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Posts with tag hideo kojima

Virtually Overlooked: Snatcher [update 1]

Update: screens!

Welcome to our new weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.

This week, we'd like to talk about Snatcher, a Sega CD game from Konami released in the US in 1994. The game was also released in Japan for the MSX2, PC8801, PC Engine CD-Rom, Playstation, and Saturn.

Why the game hasn't been announced for Virtual Console yet: Not too long ago, the obvious answer to this question would have been "because it is a graphical text adventure." Luckily, however, the DS has changed that, bringing an era where graphical text adventures are the subjects of rabid fandom. What hasn't changed is that Snatcher is a Sega CD game, and Nintendo has made no announcements regarding support for CD systems. The size of the files may be prohibitive, although it would be possible to save space by compressing the sound and music.

Continue reading Virtually Overlooked: Snatcher [update 1]

Kojima on Wii: Interesting controller, dated graphics

After infamously comparing the Wii to a television, respected and surprisingly non-grumpy game developer, Hideo Kojima, recently revisited the topic of how the next-gen consoles compare to one another. Thankfully, he refrained from using film, cuisine or extreme sports analogies this time. Speaking in a group interview alongside advent child Testuya Nomura and Metal Gear Solid 4's Yoji Shinkawa, Kojima made it clear that he views the technologically advanced PS3 as leading the way to the future. He noted that the high cost of the system would be a necessary evil in order to push the industry to new heights, whereas the Wii could be considered "interesting, but in terms of functions, it's a machine with past concepts."

It's fair to assume that he is referring directly to the Wii's less robust graphical abilities, certainly an important factor when it comes to the sort of cinematic presentation Kojima's games have become known for. However, Kojima goes on to suggest how the PS3 might be improved. "The best thing would be a PS3 with controls like the Wii."

That sounds grand to us ... but it would probably cost a grand too. Money well spent?

Kojima loves analogies

The latest issue of Official Playstation Monthly featured a short interview with Metal Gear Solid creator Hideo Kojima. After comparing the three next-gen systems to food in a rather famous quote a year ago, Hideo now has a new view on the subject.

"Now, the PlayStation 3 is like a movie theater for people who want to see this movie on the big screen with THX and 5.1 audio, even if they have to pay a high price. The Xbox 360 is DVD. Basically, you don't know what movie you want to see, so you go to the store and see if you can pick up a good one. The Wii is like a TV for when you're home and you don't know what you want to watch but you [want to] have that variety."

Yeahhhhh. Not really sure what that means, but Hideo has shown some major love for the Wii in the past, so it must be good. Anyone have some of their own interesting analogies they'd like to share?

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