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Posts with tag localization

Echoes of Time gets spring release in North America


Square Enix has announced plans to release Final Fantasy Crystal Chronicles: Echoes of Time in North America next spring. The cross-platform ARPG will let players of the DS and Wii editions fight, level up, and build junk together, regardless of which console they're playing on. Both versions will come out on the same day, because that's kind of the point. Worryingly, GameStop has the Wii game priced at $10 more than its DS cousin -- in Japan, both cost the same.

Lumping DS and Wii players together means both games are pretty much identical (minus some on-screen furniture), but also allows us to pass the DS gallery off as a Wii gallery. Handy!

[Via press release]

Disaster back on the train to Rumorsville

We've been pessimistic about Disaster: Day of Crisis getting localized for North America, and with (what we believe to be) good reason. Now, the will-it-won't-it saga has taken another twist, after Go Nintendo reader Silver Lunar received an email from Nintendo customer support saying the game would be released in the region.

Okay, we know. Some guy saying he got an email from Nintendo customer support is exactly the kind of anecdote we'd usually snort derisively at, and you're right: we should all treat this with a degree of suspicion. That said, Go Nintendo's RMC received screencaps of Silver Lunar's email exchange with the big N, and reckons it's the real thing. If you'll excuse us, we'll shamelessly grasp at any straws tossed our way. Pleeeeease be true, lovely Disaster rumor.

Gallery: Disaster: Day of Crisis

Case Closed: The Unexpected Localization

Here's a slightly random announcement: this September, those of us not in Japan will be treated to a Detective Conan (or, as it's known outside Japan, Case Closed) game, after publisher Nobilis snagged the rights to publish Marvelous' Meitantei Conan: Tsuioku no Gensou "all over the world."

Case Closed: The Mirapolis Investigation will see pint-sized manga detective and bespectacled, precocious sod Jimmy Kudo return to locate clues, attend crime scenes, collect evidence, and tackle mini-games. His aim? To finally catch a shadowy figure who crashes the opening of a new theme park with a series of crimes.

Truth be told, this is one for the kids (much like the Japan-only DS game), but Nobilis is doing what it can to keep the hardcore fans happy: the original Japanese anime voices, for example, will remain intact. Grab your magnifying glass and sleuth your way past the break for both a TV spot and trailer for the Japanese version.

Continue reading Case Closed: The Unexpected Localization

Wii Warm Up: Do you want Resident Evil Zero localized?

We were talking about Capcom and the Japan-exclusive Wii port of Resident Evil Zero yesterday, so we figured the question is valid. Sure, we all would like to see Capcom's newest entry in the series, Resident Evil 5, ported to the Wii, but what about this GameCube remake?

Do you want the game localized to your region? Big Resident Evil fan? We are, so we're usually quick to pick up a title even if it just has a new coat of paint on it. What say you all?

Apparently, Capcom is bored of making money



That's right: we've finally turned to lolgoats. We hope you appreciate this new direction.

Anyway, any meager hopes we might have harbored for a western localization of Resident Evil Zero have just had the last gasps of air stamped emphatically from their shriveled lungs by Capcom's Christian Svensson. Writing on the company's message boards, Svensson stated that Capcom's U.S. arm had been "asked twice if we've wanted to bring it Westward and twice we've declined." Ouch, Christian. He did concede that "nothing is ever final," but surely Zero would have to tear up the Japanese sales charts to stand a chance of being localized.

Although we're not exactly devastated by the news -- the GameCube edition is cheaply and widely available on eBay, and is pretty much the same game, sans Wiimote controls -- we are surprised. Didn't the Wii port of Resident Evil 4 rake in an obscene fortune for Capcom? Why, yes it did.

[Via Go Nintendo]

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