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Squint at new Fatal Frame IV shots



New screens of Fatal Frame IV have appeared on Famitsu's site, coinciding with the launch of the game's official site. Our verdict? They're all rather lovely, but terribly dark. Yes, we fully appreciate that traipsing about in pitch black darkness while being scared witless is a key part of the Fatal Frame experience, but in some of these shots it's the Famitsu watermark that is most prominent. The old adage about "what you can't see is what scares you most" will no doubt apply here, and we look forward to hiding behind our sofas whenever this makes the inevitable trip westwards.

Make sure your night light is on before heading past the break for a few other screenshots.

Gallery: Fatal Frame 4

Continue reading Squint at new Fatal Frame IV shots

Cameras, action! Fatal Frame IV dated for Japan



Grim. Dingy. Grimy. Dilapidated. No, we're not referring to the more picturesque parts of Fanboy Towers (though could well be), but to the environments found in Fatal Frame IV. The latest edition of Famitsu has some of the first gameplay shots from the Tecmo/Grasshopper Manufacture collaboration, most of which feature the title's waif of a heroine and some not entirely pleasant sights; you can see the full scans at the "Source" link below.

It also appears that Nintendo's Japanese arm has updated its release schedule with a date for the camera-based horror title -- Nintendo itself will be publishing Fatal Frame IV in Japan on July 31st.

Gallery: Fatal Frame 4


[Thanks, HellAlucard!]

GameQuest Direct offers sales on No More Heroes and Scarface

Those of you who visit this site often probably know that we're big fans of No More Heroes. If you haven't made the plunge to purchase the game yet, though, this might be a good week to do so.

From what we've heard, the game is selling pretty well, so it may be a while before it comes down in price. Luckily, GameQuest Direct is selling the title for $8 less than the $50 retail cost, meaning that it will only set you back $41.99. Sweetening the deal is a free shipping promotion through CAG. Once you add the game to your cart, just make sure to type the promotion code CAG1SHIP in the box at the bottom left corner.

If you're craving a mature Wii game but No More Heroes is still too expensive for your taste, you can also get Scarface for $24.99. The free shipping promotion applies to this title, too, so make sure to use it if you decide to buy the game.

Caveat: These sales end on March 18th, so if you're considering these purchases, make sure not to wait too long.

[Via CAG]

Read - No More Heroes at GameQuest Direct
Read - Scarface at GameQuest Direct

Suda says U.S. version of No More Heroes is closest to his vision


During a rather extensive interview with Goichi Suda, the man behind No More Heroes and Killer 7 (GameCube), it's revealed that the Grasshopper Manufature CEO has found his experience of working with the Wii a very enjoyable one. And, in regards to the whole bloodless/bloody No More Heroes fiasco, Suda is of the mind that the U.S. version (see: the one with the buckets of blood in it) is definitely closest to his final vision of the game.

Nintendo was totally cool with the blood from the get-go, as well. Suda says the U.S. version was the closest to his initial vision for the game, and that the "issue of having blood spilt is an interesting one. Today's technology makes a very realistic visual experience possible, so does that mean blood has to be sprayed all around? I'm not sure." Well, we're glad the blood was added, as looking at the comparison videos shows the blood adds a lot more to the game.

Gallery: No More Heroes


[Via Go Nintendo]

Wii Warm Up: Travis wears his sunglasses at night


It's no secret that we've had No More Heroes on the brain since the game's release a few short weeks back. We're doing our best to climb the UAA ranks, but that doesn't mean we don't have time to stop and smell the roses. Some of our time has been spent dumpster-diving for t-shirts and checking out the Area 51 for new apparel. Do you spend any time messing with Travis' looks, or is it all about the Beam Katana upgrades and UAA ladder-climbing for you?

And yes, that is our Travis above. Show us yours!

Gallery: No More Heroes

Comparing the censored and uncensored versions of No More Heroes


Spoiler alert: This is the first boss fight in the game.

If there's one thing we can't get enough of right now, it's No More Heroes. Suda's masterpiece (yeah, we went there) came in to our video game collection and proceeded to decapitate every single other game in its pursuit to be the top title of our library. We're so smitten, we've cuddled with the game's case every night in bed, clenching it tight against our chest like our teddy bears of old.

But enough about our rampant love of the game. One of the biggest concerns for Europeans is how the censored version would stack up the bloody affair that is the U.S. release. One gamer was kind enough to do just that, taking video of each death scene in the game from both censored and uncensored version of the game. So, if you're beaten the game or just don't care about spoilers, hit up the link below. For the rest of you, go play No More Heroes already!

Gallery: No More Heroes

Details and snapshots from Fatal Frame IV



Months after announcing a new installment to its survival-horror/photography game, Tecmo unveiled a two-minute CG trailer for Fatal Frame IV (Rei: Tsukihami no Kame) and discussed a few specifics behind the spooky title. The video hasn't yet been released, but you can peek at screen grabs from the movie in the gallery below.

According to series producer Keisuke Kikuchi, the game's "image color" will be yellow, and the words "memory," "moon," and "mask" will be recurring themes. That's not much to go on, but we still have months before Fatal Frame IV's expected summer release in Japan.

Tecmo has teamed up with studio Grasshopper Manufacture (No More Heroes, Killer 7) for Fatal Frame IV's development, bringing in Goichi Suda (!) to help direct the game along with Makoto Shibata. Surprisingly, Nintendo will handle production, publishing, and promotion. What an interesting mix!

Gallery: Fatal Frame 4


[Via IGN]

Wii Fanswag: No More Heroes


Santa Destroy is a rough place, unless you've got the moves to make it to the top of the assassin's ranking list. And we want you to give the game's protagonist, Travis Touchdown, a helping hand. So we're going to hand you a copy of No More Heroes for the Wii.

