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Castlevania Judgment's final characters revealed


The last three playable characters in Castlevania Judgment's cast (hit the break for a full list) have been captured in screenshots and await your perusal in our gallery. Sypha Belnades is located ... somewhere in the messy explosion above, which is being caused by Legacy of Darkness protagonist Cornell, who appears in his werewolf form. The trio is rounded off by Grant Danasty, who, in true Castlevania Judgment tradition, looks nothing like his former self. Now, we wait for the game with ... not-so-bated breath, actually.

Gallery: Castlevania Judgment

Continue reading Castlevania Judgment's final characters revealed

Top 5: Castlevania Games


This week marks the release of the highly anticipated Castlevania: Order of Ecclesia. Poised to be more than the usual Metroidvania-romp, Ecclesia's glyph system coupled with great diversity in environments and level layout (we're apparently not stuck inside the castle anymore) has all of us whip-enthusiasts drooling with anticipation. To be honest, Konami could slap the word "Castlevania" on a box of assorted animal feces and we'd still pre-order. Here's the part where I'm supposed take a cheap shot at Castlevania Judgment, but admit it: no matter how many times we all spit on the brawler, we never seem to stop checking out movies or screenshots. Castlevania has us whipped; pardon the hideous pun.

Assuming I haven't lost all credibility after the Mega Man list, here's another stab at ranking the best of a legendary franchise. Unlike most other Top 5's, this list is not necessarily Nintendo-specific. Take a gander, and try to pretend that you don't know what number one is.


The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

GC 2008: Castlevania Judgment reserved for 2009, mysterious character appears



The latest Castlevania Judgment screens, fresh from the Leipzig showfloor, feature a new character not previously seen in the title. "Aeon" is probably one of the fighters produced by manga artist Takeshi Obata, who was drafted in by Konami to provide character designs. Alternatively, he could be from the DS's Castlevania: Order of Ecclesia. "Aeon" is not a name we're familiar with from previous instalments of the franchise, and neither Google or the Castlevania Wiki could shed any light on our confusion. Shanoa, the heroine of Order of Ecclesia, is already accessible in Judgment, so we wouldn't rule it out.

Whoever
Aeon is, you can see more of him here, here and here. In other news, Koji Igarashi confirmed to IGN that the title will now ship to the U.S. in 2009. Grab your stake, hit up our gallery for new shots, and then trek past the break for a new trailer.

Gallery: Castlevania Judgment

Continue reading GC 2008: Castlevania Judgment reserved for 2009, mysterious character appears

Igarashi talks Castlevania Judgment, doesn't explain why the game exists


Click for larger image

Back at E3, Spencer over at Siliconera got the chance to chat with Koji Igarashi, the man behind Castlevania (from Symphony of the Night on, he's been like, the main dude). Instead of asking questions like "Are you on drugs to have come up with Judgment?" or "Am I being Punk'd, is this game seriously real?" Spencer took the time to be a professional and ask some serious questions about the game.

For one, Igarashi is not happy with the media labeling Castlevania Judgment a "fighting game." Instead, he thinks of it more as a 3D action game. Labeling aside, there are some cool things you can do in the game. Apparently, different characters can interact with environmental objects in their own unique way. For example, Simon can use his whip to fling candelabras.

While we played the same game at E3, we sadly didn't have Igarashi to chat with. Head on over and read the rest of the write-up for some other fun facts about the upcoming fighter.

Gallery: Castlevania Judgment

Igarashi definitely looking at WiiWare; we plead for 2D Castlevania

If Castlevania Judgment leaves you confused and alarmed, you can relax a litle; it seems Koji Igarashi spent a lot of time at E3 telling people that this whole WiiWare thing looks pretty cool. Just the other day, we heard from Wired about budget issues and the impact Mega Man could have on Castlevania, and now MTV Multiplayer further word with Igarashi on WiiWare. "I'm definitely interested in WiiWare and I think it's one of the areas that 2D can still be very strong at. I'm very much looking into that."

It seems Mega Man 9 really is going to determine the fate and future of a certain style of gaming, so it's a good thing it looks so completely awesome. We have little doubt that a great Castlevania title on WiiWare could cause just as much excitement, and probably yield the same results. Let's just hope Konami figures that out, too.

[Via Joystiq]

Wii Fanboy Poll: Castlevania coulda, woulda, shoulda?

The official announcement of Castlevania Judgment has given us all kinds of mixed emotions. Change can be a good thing, but whatever happened to, "If it ain't broke, don't fix it?" We've pointed out before that only a minority of fighting games are actually good, as much as we love the genre. Then there's this whole 3D business that might cause some worry. On the other hand, though, we have promises of Wi-Fi battles, DS-Wii connectivity, and the neat idea of laying the smackdown with some of our favorite 'Vania characters.

What do you wish we were getting with Castlevania Wii? Something familiar, something new, or maybe just something new that's not a fighter? Cast your vote after the break.

Continue reading Wii Fanboy Poll: Castlevania coulda, woulda, shoulda?

Konami confirms our worst fears: Castlevania Judgment for Wii



Okay, maybe we're all doom and gloom about Konami's decision to take the Castlevania franchise into the fighting game genre, but we were fine with things just the way they were. We could play a billion Dawn of Sorrows and be content for the remainder of our days. Times change, though, and so do games.

Castlevania Judgment is a reality. But, beneath its graphics and long list of Castlevania alum that comprise the game's roster of playable characters, there are some things that just might surprise you. For one, the game is totally Wi-Fi compatible. You can take the game online for some head-to-head action. Also, the title will work with the upcoming DS title, Castlevania: Order of Ecclesia, to unlock "bonus gameplay content." And those motion-sensitive controls? Yeah, they were spot-on. You'll be attacking with gesture-based controls, utilizing both the Wiimote and nunchuk.

Castlevania Judgment will release this fall for the Wii.

[Via press release]

Any way you slice it, Konami bringing Castlevania to the Wii is big news. If you thirst for more, check out Born for Wii, in which Castlevania was the latest title to be featured. Konami also has some other Wii titles in the works, such as Lost in Blue: Shipwrecked! and Rock Revolution.

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