anything about it since. We find it odd that Nintendo would reveal a new feature to only one magazine, over four months (or however long it may be before such an announcement occurs) before its official announcement in any region.

We also find it odd that this news would be delivered in Europe and nowhere else; Europe isn't exactly the first priority for video game companies, as any gamer living there has discovered. It seems more likely that this news would eventually come out of multiple Nintendo representatives in communication with multiple sources-- at least one per region. And we'd really expect this kind of big exclusive to come to a Japanese magazine like Famitsu.

Don't despair yet, small-free-game-segment fans. Just because this particular posting probably isn't an official announcement doesn't mean Nintendo won't eventually start offering demo downloads. They've got a nice Internet-capable console now, and they're delivering actual games over the Internet for the first time. Why wouldn't they throw some demos up on one of the Wii channels?

Wii hits the mall

Now this is the sort of marketing Nintendo needs to be spending money on -- it's a Wii mall tour!

Don't take this the wrong way. After all, we love the ads. We're full of ad love. But the best footage we've seen of how the Wii works isn't in the polished ads. It's not any of the Red Steel guys or the kids throwing down with Bleach. No, the best of what we've seen is tucked away in the Wii experience videos, because they showcase the vast oceans of fun that the Wii can provide. How to communicate that to the masses of nongamers? Let them get their hands on a Wiimote. Perhaps this mall tour can do a little more of what the kiosks are supposed to do. And if you're near a Westfield mall between November 15th and January 13th, maybe you can see it in action. Take a nongamer friend and put a Wiimote in their hand. It'll work, because peer pressure is what friends do best.

Full list of mall tour locations after the jump. We do not have specific dates for each location yet, but we'll guess they go in order. So if you're around Arcadia, CA, start making some calls!

Continue reading Wii hits the mall

Wii demo kiosk gets run through the gauntlet


Turns out there just might be one individual out there who can rival the amount of excitement we feel for the impending launch of the Wii. So, when his local EB finally got their Wii demo kiosk in, he went to town with his camcorder and filmed every single thing he could think of. The end product is a 6 minute+ video showing some Excite Truck and the Wii menu interface.

[Via Go Nintendo]

Continue reading Wii demo kiosk gets run through the gauntlet

Nongamer on Wii: it's better than buttons [update 1]



It begins -- as the Wii kiosks go up around in GameStops everywhere, we're starting to see more hands-on impressions of the system. Reader Nick tipped us off on this one, and it's not much, but there's something interesting in these few quick lines about the Wii. He and his wife, Katie (who he says is "pretty much a nongamer") stopped by their local store to check out the Excite Truck demo in action. In their blog, Katie reports that Nick had a little trouble with it, but she found it easy. Why? Because it was really like steering and not just about pushing buttons. That was something we noticed at the Fusion Tour as well -- that those of us who spend vast oceans of time with a controller in hand may not have it so easy with the Wii, at least in the beginning.

[Thanks, Nick!]

[Update: Removed photograph at reader request.]

Another Wii demo kiosk in the wild documented


While our first report of a kiosk going up did not actually show the station on, a south Florida resident found an erected kiosk, fully hooked up, at his local GameStop store. Also, he was the first one to try the station out. What's interesting is that he had to turn in his keys in order to obtain the Wiimote to play as it was not tethered to the kiosk, leading us to believe that it could be quite easy for someone to run off with a Wiimote. Also, the only available demo on-hand was Excite Truck.

Spotted a kiosk at your local GameStop or EB Games? Take a picture and send it in!

[Thanks friedgreenmushrooms!]

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