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Ougon no Kizuna's smaller quests


Most of what we've seen of Jaleco's Ougon no Kizuna has involved big, big bosses. But while fighting huge hulks is an important part of the game, it's also characterized by much smaller tasks involving (generally) smaller characters, who then form "bonds" with Lian, the protagonist. The formation of these bonds affects the game's storyline.

Famitsu has introduced two of Kizuna's 100 subquests. The first involves helping a girl named Aliche pass her test to become a water priestess, and the second seems to involve training a group of soldiers called "Resolvers" who are currently being trained in a less-than-serious manner.

XSEED placates forum, will 'look into' Ougon no Kizuna


XSEED seems to have replaced companies like Atlus and Mastiff as the go-to publisher for random imports, after releasing a couple of Wild ARMs games, Victorious Boxers Revolution, and other Japanese games, and announcing a localization of Namco Bandai's Game Center CX DS game.

NeoGAFer "Hero of legend" sent an inquiry to XSEED about the possibility of picking up Jaleco's sketch-filtered action RPG (or just action game, we don't actually know!) Ougon no Kizuna. He actually received a response from a "Ken," who we assume is XSEED marketing and business development head Ken Berry. The statement, while entirely noncommittal, is at least not entirely dismissive of the idea: "Thank you very much for writing us about Kizuna, we will definitely look into it."

Now, if you want to see dismissive, check out what he said about Shiren the Wanderer 3: "Shiren 3 is a request that we've received before, but Shiren the Wanderer sold pretty poorly on the DS so it's very hard for us to justify bringing over the Wii version when we're likely to lose money on it."

More giant bosses in Ougon no Kizuna


The latest Famitsu scan of Jaleco's ARPG Ougon no Kizuna introduces some of the protagonists' traveling companions and other NPCs, who are basically a bunch of unremarkable fantasy-anime character designs, all decked out in some intricate robes. These are presumably the people with whom Lian attempts to form the "bonds of gold" referred to in the title.

But who cares about humans when there are awesome hulking monsters to look at? For example, this guy here, Lanbos, is a giant zombie monster who also seems to be inside-out. That is one creepy monster. Another boss shown in the scans, Argos, seems to be a huge, bipedal hippopotamus man.

The scans also show the cool-looking 3D world map, which reveals some Norse influence in the form of the world's name, "Midgardr."

Get up close to Ougon no Kizuna


How much are we freaking out over Jaleco's Shadow of the Colossus-esque Ougon no Kizuna (Bonds of Gold)? Long answer: obviously a heck of a lot, considering we're already comparing it to the majesty of Shadow of the Colossus. Short answer: UIVJM(*RIWV%WOV&IUPO/WF.

While we previously only had scans on which to base our assessment, IGN now has full screens, allowing us to really scrutinize the unique art style of the game -- we don't think we could ever get sick of that pencil filter effect in screens, and seeing it in motion will hopefully be just as impressive. Two other shots follow the break, but we'd also urge you to hit up IGN for the full-size versions. It's blimmin' lovely.

Continue reading Get up close to Ougon no Kizuna

Ougon no Kizuna: Jaleco's new action RPG

The latest Famitsu reveals a new game from Jaleco with a bit of a Shadow of the Colossus vibe. Ougon no Kizuna (Bonds of Gold) features big, climbable bosses like Team ICO's game, though not quite as big. These bosses also have specific weak points, though in this game you use the Wiimote pointer to find them. The non-boss gameplay involves using the Wiimote and Nunchuk to fight crowds of enemies.

In addition to the main quest, Ougon no Kizuna features 100 sidequests involving helping townspeople and, of course, killing monsters. With the game scheduled for a winter release, we're sure we'll find out a lot more very soon.

Virtually Overlooked: Irritating Stick

This is pretty out-there for a Virtual Console request, for plenty of reasons. Okay, so Irritating Stick is a PlayStation game, which is more likely to show up on the PS3 than the Wii. And okay, there'd be no point in doing it without Wiimote integration -- more on that later -- meaning it should be WiiWare or something rather than an emulated VC game. Also it's kind of annoying (the name is accurate).

But none of that matters, because it's a game called Irritating Stick, and that's hilarious, and I want to talk about it. And if it would be good anywhere, it would be good on the Wii.

Continue reading Virtually Overlooked: Irritating Stick

VC Friday: City Turf Karate

Ask people to name the first Commodore 64 game that comes to mind, and we're willing to bet that more than half would mention International Karate +. Despite coming out on loads of different platforms back in the late-1980s, System 3's chop-'em-up is still most widely recognized as one of the C64's biggest hits, and is now available on the Virtual Console for ... slightly more than its 1987 price!

Neo Turf Masters is a rather gaudy, fast-paced take on ruining a good walk golf (though if reviews are to be believed, it's heaps better than the other golfing options on the VC), while City Connection completes the bill. As usual, you can check past the break for footage of all three.

  • City Connection -- NES -- 500 Wii Points
  • Neo Turf Masters -- Neo Geo -- 900 Wii Points
  • International Karate + -- Commodore 64 -- 500 Wii Points *

* Only in Europe.

Continue reading VC Friday: City Turf Karate

The VC Advantage: Honda City Connection


Here's something I didn't know until I went Wikipedializing: the comically squatty car that serves as the player avatar in City Connection isn't just a broad caricature of small cars. It's actually based on a real automobile, the Honda City. The City, went on to be known as the Jazz in Europe, as did its future models, but it was renamed in Japan in 2002 to the Fit. Which means that I have just discovered that I'm in the process of purchasing an updated version of the car from City Connection. Retro games are in my blood.

Personal anecdote aside, I wonder how Honda felt about the City's portrayal in City Connection. On the one hand, it is being used to destroy cop cars, and it crashes irreparably on contact with any cat. On the other hand, it handles really well in the game, and can jump.

Pretty much any time City Connection comes up, it's as an excuse to talk about the music. In that vein, enjoy the guitar version of the level one theme! I'm pretty sure you will enjoy it. And after the break, a vintage Japanese City Connection commercial!

Continue reading The VC Advantage: Honda City Connection

It don't mean a thing if it ain't got that bling


Zenkoku Dekotora Matsuri
is a Japanese Wii game dedicated to pimping out Japanese Dekotora (i.e., "decoration trucks). While that concept may or may not impress you, the customization options in this game look almost limitless. The developers really thought of every inch of the truck when it comes to decoration (although, you might need to be a decent artist to make yours look good). Also, we're not automobile experts, but being able to make your truck bounce around in traffic looks pretty amusing.

A title like this is unlikely to be localized, but with the recent release of the Wii Freeloader, that's fortunately not much of an issue anymore.

Latest Zenkoku Dekotora Matsuri shots bring out our inner trucker



As a one-time fan of Sega's 18 Wheeler: American Pro Trucker on the Dreamcast, it saddens this writer that Zenkoku Dekotora Matsuri is such an unlikely candidate for localization. Jaleco's first Wii game allows players to pimp giant trucks with various lights, symbols and insignia (the literal translation of "Dekotora" is "Decoration Truck"), before taking them on the road. Even in Japan, this is considered to be a slightly obscure sub-culture, meaning these new Dekotora screens are probably as close as we'll get to haring around the highways of Osaka in a 60-foot articulated juggernaut, sporting badly-drawn lightning bolts on our ride.

Strap in tight and hurtle past the break for more shots.

Continue reading Latest Zenkoku Dekotora Matsuri shots bring out our inner trucker

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