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The world of Zack & Wiki


We're slightly disappointed by the levels in Zack & Wiki: Quest for Barbaros' Treasure. It's not that they don't look nice, but they're just incredibly cliched. You can see cute little representations up there on the world map: the Jungle Ruins, the Volcano Cave, the Ice Temple, and Barbaros' Castle.

Maybe the underwater level and the forced-scrolling motorcycle level are unlockable! Seriously, as much attention as this game is getting, we hope it's a little more creative than the levels make it seem. We're just going to assume that so much attention went into the puzzles that the level concepts kind of suffered.

Treasure Island Z gets a new name; try to give it a chance anyway

Capcom has announced the official name for their fun-looking pirate adventure, formerly known as Project Treasure Island Z. It's still got "Treasure" in it, so it's still vaguely pirate-esque, but we just aren't sure. The new name is Zack & Wiki: Quest for Barbaros' Treasure.

As if the bright, colorful graphics didn't do the job, the title drives home the point: this is a game for children. We hope you don't dismiss it based on the name alone, since it's gotten positive impressions.

[Via press release]

Gamestop visits the future and brings back a list

Feel like planning your game purchases for the rest of the year? We can help, with this list of release dates and prices from EB/Gamestop's point-of-sale system.

There's some reasonably exciting stuff on there, like Manhunt 2 (August 1st), Dewy's Adventure (September 3rd), and NiGHTS: Journey of Dreams (October 1st), as well as stuff that is slightly less mass-appeal, like Escape from Bug Island and CSI 4: Hard Evidence. There's a large cluster of EA stuff marked as being released on November 1st, but we suspect that date is a placeholder. For that matter, don't take any of these release dates as ironclad.

The full list is available for browsing after the break. It's still useful even if you don't plan to go into Gamestop for some reason.

Continue reading Gamestop visits the future and brings back a list

New screens from Treasure Island Z and Devil Kings 2


Famitsu
got their hands on some great screens from two upcoming Capcom games: the colorful pirate adventure Treasure Island Z and the upgraded Playstation 2 port Devil Kings 2. We have good news and ... miscellaneous news for both.

First, the good news: Devil Kings 2 looks like a hybrid of Dynasty Warriors and Devil May Cry, with cool characters and over-the-top stylish moves. Treasure Island Z's screens show off the interface, which involves-- could it be?-- a hand-shaped cursor interacting with objects on screen! Pointing and clicking, as it were!

Now for the other news: for some reason, one of the playable characters in Devil Kings 2 looks like a samurai version of Ultraman, and we haven't decided how we feel about that. And in Treasure Island Z, the character has some kind of stylized Wiimote item in-game. That's kind of a cheap way to be immersive, isn't it? Check after the break for a couple of screens from each game.

Continue reading New screens from Treasure Island Z and Devil Kings 2

Metareview: Cooking Mama Cook-Off

Beef is delicious.Between the bookends of Sonic and the Secret Rings and Super Paper Mario, there lies a game of quirk. Cooking Mama: Cook-Off , the successor to the DS sleeper-hit, has arrived at your Wii's doorstep and desperately wants to entertain you. But should you give it the time of day?

Let's take a look:
  • IGN (58 / 100) thinks the controls were far from spot on: "What really suffers in the game, however, are the actual cooking actions. Previously the core appeal to the game on DS, the moves needed to perform Wii cooking are a bit less defined."
  • GamePro (65 / 100) feels as though the game has its moments, though: "At its best, Cook Off is an inherently fun experience; you'll probably invite your friends over, shove a Remote in their hands and say "You have to try this game." Unfortunately, for all its charm, the game is deeply flawed, and you can't help but wonder if it wasn't best served as an appetizer on the DS rather than as a main course on the Wii."
  • GameBrink (63 / 100) is happy they at least added some multiplayer: "You each complete the same steps at the same time after which Hitler Mama gets pissed off and grades you. It's essentially the same thing as the normal mode but with a split screen and a score to beat. It will definitely keep those who like the game playing for many days to come."
Do y'all agree with any of this? Circle gets the square (kudos if you get the joke)!

Avast! More Treasure Island Z scans spotted

A NeoGAFfer and frequent Wii Fanboy tipster named creamsugar posted these new, higher-quality scans of Capcom's Treasure Island Z, and later in the thread Xboxyde's Blimblim cleaned up the images, which we have provided for you. After a careful inspection, we must say, that if we were excited about the game yesterday, today we are in full hype hype hype mode! We're ready to start freaking out about this game without really knowing anything about it!

The graphics look so great (and we aren't going to assume that it's because of Blimblim's filter)-- finally, next-generation cel shading is here! And the art style and general piracy motif reminds us of one of the best Capcom games ever, the Mega Man Legends spinoff The Misadventures of Tron Bonne. Please, Capcom, let it be like Tron Bonne.

Click the post break to see the scans, and then click those to see them in their original resolution.

Continue reading Avast! More Treasure Island Z scans spotted

Hudson interviews the real-life Master Higgins

Takahashi Meijin ("Master Takahashi") is the nickname of a longtime Hudson employee named Toshiyuki Takahashi, who became famous in Japan for his ability to tap buttons really, really quickly -- up to 16 times a second. This amazing power lent itself to videogames, naturally.

After making a few TV appearances, and becoming a Hudson mascot of sorts (along with that adorable bee), he lent his appearance to videogames, too. Specifically, the Adventure Island games, which were called Takahashi Meijin no Boukenjima ("Takahashi Meijin's Adventure Island") in Japan. When you play New Adventure Island on the Virtual Console-- which you should do, as soon as possible-- you're playing as a grass-skirted Takahashi Meijin.

Hudson's US branch has posted an interview with this legendary figure, which is not only interesting for the novelty of being an interview with a videogame character, but because he really knows his stuff about Hudson and their history.

We can't wait until they post an interview with Air Zonk.

Two more Hudson VC titles announced

TropicalIf only Nintendo could be this forthcoming on their own VC releases, eh? Then again, every Monday is a veritable holiday, gifts cunningly wrapped in inauspicious boxes.

Anyway, Hudson has announced yet another two Turbo-Grafx 16 games for release in February: New Adventure Island and Chew-Man-Fu. We hear good things about the first, but the name of the second is just so endearing. These days, it almost feels like Hudson is supporting the Virtual Console more than Nintendo is ... will today's releases shock and wow us? Stay tuned, readers! Same Wii time, same Wii channel!

Your daily fix of funny


The "great and esteemed Ludwig" (his words, not mine) stumbled across this video today, and of course felt the need to validate his existence by immediately sending it to me. Though quite old (2003), the hilariously dubbed montage of several Nintendo classics has awesome to spare. Watch! And be merry.

(A small warning: this is perhaps NSFW, due to a bit of profanity in the first few seconds.)

Hudson names flyer, reveals other info

A long time ago in a galaxy far, far away we made a claim that the rumored Pilotwings title coming to the Wii would be developed by Hudson. Well, we were wrong. Turns out, Hudson doesn't even need the Pilotwings name as they've come up with their own flight-based title in Wing Island. We aren't surprised in the least as Hudson has pledged to fully support Nintendo's console.

Naturally, the Wiimote will act as a yoke for the plane, allowing a more realistic control scheme for navigating the skies. A variety of missions and unlockable content, the game will also feature multiplayer, however we're unsure as to whether multiplayer encompasses playing online or if it is strictly limited to local play. Does this mean that the rumored Bonk title is a no-go or being put on the back burner?

The game's page at Hudson's site may be accessed here.

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