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Posts with tag fighter

FaceBreaker details make the game sound like a knock-out [update 2]


When EA changed the title of the Wii's FaceBreaker to FaceBreaker K.O. Party, we couldn't help but moan, groan, grumble, and sneer. Not every Wii game needs to have the word "party" in it, and we do enjoy things that aren't party games from time to time (shock, gasp!).

While the video above does ease our fears a bit, it's clear that the focus of K.O. Party is on the multiplayer. Then again, it's a fighting game, so that's okay. Producer Trey Smith talks up the Wii version a bit, and hints at some of the features exclusive to K.O. Party. The part that caught our ears was the "one-to-one" responsiveness, which would be amazing if true. As much as we enjoy Wii Sports: Boxing, flailing around like idiots does not make a good fighter. Smith also boasts about the visual style, which does look nice (although obviously not as nice as its HD counterparts), as well as the multiplayer, of which there will be two different modes.

As for the exclusive unlockable character, that's a neat bonus but won't make or break the game -- unless, of course, it happens to be Little Mac, which is unlikely but would make us die happy.

[Update: For unknown reasons, GameTrailers no longer has the video up! We summarized most of what happened above, but if the video shows up again, we'll put it in.]

[Update 2: The video is back up! And well worth watching.]

Wii Fanboy Poll: Castlevania coulda, woulda, shoulda?

The official announcement of Castlevania Judgment has given us all kinds of mixed emotions. Change can be a good thing, but whatever happened to, "If it ain't broke, don't fix it?" We've pointed out before that only a minority of fighting games are actually good, as much as we love the genre. Then there's this whole 3D business that might cause some worry. On the other hand, though, we have promises of Wi-Fi battles, DS-Wii connectivity, and the neat idea of laying the smackdown with some of our favorite 'Vania characters.

What do you wish we were getting with Castlevania Wii? Something familiar, something new, or maybe just something new that's not a fighter? Cast your vote after the break.

Continue reading Wii Fanboy Poll: Castlevania coulda, woulda, shoulda?

Konami confirms our worst fears: Castlevania Judgment for Wii



Okay, maybe we're all doom and gloom about Konami's decision to take the Castlevania franchise into the fighting game genre, but we were fine with things just the way they were. We could play a billion Dawn of Sorrows and be content for the remainder of our days. Times change, though, and so do games.

Castlevania Judgment is a reality. But, beneath its graphics and long list of Castlevania alum that comprise the game's roster of playable characters, there are some things that just might surprise you. For one, the game is totally Wi-Fi compatible. You can take the game online for some head-to-head action. Also, the title will work with the upcoming DS title, Castlevania: Order of Ecclesia, to unlock "bonus gameplay content." And those motion-sensitive controls? Yeah, they were spot-on. You'll be attacking with gesture-based controls, utilizing both the Wiimote and nunchuk.

Castlevania Judgment will release this fall for the Wii.

[Via press release]

Any way you slice it, Konami bringing Castlevania to the Wii is big news. If you thirst for more, check out Born for Wii, in which Castlevania was the latest title to be featured. Konami also has some other Wii titles in the works, such as Lost in Blue: Shipwrecked! and Rock Revolution.

VC Monday Madness video wrap-up 6/30/08


With only one title available for download this week, we were quick to dive in and check it out. You can see some gameplay clips above and head past the break for the text and image show that we usually tuck past there.

Continue reading VC Monday Madness video wrap-up 6/30/08

Naruto: Clash of the sequel

Tomy continues to dish out Naruto games faster than you can blink, this time promising a Clash of Ninja Revolution sequel for the Wii. Although the odds of a sequel were likely, news of the game was recently confirmed in the latest issue of Shonen Jump. Developer 8ing promises that the fighting game will have even more characters than before, including Choji and Kiba. Is there anyone else that you Naruto fans are hoping will make an appearance?

Shonen Jump also reports that there will be destructible and explosive objects added in to make the fights more interesting, as seen in Naruto Shippuuden: Gekitou Ninja Taisen EX2. Furthermore, the westernized version will have exclusive story elements and environments not seen in the Japanese game.

The only other news we have on Clash 2 for now is that it will support multiple control schemes, including the GameCube and Classic controllers.

[Via Siliconera]

Brawl Stage of the Week: Super Mario World


Welcome to Nintendo Wii Fanboy's "Stage of the Week" feature, in which we showcase some of our favorite Smash Bros. Brawl stages. We'll have some themed weeks, some contest weeks, and some "whatever we damn well please" weeks to help you freshen up your Brawl experience.

This week's featured Brawl stage offers a generous serving of nostalgia. Although we're sure it won't be the last classic game scene that we'll showcase here, we chose this as the first because of the creativity and execution that went into it. We're not sure where the very talented Anthony got the idea to recreate Yoshi's House from Super Mario World, but it looks absolutely smashing.