How does one enter for such a prize? Well, each day, from now until Wednesday, January 30th at 11:59pm EST, you can leave a comment telling us who your favorite hero is. It can be a superhero or just your dad. We want to know who it is! But, you can only leave one comment per day, so any more than that and you'll get disqualified.

Again, the contest is open from today, January 25th until Wednesday, January 30th at 11:59pm EST. Also, you must be 18 years of age or older and a current resident of the United States. And, be sure to give the official rules a read.

Good luck!

Gallery: No More Heroes

Wii releases for the week of January 14th


Gamers anxious for something new to play this week have a few titles to choose from. But, like us, we assume most of you are doing what we are: ignoring this week for the excellence that will arrive next week. Be patient, young grasshopper. Our time is almost upon us.

In the meantime, however, there are some new titles to choose from this week:
  • Nitrobike
  • Furu Furu Park
  • Kidz Sports: Ice Hockey
  • Samurai Warriors: Katana
  • CSI Hard Evidence
Planning on picking up anything new? Or, are you just waiting for No More Heroes like us?

GT previews No More Heroes, we need some time to recover


There is just too much awesome in this video preview for No More Heroes. Immediately after watching it, we had to turn off all of the lights, shut all of the curtains tight and lay down on our floor in the dark, going back over all of the greatness in our minds. Then, we got up and watched the trailer again. Then, we got back down on the floor and started crying. We need this game so freakin' bad, you have no clue.

We'd take time to say what is in the video right around here (the body of the post), but then there might be a chance you wouldn't watch it. And that, we can't abide by. So watch it already!

No More Heroes too tough? [update 1]

Famitsu recently reviewed Suda 51's No More Heroes and we're glad to say the game received some good marks. But, even though the game was received well by the Famitsu folk, they still found one problem with it: it might be a tad bit too hard. See, the game is supposedly too tough for the Wii's casual audience. So, it's not so easy to pick up and play like, say, Super Mario Galaxy is. At least, that's what Famitsu thinks.

We would like to know exactly what Famitsu found to be too difficult about it, whether it was the difficulty of performing Travis's maneuvers or it was simply just the mission structure. Heck, it could've been a combination of any number of things. But, regardless, we can't wait until February, when we will find out for ourselves.

[Update: We don't know the actual text of Famitsu's review, but we do know that the translated review summary was a joke on the part of NeoGAFfer "Dascu." We do know that the game received scores of 9, 8, 8, 9.]

Gallery: No More Heroes


[Via Go Nintendo]

Travis Touchdown has a comfortable home life


Suda 51 is really driving home the message that No More Heroes' Travis Touchdown is, well, not a hero. Famitsu has some screenshots of the home of Santa Destroy's newest hitman, a room in the austere No More Heroes Motel. And, as if the beam katana purchased at auction, and the numerous references to pro wrestling and anime fandom we've already heard, weren't enough, Travis's room gets the point across: our protagonist is an otaku. A nerd.

Travis is the kind of guy who lives in a cheap apartment (actually a motel room) filled with anime figurines and electronics. Dude's got some kind of big robot model. A Nintendo 64 is clearly visible on one of his shelves. He's also irresponsible enough to go put himself in danger when he's got a kitten at home to take care of. We can't condone that kind of behavior. Well, we can in a video game, but none of you should go join a hitman circuit unless you've got someone willing to watch your cat.

Is it worth watching X-Play to see some No More Heroes footage?


We say it is! No More Heroes is the pinnacle of Wii awesomeness. Unfortunately the G4 website is the nadir of annoying Flash navigation. You have to click "Videos," then the X-Play icon, then the No More Heroes link. But once you've jumped through all those hoops-- beautiful gameplay footage. And English voice acting!

No More Heroes looks as stylish and cool in motion as it does in stills. Sword combat looks great, with insane duels ending in explosions of blood. It looks like a real action game-- much more so than Killer 7. The motion-controlled Beam Katana charging is, well, inspired. The wrestling moves appear numerous. And then, as if merely to fill space, there's a surprise Suda 51 interview.

No, there's no explanation of the tiger graphic. Yes, we're a little disappointed too.

[Via NeoGAF]

No More Heroes character bios

The official No More Heroes page has updated with three brief character bios. We immediately put on our Secret No More Heroes Fan Club Decoder Rings and set to the task of figuring out the mysterious secret code in which they were written.

Travis Touchdown is #11 in the assassin ranking. He loves pro wrestling, competitive fighting, and a "Japanimation" (their word) called "Bizarre Jerry." Sylvia Christel is an agent of the assassins' group. A mysterious, cool woman, she organizes the ranking competition herself (we think.) Holly Summers is ranked #6. She is a model who also works as an assassin.

None of this is entirely new, but it does have the benefit of being about No More Heroes. And it's another excuse to go look at the character art.

Smash Bros. website finally updates


After a day of wearing out our F5 key, the Super Smash Bros. Brawl webpage has finally made its promised update. Unfortunately, we have yet to find any huge megaton announcements. In fact, some of the content is a little too non-megaton-- like an explanation of the (unchanged) basic rules of Smash Bros.

There is neat stuff to be found, though, most obviously in the form of a few screenshots that, while they still don't show any new or new-to-Brawl characters, do show off a day/night cycle. Also, the list of composers contributing to the game is massive-- a total who's-who of Japanese game music. Some of the composers, we're sure, are only credited for having created the music from Smash characters' original games. But Jun Fukuda and Masafumi Takada from Grasshopper Manufacture are on the list, and that is really exciting.

The website promises updates every weekday, so don't let the somewhat underwhelming first day put you off. Keep checking the site for the inevitable character announcements and control scheme explanations!

Gallery: Super Smash Bros. Brawl



[Thanks, Tigeron Starfire!]

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