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Pachter: Wii extended lead over rivals in September

Even though we're all facing FINANCIAL ARMAGEDDON and will be trading berries and colored stones for drinking water this time next month, gamers are still buying consoles like they're going out of fashion.

According to sultan of sales figures Michael Pachter, the Wii and DS each shifted a tidy 600,000 units in North America during September, a respectable rise on sales in August. If the analyst's crystal ball-gazing is correct, that means Wii has added another 40,000 to its lead over the Xbox 360.

Pachter's estimations for Nintendo hardware are echoed by new prediction kids on the block EEDAR, who also have Wii and DS at 600k apiece; apparently people are struggling to make ends meet, but not struggling that much. We'll have the super-official NPD figures later this week.

If you "support" Nintendo in the console "race," then you probably already know that the company excels at selling stuff. To catch up on just how much stuff, check out the NPD figures from August, July, June, and every other previous month here.

Mushroom Men: The Tools of the Spore Wars


Easily one of the most interesting aspects of Mushroom Men: The Spore Wars is its weapon creation system. Since your mushroom warriors are teensy, everyday household items and junk found on the ground can be made into deadly weapons. Mushroom Men's "SCAV" system allows you to combine found items into various types of weapons.

This week, we have an exclusive gallery featuring examples of the game's "bashing" weapons -- heavy melee weapons built from seemingly useless items like a pipe, sardine can keys, and even a toy Viking. It's almost guaranteed to give you a new way to look at your living room: as an ad-hoc arsenal in the making. In our main Mushroom Men gallery, we've also got a few new in-game screenshots!


TGS08: Monster Hunter 3 not as gorgeous as it seems


Luckily for those of us who wanted to read previews of Monster Hunter 3, Capcom held a private demo session for foreign press, allowing people to actually see the thing and not just stare dumbfounded at the insane line. Wired's Jean Snow got a chance to play the guaranteed multi-million seller, and brought back not-entirely-great news.

He calls the graphics "fine for a Wii title," which is a far cry from the eye-popping beauty we've seen in screens and video. That's not bad. Even better than not bad: apparently, your character can now hold his or her breath for "5-6 minutes," opening up an entirely new area of the world for exploration.

Unfortunately, the wait for Monster Hunter 3 wasn't limited to the TGS line: the game as presented was plagued by "constant loading screens when entering new areas."

What is Art Style: Cubello?


We're glad Nintendo is supporting WiiWare with these awesome Art Style games, but it's not like they give us much to go on when they announce these titles on Monday morning. How are we to know what the game is like so we can decide if we want to purchase or not? Well, thankfully we've got a nice little video above showing us exactly what to expect. At the small price of 600 Points, we're thinking the Cubello is worth checking out.

Stay tuned for our review of the game, which we'll be sure to post as soon as we can.

Top 5: Biggest Tear-Jerkers


The video games as art debate is a ridiculous sham. It seems that many who fall on the "games are not art" side have rarely or never played a video game, often a product of an older generation. If your only experience with video games is hearing news reports about 7 year olds beating up hookers in Grand Theft Auto, then of course your view will be ignorant and bigoted. But that doesn't give critical validity to start creating arguments against that with which you are very unfamiliar. I know surprisingly little about Somalian Islamic Literature, which is why I don't make inflammatory statements about it. To suggest that any video game is incapable of being art is remarkably narrow-minded.

Television and movies choreograph all characters' actions and responses, leaving the viewer as a mere canvas on which the creator's views and reactions are imprinted. Though it's often that a viewer connects with a character and draws individual interpretations, their failures and triumphs can always be placed on the choices of the individual. With gaming, however, the connection can be just as deep, and to some, deeper. When our character fails, we grumble. When our character succeeds, we rejoice. Don't like the outcome? Well, then, you should've done things differently, dummy. While I'm not suggesting that games are better than film, they are simply different and arguably just as valid as high art. At a primitive level, it's not uncommon to punch the sofa in anger after failing a gaming objective. Just the same, it's nearly expected to vocalize with triumph after conquering the same obstacle. Emotional response does not automatically equal art, but creating something which vents one's senses and emotions and appeals to those of others certainly is. Different than stubbing your toe or finding 20 bucks in the street, gaming situations were carefully orchestrated to provide an experience which is dependent on the gamer to interpret. Why should emotions such as fear, love, and sadness be excluded from gaming?

