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Posts with tag lightsaber

Wii Warm Up: Light sword v. light sword


In the beginning (er, in November), there was a "light sword," and now, there is another. The question is: which one best allows you to enjoy your own Star Wars Kid experience?* Er ... which design is better? We're coming down on the side of this johnny-come-lately "light sword" so far. We'll say one thing: once (if) there's a game that really utilizes peripherals (and the Wiimote, obviously) like this to full effect, we may give 'em a try. Not that we would ever, ever tell anyone that we'd done it. And we would close all the curtains first. And bar the doors. And break all our cameras -- just in case.

*Unfortunately, the answer is neither, because they're all too damned short. We need some double-bladed business up in here.

Lego Star Wars: Complete Saga gameplay demo


A new gameplay trailer for Lego Star Wars: Complete Saga has emerged on the net. In said trailer, we're shown all of the wonderful waggle that is sure to cause many a wrist to ache once the game releases. Maybe it's just us, but using the Force to assemble blocks looks kind of annoying. Using the lightsaber looks fun, though.

Check out the video past the post break.

Continue reading Lego Star Wars: Complete Saga gameplay demo

An elegant announcement for a more civilized age

This is yet another confirmation of what every gamer has been waiting for since the first time we saw the Wii controller. At the Hollywood & Games Summit, panel moderator N'Gai Croal asked LucasArts president Jim Ward about the possibility of a Wii lightsaber game.

Ward's response was very encouraging. "We're all over that, and internally we have already played a lightsaber game on the Wii. It's a lot of fun, and we'll get there." He went on to say that "some stuff" would be out this fall. Start practicing your blind Force-guided waggling now.

[Via NeoGAF]

Star Wars game confirmed, lightsabers and all?

We'll call it "mostly confirmed," but according to this article on the Wii's financial success, George Lucas has said that a game that turns our trusty Wii remotes into lightsabers is on the horizon. Unfortunately, there's no quote to back up the assertion, so we remain partially skeptical, but it's one of those things that we just know is going to happen, whether we want it or not.

Anyone else just as interested, if not more so, in using the Wiimote and nunchuk for Force abilities in a Star Wars game? The upcoming sandbox-style Harry Potter includes motion controls that simply make us drool for similar applications in a Star Wars title ....

[Via NeoGAF]

Lego Star Wars brings the Force to your Wii

Codename Revolution is reporting that one of their distributor contacts has confirmed a compilation title consisting of Lego Star Wars I and Lego Star Wars II will be headed to the Wii this holiday season. Nothing more than a port of both titles on the GameCube, the game will now feature Wiimote controls, bringing us all one step closer to actually wielding a lightsaber.

Of course, we'd like to point out that the Wii doesn't need any more GameCube ports, but we feel kind of like a Storm Trooper in Mos Eisley. Kind of like these aren't the grievances we're looking for. Plus, lightsabers, man ... lightsabers.

Are you looking forward to wielding the Force on your Wii?

A smorgasbord of mini-rumors

Taking a fifteen minute break for foodA recent IGN Podcast has unveiled some interesting tidbits related to the Wii. Now, we all know IGN's information comes from the shadiest of places...scarred men whispering secrets in dank alleyways, unnatural seances with souls departed...but if they're willing to dive into hell's inferno to obtain some info, then we're certainly willing to take all the credit relate it to you, the faithful reader. So, without further ado:
  • Nintendo may decide to move Super Paper Mario directly to the Wii, as the Gamecube is essentially dead in the water. This would not only make financial sense, but finally allow us at Wii Fanboy to cover this excellent looking game. We want to believe it.
  • Metroid Prime 3: Corruption may not make the Wii launch after all. This is directly contradicting several months' worth of continuous confirmations by Nintendo and Retro Studios, and would take a lot of steam out of the superlative launch lineup. We doubt it.
  • Dragon's Quest: Swords also may not make the launch window. We see no reason to disbelieve such a thing; Square-Enix loves their delays.
  • Excite Truck has been confirmed as a launch title. Why not?
  • LucasArts has indeed been developing a lightsaber game for the Wii. Yeah. We know.
  • Publisher THQ has 6 to 8 titles in development for the Wii. Seeing as how they're handling the more lighthearted affairs (Cars, Spongebob), it seems plausible, but none too exciting.
  • At the Leipzig Games Convention (coming soon!), Nintendo and third parties will reveal exactly how they intend to port more traditional game fare from the PS3 and Xbox 360 over to the Wii. Uhhh...sure.
And, there you have it. As a special bonus gift from us at the Fanboy, here are some complimentary grains of salt.

Confirmed: lightsaber-on-lightsaber action for Wii

Oh yes, young padawan -- a LucasArts rep confirmed the development of a Star Wars game for Wii (and some other next-gen platforms, but who cares?). We were pretty sure this was coming (we figured someone at LucasArts had seen the Wiimote, after all), but it's always nice to be proven right.

The Wiire reports the good news breaking during a Q&A session at San Diego's Comic-Con, and the Wiimote was specifically mentioned, so it follows that the game will incorporate the controller in some sweet saber-swingin' action. Let's hope it's actually designed to work with the hypersensitive Wiimote and not just some lame patch they work up for Nintendo.

Now the real question is: will the Wiimote speaker churn out the zippy lightsaber sound effects? Anything less would be shenanigans.

EGM Rumor Mill: stolen support and Star Wars sabers

Obi Wii KenobiThe latest issue of Electronic Gaming Monthly has some interesting bits of information for us Wii fanatics. First, it seems as though several developers have actually turned from PS3 development over to the Wii, in reaction to Nintendo's strong E3 showing. Many appear to be frightened of the high cost of development and consumer price point of Sony's behemoth, and the Wii's familiar Gamecube-like architecture is surely a sight for sore programming eyes.

Secondly, LucasArts seem to have finally heard Nintendo fans' cries for a lightsaber game; word on the street is that they're already on their way with a new exclusive Star Wars game for the Wii, based heavily on lightsaber mechanics. Thank the Force.

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