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The healing power of Fragile's bonfires


tri-Crescendo's Fragile is a game about searching a ruined world for survivors. The decayed, destroyed suburbia gives Fragile a melancholy look, and the newly-revealed bonfire system only strengthens that impression.

Bonfires appear in various locations around the game. They are the only way to identify the type and use of wrapped "mystery" items, but more importantly bonfires unlock the memories each object holds of its owner, helping provide clues to the reason for the world's destruction.

Evidently, bonfires also act as storage for items (represented by cards) in your bag. Only during bonfires can you swap items in and out of your bag. In addition to this, they restore your character's HP.

Gallery: Fragile

Fragile gets Japanese release date, but still no localization


As a game that we would struggle to understand (even with copious amounts of this), and also as something that looks fantastic, Fragile is near the top of our list of DO WANT imports. Just to rub it in some more, Namco Bandai has announced a launch date of January 22nd, 2009 ... for Japan. Wouldn't it be nice if the game arrived on western shores in time for the traditionally drier months of the gaming calendar, leaving us with ample time to poke around its beautiful ruins?

While we contemplate the horrors of a life without Fragile, check out our gallery for fifteen new stills from the Kamikaze Douga-directed Tokyo Game Show trailer.

Gallery: Fragile

TGS08: New Fragile trailer reduces stress



Because seriously, how mellow is that tune? Lovely. Yours truly almost drifted off at his keyboard watching this. It's also nice to be reminded that we don't reside in a post-apocalyptic wasteland! This is the Tokyo Game Show trailer for Namco Bandai's Fragile, featuring plenty more of hero Seto and his female colleague Ren (who could both do with a comb through their hair), the floating spirit of a young girl, and a lot of cut-scenery. All in all, it's as enchanting and as beautiful as ever, if a little light on gameplay.

Gallery: Fragile

Fragile looking stronger all the time


Fragile's an interesting creature. An RPG, no doubt, but with the sort of theme that makes most other RPGs sound like cheap fantasy novels: ruin exploration. Neat! But it gets better, because we're obviously not talking about ancient Roman ruins or anything from these screenshots. Instead, it's the detritus of us, the ruins of our lives, as explored in a post-apocalyptic future.

And, we must say, our future trash is awfully pretty. See for yourself in the updated screenshots in our gallery.

Gallery: Fragile

Fragile trailer is more than solid



Fragile continues to look like the most atmospheric Wii title since Samus did her thing. This short trailer doesn't contain much in the gameplay department, but what is there has a really eerie ambience to it. The haunting tune that plays as the beam from Seto's flashlight crawls across these desolate environments is perfect.

The official Fragile blog still has this listed for a 2008 release in Japan, and producer Kentaro Kawashima has promised us there will soon be news of a release date. Then it's time to start crossing everything for a western localization!

Gallery: Fragile


[Via Nintendo Everything]

Fragile is the weirdest-looking Wii game you'll see today


Tri-Crescendo's Fragile continues to impress visually, with amazingly moody environments and detailed character models. But, in addition to being impressed, we're also now ... confused? Intrigued? Amused? At least the new RPG succeeds in inspiring emotions.

What you see in the above image is Fragile's item shop. The item shop appears to be a person in a giant chicken head mask with one eye missing and a fancy suit with panda kneepads, rolling around a stroller full of junk. We understand that in a ruined world, the shop isn't going to be a fancy place with shiny new swords on display on the wall, and think the tattered, roving merchant is a good fit for that theme. But why the chicken head? Does he/she wear it for warmth?

Gallery: Fragile

Fragile is the best-looking Wii game you'll see today


Click image to check out the new screens

Even though there are only four new screens of Namco Bandai's Fragile ~ Farewell Moon Ruins, their beauty warrants an update. Besides, we can't have been the only ones who thought of Yorda, of Ico fame, when we first clapped eyes on the slight, barefooted girl above (also seen here). We currently know nothing about this waifish character, though some Ico-style hand-in-hand gameplay wouldn't go amiss; Fragile's post-apocalyptic wasteland certainly seems like the ideal location for a bit of cooperation!

Gallery: Fragile


[Via Go Nintendo]

Fragile is back and sturdier than ever

The status on Fragile has been officially updated from scanned to gallery'd. Yep, you'll find a whole bunch of fresh, clear and ... don't touch them .. rather pretty images from this intriguing tri-Crescendo RPG in our new gallery.

Fragile? What the heck is that, you say? A history lesson -- it was announced as a "ruin-exploration RPG" last year, and only now has Namco released some new character art and images from in-game scenes. It seemed like vaporware for a brief period there, but new life has sprung forth! It's more stuff, just like we wanted, but we actually meant "give, game now! us!" instead of a simple collection of media.

Here's an idea. Go to the official website, have a read (if understanding Japanese is a skill you possess), and make sure the volume is turned up to let the haunting tune surround you. Hit the gallery for quietly surreal screens and enjoy the Fragile experience! It's not as good as playing the actual game, but it beats playing something you'll regret.

Gallery: Fragile


[Via NeoGAF]

First Fragile trailer and gameplay details leave us wanting more



Since it first emerged earlier this month, Namco Bandai's Fragile ~ Farewell Moon Ruins has been a mystery wrapped in an enigma. Slowly but surely though, more on the tri-Crescendo-developed "ruin exploration RPG" is being revealed, and the past weekend saw a flurry of new media (such as the trailer above from the official site), all of which points to an RPG rich on atmosphere and suspense.

Famitsu also had a few tidbits of gameplay information. Apparently, protagonist Seto will be equipped with a flashlight, which players will be able to control by pointing the Wii Remote at the screen. A metal detector will also be available (again, this will be controlled using the Wiimote), as well as "other tools." There is also talk of demons appearing during combat, though sadly a rather impenetrable translation prevented us from learning more. Nevertheless, you can color us intrigued.

Head past the post break for a selection of screens, as taken from last week's magazine scans.

Continue reading First Fragile trailer and gameplay details leave us wanting more

Handle these Fragile scans with care


This week's issue of Famitsu has the scoop on Namco Bandai's new "ruin-exploration RPG," Fragile ~ Farewell Moon Ruins. Along with revealing that the game will be developed by tri-Crescendo (Baten Kaitos, Baten Kaitos Origins, and Eternal Sonata) and the Venus & Braves team, the Japanese magazine previewed Fragile with two pages of luxuriously purple screenshots and artwork. You can explore past the break for those.

Despite the protagonist's feminine features and outfit, the pictured character, Seto, is actually a boy. Fragile might still be in the early stages of development -- Seto has the same pose in every shot and combat scenes are noticeably absent -- but it really looks like it has a lot of potential. Hopefully, this game won't eventually bomb in Japan like Opoona did, and some publisher will feel motivated to bring this to the states.

Continue reading Handle these Fragile scans with care

Fragile: Namco Bandai's 'ruin exploration RPG'


Namco Bandai has announced a new Wii RPG, called Fragile ~ Farewell Moon Ruins, and there's not really that much information about it other than the name. It's being called a "ruin exploration RPG," which certainly fits with the teaser image on the website (seen above).

The website will open on the 26th and will hopefully contain more information about the game, including minor details like what it's about, who's making it and what you do. But if it's really some kind of RPG set in the ruins of the modern world (and it's not a card game or something), we are already on board. Really, if it's some kind of RPG on the Wii, we're on board.

[Via NeoGAF]

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