Making my way down from my soapbox, I'll say that perhaps the most intimate display of emotion is crying. Here's the Top 5 moments in gaming that seem to get me every time. SPOILER ALERT: I hate having something ruined just as much as you do, so I'm giving a fair warning right now. This list contains spoilers for several high profile Nintendo titles. None are from the Wii (excluding the Virtual Console), but I will say that the fifth item refers to the WiiWare-bound Cave Story. If you haven't played the game and plan on purchasing it (which you definitely should!), please skip to number four.



The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

Animal Crossing: Emotional, Spendthrifty Folk



Animal Crossing: City Folk is sticking to the formula laid down by Wild World fairly rigidly, but it's not all a rehash. Some new outlets and characters can be found in the city section next to your village, two of which have been recently showcased in daily videos at City Folk's official Japanese site.

The first of these stars Dr. Shrunk, whose dubious comedic talents have finally landed him the big one: a gig at City Folk's Theater. Here, you'll be able to watch the good doctor take to the stage, 'enjoy' his stand-up routine, and hopefully learn a brand new emotion in the process -- as you do. The second video (after the break) covers the Auction House (where you'll be able to offer items for those on your Wii's friend list to bid on), which appears to be manned by a Gyroid. Perhaps they ran out of ideas for new talking animals.

Continue reading Animal Crossing: Emotional, Spendthrifty Folk

Rising Star on the two versions of No More Heroes: Desperate Struggle [update]


Rising Star Games, Marvelous Entertainment's European arm, gave a statement to Electronic Theatre about the dual-version European release of No More Heroes: Desperate Struggle announced by Suda51. On a basic level, Rising Star's Yen Hau confirmed the plans to sell two versions, not that we didn't believe Suda.

Hau also detailed the exact differences between the two releases, and it's good news. "There's no difference bar the blood," Hau said. "If you remember the differences of the first game it'll be just that." The "uncensored" European release will be exactly like the US version, and the "censored" release will be like the Japanese version. This also means that Grasshopper is planning to release the game in Japan.

We look forward to hearing more details about the logistics of this dual release -- like whether both versions will be available in stores, and if the packaging and marketing will vary.

[Update: A Rising Star Games press release details the storyline of Desperate Struggle: "Taking place three years after the end of the first title, No More Heroes: Desperate Struggle sees hero Travis Touchdown embark on a mission of revenge following the murder of his best friend."]


[Via N4G]

Circuit City does buy one, get one 50% off sale on Wii games


For those of you with some extra money burning a hole in your pocket, know that Circuit City has a sale running from now until this upcoming Saturday. When you purchase any Wii game at full price, you can get a second game for 50% off. The sale also works with Wii Play, if you're not among the folks who've already purchased the bundle.

Need some suggestions? Mario Kart Wii is a good choice (and you can play with us at Game Night!), as well as Wario Land: Shake It! (which we're pretty fond of). There's also ... actually, just head on over there. The list of games is fairly long.

[Via GamerDeals]

TGS08: Bouncing beatdowns in Castlevania Judgment


Oh, if only we could always start the morning with hot Death on Death action ... well, we'd at least be more inclined to like Castlevania Judgment. Alas, it's only shiny and new this once, and hereafter, all Death v. Death deathmatches will be, as they say, played out.

But for a moment, for one bright, shining, purply-explosions moment, Castlevania Judgment was beautiful. Now we're back to bursting muscles, wacky shorts, and flawed gameplay. But buck up, little campers: there's a bit of news on the Order of Ecclesia/Judgment DS-Wii connectivity front. We knew the DS title's heroine, Shanoa, was unlockable in Castlevania Judgment, and as we speculated, so is Aeon -- both through the DS/Wii game connection. In the DS game, Wii connectivity adds a hard mode and raises your level cap in one mode to a whopping 255. Do we need to be so badass? Oh yes. Yes, we do.

Gallery: Castlevania Judgment

Continue reading TGS08: Bouncing beatdowns in Castlevania Judgment

Retail and download releases for the week of October 13th


If you've been digging the Strong Bad episodes, then you're definitely going to want to check out Sam and Max: Season One. While the episodes have been available on the PC for quite some time, us Wii owners are finally getting them in the form of this convenient package. All of the episodes in one bundle? Sign us up!

