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Posts with tag katana

WRUP: The last weekend with heroes edition

This weekend will have many heroes. There will be the firefighter that saves a kitten from a tree. There will be the courteous driver who waves on another driver at a four-way stop. There will also be the middle-aged man who eats in his local diner alone, sad and contemplating suicide. How is he a hero? Well, he found his mashed potatoes to be too cold, but he didn't send them back.

What does this all mean? It means that next week we'll all be playing No More Heroes. Yes, all of us will. If you don't pick the game up, we'll find you and [insert violent threat here] to you. In the meantime, however, there's still some time to kill this weekend.

So, what will you be playing?

Samurai Warriors benefits from Samurai Waggle


Koei held a surprise media event yesterday, during which journalists got to try out some of their upcoming games, including Dynasty Whatever and Other Dynasty Game. Game|Life's Chris Kohler tried out the Wii permutation of their Japan-based Samurai Warriors, called Samurai Warriors Katana, which replaces the usual Musou-series gameplay with an on-rails swordfighting experience like Dragon Quest Swords.

What's most surprising to us (and probably to Kohler as well) is that it sounds pretty great! It's still based on the idea of mowing down thousands of identical soldiers, but in first-person and with some unusual controls. Rather than using a direct-motion-based system, you select enemies with the pointer and then click on them, then finish the combo with a swing. We're skeptical about non-representative waggle, but we're very enthused about the idea of inventing a new paradigm for button combos. If that makes any sense.

Watch movies on your Wii!

This Month's New Games

Name Date
King of Fighters: Orochi Saga
Nov 25
Ultimate Band
Nov 25
Mushroom Men
Dec 2
Iron Chef America Dec 5
Rock Band 2
Dec 16
Ultimate Shooting Collection
Dec 16
Neopets Puzzle Adventure
Dec 30

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