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Posts with tag hudsonsoft

Wii Fanboy Interview: Hudson's Mike Samachisa on Deca Sports


As you all know, we've had our eye on Deca Sports for quite some time. It really looks like a fun compilation of sports. But, to sway any doubt about the game's excellence that we may have had lingering around in our mind, Mike Samachisa, the head of Hudson Entertainment's console division, answered some of our questions regarding the game.

Why wasn't Wi-Fi support added? What made them go with this collection of sports? What sports did they have to cut? Which is better: Wii Sports or Deca Sports?

Head on past the break to get a better idea for what the present and future holds for Hudson's Deca Sports game.

Gallery: Deca Sporta

Continue reading Wii Fanboy Interview: Hudson's Mike Samachisa on Deca Sports

Deca Sporta isn't all about fun in the sun


So far, with the exception of basketball, everything we've seen from Hudson Soft's Deca Sporta is meant to be played outdoors under the glow of the summer sun. That's not all there is to the game, however -- the latest updates have revealed the colder side of the minigame collection. In both a recent Shonen Jump and official shots from the developer, they've revealed curling, figure skating, and snowboard cross, bringing the total of known games up to the magic number: ten!

Things are looking good graphically, there's a wide range of games included, and Deca Sporta is set to debut in Japan this December. The only thing left we could ask for is a release date outside Japan -- and we hope to hear about that soon.

Gallery: Deca Sporta

Sports to the power of ten


We're not sure about the idea that everything in Deca Sporta is controlled through simply shaking the remote -- maybe that's a shaky translation? -- but we do know that the screens from the title are looking pretty spiffy. It's all about the details here: the depressions in the sand, the clarity of the audience members in the closer basketball shots, and the rippling ad-banners. For such a simple style, things are shaping up quite nicely. You'll have to head over to Nintendic to check out the shots for yourself (and mind those enormous watermarks clogging up the works), but we think it might be worth the trip.

[Via NeoGAF]

Hudson Soft throws their cap into the minigames ring


Hudson Soft recently announced Deca Sports, a minigame collection with -- obviously -- ten different game types that actually look pretty interesting. The game, which is set to come out this year, was revealed in Japanese magazine V-Jump and appears to include tennis, archery, volleyball, go karts, basketball, and more. As far as sports collections go, Deca Sports actually looks pretty ambitious, and the scanned screenshots are easy on the eyes. Check 'em out for yourself after the break.

Looks like EA Playground is going to have a little competition! Frankly, we may have to come down on the side of archery, but controls and content will certainly be a factor for each. We can't wait to see more.

Continue reading Hudson Soft throws their cap into the minigames ring

Five TG-16 games coming to VC next month

Not to be outdone by Capcom's Virtual Console plans revealed earlier this week, Hudson has announced five TurboGrafx-16 games coming to the the North American shopping channel this April: Battle Lode Runner, Bonk's Revenge, Bravoman, Dragon's Curse, and Shockman.

Bonk's Revenge builds upon the original adventure's headbutting formula, adding more complex levels and tightened graphics. Battle Lode Runner gets a similar visual upgrade from its Commodore 64 trappings, and it even features multiplayer action.

Dragon's Curse, or Wonder Boy III: The Dragon's Trap in Japan, should be available to purchase by next Monday. Players will be able to take on the forms and powers of five different creatures in this side-scrolling RPG, questing to regain their original human body. Bravoman and Shockman sound like Mega Man spin-offs, and you wouldn't be too far off with that assumption! They're both action-platformers overloaded with robots and larger-than-life bosses.

All five of the Virtual Console games will be priced at 600 Wii points.

Sudoku ... for the Wii?



That's right, the popular number puzzles are making their way to living rooms across the world, because there can apparently never be enough sudoku. This is an easy choice for the DS -- that's why there's so much of it -- but we're uncertain about the potential fun of Wii-based sudoku. Maybe as part of something else, but as its own game ... we'll see. Not sure how it'll be played out? Never fear, developer Hudson Soft prepared a movie that should serve to answer all those questions.

Hudson interviews the real-life Master Higgins

Takahashi Meijin ("Master Takahashi") is the nickname of a longtime Hudson employee named Toshiyuki Takahashi, who became famous in Japan for his ability to tap buttons really, really quickly -- up to 16 times a second. This amazing power lent itself to videogames, naturally.

After making a few TV appearances, and becoming a Hudson mascot of sorts (along with that adorable bee), he lent his appearance to videogames, too. Specifically, the Adventure Island games, which were called Takahashi Meijin no Boukenjima ("Takahashi Meijin's Adventure Island") in Japan. When you play New Adventure Island on the Virtual Console-- which you should do, as soon as possible-- you're playing as a grass-skirted Takahashi Meijin.

Hudson's US branch has posted an interview with this legendary figure, which is not only interesting for the novelty of being an interview with a videogame character, but because he really knows his stuff about Hudson and their history.

We can't wait until they post an interview with Air Zonk.

FFV: Give us our Kororinpa



Where is Kororinpa? Sure, we're getting roly-poly blobs of mercury, but this is already out -- in Japan, that is. The Wii needs more marble-rolling action, and that's why this footage from Kororinpa is our Featured Friday Video. Watch it and shed a little tear for the game we don't have.

Continue reading FFV: Give us our Kororinpa

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