Cruise past the break to check out the rest of the new gaming content available for the Wii this week.

Continue reading Retail and download releases for the week of October 13th

Wii Warm Up: Tatsunoko vs. Capcom vs. you


The next in Capcom's wonderful Vs. series of 2D fighting games hits the Wii this year in Japan, full of Capcom characters you love and Tatsunoko characters with whom you may be superficially familiar at best. Of course, who the characters are is almost totally meaningless -- just ask Marvel vs. Capcom 2's Marrow or Ruby Heart.

What matters is the gameplay. And on a system that has only a few joystick options and a stock controller that is as different from a fighting stick as it possibly could be, that could be a problem. The game has Capcom vs. SNK 2 EO-style shortcuts for special moves, even though the Classic Controller is a bit better suited for fighting games than the GameCube controller.

Assuming any of us will even get to play it, will it be worth doing on the Wii? Will there be enough Hori joysticks on the market to cover the demand created by an original Capcom fighter? Or is the Classic Controller adequate as the liaison between your hands and the game?

Reminder: Wario Land is up for grabs


Heads up, folks! Today is your last day to enter in our latest giveaway for a copy of Wario Land: Shake It! If you've missed out up until now, you've missed a full week of being able to enter in the contest, but have no fear, for we select our winner via random drawing. You could still win!

Head on over to the original contest post here to see what you have to do to enter for your chance at this great game!

Wii Warm Up: Worn around the edges

How do you feel about buying used games? We've found there's actually quite a split amongst gamers: some folks just don't buy used games from stores (but will buy them from individuals), some won't buy them at all, while others never seem to pick up anything new. Of course, that last could be due to levels of poorness, but we won't go into that.

High Voltage announces new WiiWare racer


It would appear that High Voltage made a pretty penny or two from their last WiiWare release, Gyrostarr, as the company has announced they're working on a new game for WiiWare. Titled High Voltage Hot Rod Show, this game will be hitting WiiWare this fall and features a "unique stunt system" that gives players "multiple ways to build boost." The game will utilize the company's Quantum 3 engine technology and has support for up to 4 players via local split-screen, features 5 racers, and has 6 different tracks.

After checking out the trailer above, be sure to hit up our gallery below, which has screens from the game, as well as some promo art and wallpapers!

Wii Warm Up: Taiko Risk Assessment


Taiko Drum Master was released in the US once, on PlayStation 2. It didn't really go well. Now Namco Bandai has revealed a version for the Wii, and we're wondering if they'll decide to localize it. Or if they should. Well, of course they should, but we mean in terms of financial success.

Since the release of the PS2 game, Guitar Hero and Rock Band have somehow moved the music game out of the exclusive realm of people like us and into the mainstream. You probably know people who have one of those games. There's another factor in Taiko's favor this time: it's basically a party game, and the Wii is openly hospitable toward those.

Do you think a Taiko could be a success on the Wii outside of Japan? Are Americans ready to bang on a tiny replica of a Japanese drum in time with "Katamari on the Rock"?

Next Page >

Watch movies on your Wii!We debate the topics in the community

This Month's New Games

Name Date
NBA Live 09 All-Play
Oct 7
Army Men Soldiers of Misfortune
Oct 7
Crash: Mind Over Mutant
Oct 7
Sam and Max Season One
Oct 16
Safecracker
Oct 16
Monopoly
Oct 20
Carnival Games: Mini-Golf
Oct 20
Celebrity Sports Showdown
Oct 20
Circus Games
Oct 21
Pet Pals: Animal Doctor
Oct 21
Spyro: Dawn of the Dragon Oct 21
Spider-Man: Web of Shadows
Oct 21
KoF Collection: The Orochi Saga
Oct 21
Naruto: Clash Of Ninja Revolution 2 Oct 21
Agatha Christie: Evil Under the Sun Oct 22
Guitar Hero: World Tour
Oct 27
MySims Kingdom
Oct 28
FIFA Soccer 09 All-Play Oct 28
Cooking Mama: World Kitchen
Oct 28
Jillian Michaels Fitness Ultimatum 2009
Oct 28

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