Not only that, but the stage is also fun to play on. It seems simple enough, but the multiple platforms and tiers add some variety and depth. You don't have to take our word for it, though, since you can download it for yourselves here. (Instructions for playing on the stage are located after the break!)

If you want to see one of your favorite fan-made stages (or one of your own creations!) featured here, be sure to email it as an attachment to smashsubs@nintendowiifanboy.com. From the hard, to the ridiculous, to the incredibly awesome, to the even more ridiculous, we want to see them all!

Note: Sorry for the noticeable photoshopping -- unfortunately, the Brawl camera doesn't allow you to take big enough pictures. Image credit: Anthony's site.

Gallery: Brawl Stage of the Week: The 'Stiq

Ouch, that smartsBut can I eat it?Above the cloudsIs that a tree trunk?

Continue reading Brawl Stage of the Week: Super Mario World

Brawl Stage of the Week: Joystiq edition


Welcome to Nintendo Wii Fanboy's "Stage of the Week" feature, in which we showcase some of our favorite Smash Bros. Brawl stages. We'll have some themed weeks, some contest weeks, and some "whatever we damn well please" weeks to help you freshen up your Brawl experience.

Before you ask, the answer is no -- we're not going to propose to you. We're in love with ourselves too much to do anything like that, which is why the stage we're showcasing this week is all about narcissism.

If you look closely at the stage pictured above, you can see that it spells out the name of our mother site, Joystiq. Now, that's not to say we picked this stage because we'd be totally fired if we didn't (just play along, folks). Yet, despite our evil Joystiq overlords, we just love the idea of our favorite gaming blog (besides this one and this one) invading our brawls.

Awesome name-in-the-stage stuff aside, though, the level is pretty basic. There are a few falling boxes and moving platforms, but nothing that you Smash Bros. pros couldn't handle. Still, we have to give credit to James Ransom-Wiley for creating this amazing display of self love.

To try out the stage for yourself, just download it here. Once you've done that, you can check out our instructions (posted after the break) if you need help playing it on your Wii.

Of course, this is just week one, and there will be many more stage features to come. We'd very much like to see some of your contributions and suggestions, so send them in to smashsubs@nintendowiifanboy.com. From the hard, to the ridiculous, to the incredibly awesome, to the even more ridiculous, make sure to show us your favorites (and your own creations)!

Gallery: Brawl Stage of the Week: The 'Stiq

Ouch, that smartsBut can I eat it?Above the cloudsIs that a tree trunk?

Continue reading Brawl Stage of the Week: Joystiq edition

Naruto sets its sights on Europe

Have you been needing a Naruto fix, Europe? Nintendo announced today that Clash of Ninja Revolution will be hitting European stores on March 28th.

The game might not get the ramen-filled welcome that it received here in the U.S., but if you're looking for a fighter and have no plans to freeload Brawl, then Naruto might be your best bet.

The press release also boasts that the "European version of the game features the largest number of playable characters from the Naruto series and introduces several prominent and popular characters for the first time." We're not sure if this means there are extra characters for Europe, though, or if that's just a poorly worded way of telling us about the features available in Clash of Ninja Revolution. We suspect the latter.

[Via press release]

Rumor: Super Smash Bros. to hit VC when Brawl releases



Because Super Smash Bros. Brawl won't consume enough time on its own, rumor has it that the game's release will be accompanied by the appearance of Super Smash Bros. on the Virtual Console. We're not sure where you stand on purchasing a fuzzier, arguably inferior fighting game on the very same day you get to take home your shiny new copy of Brawl, but we imagine that very few of you will need your arm twisting.

This particularly juicy slice of speculation first appeared in Nintendo Power, and we wouldn't bet against it being true, especially as the Virtual Console debuts of Metroid and Super Mario Bros. 3 more or less coincided with the releases of Metroid Prime 3: Corruption and Super Mario Galaxy respectively.

On an entirely separate note, how much has that original boxart aged? Day-um.

Virtually Overlooked Special: A bunch of NES games I get mixed up with each other


Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.

Last week, I asked for reader suggestions for this week's Virtually Overlooked. One reader suggested The Guardian Legend, and I thought that was a perfectly reasonable suggestion. The Guardian Legend was one of the biggest sleeper hits of the NES era, and something that is definitely worth checking out, especially for fans of Ys and Faxanadu.

It was only later that I realized that I was thinking of Legacy of the Wizard. I get those two mixed up a lot. They both fall into that "sleeper" category, they were both published by Brøderbund, and they both have "Leg" in the title. They're practically the same game, except that one's a hybrid vertical shooter/Zelda-style adventure developed by Compile, and the other is a side-scrolling action RPG from Nihon Falcom. But other than that, the same game.

Inspired by my inability to keep two similar things separate, I thought this week we could look at some more NES games I get confused about, either because they're so similar or because I'm so dumb.

Continue reading Virtually Overlooked Special: A bunch of NES games I get mixed up with each other

VC Friday: Beatdowns in space

Four new games up this week on the VC, and despite the fact that three of them are from Sega's Mega Drive, Nintendo still manages a fair amount of diversity in this week's selection. By diversity, we mean that they don't all involve outer space or badassery ... well, okay, you got us. These games actually are about space and/or fighting, because what the Virtual Console really needed was more beatdowns. In space.

  • Alex Kidd in the Enchanted Castle - Mega Drive - 800 Wii points
  • Shockman - TurboGrafx - 600 Wii points
  • Virtua Fighter 2 - 800 Wii points
  • Wonder Boy in Monster World - 800 Wii points

Gundam 0079 revealed, Guilty Gear XX Accent Core announced

We have yet to get the first Gundam game in the US, and Bandai Namco is already moving on to another one. Whereas SD Gundam SCAD Hammers used the pudgy lil' SD Gundam characters, this one is based on Gundam 0079, which is serious business. We've got a scan featuring the first images from the game after the break.

Also announced, but not yet shown, was a Wii version of Guilty Gear XX Accent Core-- this is apparently 2D Fighter Announcement Week. We're a little scared to see how a precise 2d fighting game will use the Wiimote, and we're hoping that we can skirt the issue with configurable Classic Controller functionality. At least until Hori gets around to releasing a wireless joystick.

Continue reading Gundam 0079 revealed, Guilty Gear XX Accent Core announced

SNK bringing Art of Fighting Anthology to Wii?

Our network of crow spies have reported to us that the mountain pass is blocked, enemy troops are amassing at our eastern border, and Art of Fighting Anthology for the Wii has been spotted on the ESRB's list of future releases. Eager to learn more about any possible wartime advantages, we've consigned a scout to gather more information on SNK's 2D fighter.

The Art of Fighting Anthology collects the entire Neo Geo trilogy of releases (Art of Fighting, Art of Fighting 2, and The Path of the Warrior: Art of Fighting 3). 33-characters strong, the anthology will feature series hallmarks like spirit gauges, desperation attacks, and a graphical-scaling camera system. It hasn't been revealed yet how the Wii's unique controls will be used, but we hope it won't turn out to be a debacle like Metal Slug Anthology's implementation.

With hints of a Wii port accompanying Art of Fighting Anthology's PS2 and PSP releases, could this also mean that SNK's Fatal Fury: Battle Archives Volume 1 might have a version for our fair console too? And how long will it be until we see some Neo Geo games like Garou: Mark of the Wolves and Neo Turf Masters on Nintendo's Shopping Channel? Jump past the post break for a showcase of super moves from Art of Fighting 2.

[Via Siliconera]

Continue reading SNK bringing Art of Fighting Anthology to Wii?

Here come two new VC challengers from Capcom

Two superb Capcom fighting games are headed to the Virtual Console. Final Fight and the inevitable Street Fighter II Turbo Hyper Fighting have been spotted on the ESRB's list of rated Wii games.

The SNES version of Final Fight lacks co-op play and Guy, but has plenty of "Oh! My car" to satisfy us. Street Fighter II Turbo is just like Street Fighter II, but sped-up, with more moves, more characters, and some bizarre changes made to the color scheme. We aren't sure why we're explaining this, because everyone in the world has played enough Street Fighter II to know the different versions.

Oh, also new on the list was Tecmo's Mighty Bomb Jack. As obscure game advocates, we feel like we should be most excited about this one, but ... yeah, Final Fight is really, really awesome.

[Via Siliconera]

A very merry Virtual Console Christmas [update 2]

YesyesyesyesYES.Hold on to your mistletoe, folks, Nintendo is dropping all kinds of radiological bombs come Christmas morning. Let's skip the preamble and just head right on in:
  • Super Mario Bros. (NES) - Finally, is all we have to say. The defining "retro" title in video gaming history is finally up for grabs, and you might not have a soul if you don't pick it up.
  • Street Fighter II: The World Warrior (SNES) - One of the most influential titles in the 16-bit era, Street Fighter II is revered by millions of angry, violent gamers worldwide. And Chun-Li is still hot.
  • Super Castlevania IV (SNES) - The beginning of the modern Castlevania games, this title features more hot whip action than your mistress on Friday night. And unholy werewolves, too.
  • Toe Jam and Earl (Sega Genesis) - We've been raving about this funkotronic title for weeks, and it's finally here come Christmas morn. Get your groove on and ignore your holiday dinner ... that's what we're doing, anyway.
  • R-Type (TG-16) - An apparently famous shooter that we ourselves have not played. We hear it's quite the hit, though. Any takers?
This is gonna be one hell of a Monday. Who said presents needed to be encased in paper and under a tree?

[Thanks, Benny!]

[Update 1: Also, on January 1st, Nintendo will be releasing both Baseball (NES) and Urban Champion (NES). Not that it'll matter. We'll be too busy playing these games to bother.]

[Update 2: And no, none of these games are free. Cheapskates.]

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